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hello all i used community resources turf system-https://community.multitheftauto.com/index.php?p=resources&s=details&id=5606 problems: i added turfs zones and areas too problem is the time to capture turf is 10minutes but i edited it with 5min,but it taking 10min to capture turf! when someone enter the turf the notifications are popup on my screen also and when i enter to turfs same with others! when turfs are capture it give outmessage has turfs capture by ballas,but again when i leave turf it says turf owned by no-one! this system runned perfectly when my developer edited it 3 years ago for my server MTA maze!now when iam doing it again its not working at all please tell me solution below are pics:https://imgur.com/5kITPzz see in the ss this is the pic taken while turf was captured by ballas gang :https://imgur.com/NMk6Nb2 this one is the pic one my friend enter the turf and notifications pop up:https://imgur.com/esE6cp4 these is lua code: local pCuboid1 = createColCuboid(2133.1950683594, 633.66455078125, 10, 197.5, 92, 30) local pArea1 = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 ) setElementData(pCuboid1, "friendly", "no") setElementData(pCuboid1, "ownedBy", "-No one-") messages = { [1] = {"#00ff00[MAZETurfSystem]:#C86f6f Wait 6 minutes to capture the turf.",p, 255, 255, 255,true}, [2] = {"#00ff00[MAZETurfSystem]:#C86f6f Entered friendly turf.",p, 255, 255, 255,true}, [3] = {"#00ff00[MAZETurfSystem]:#C86f6f You need to be in a group to start capturing the turf.",p, 255, 255, 255,true}, [4] = {"#00ff00[MAZETurfSystem]:#C86f6f Turf captured, well done.",p, 255, 255, 255,true}, [5] = {"#00ff00[MAZEturfSystem]:#C86f6f Enter turf without a vehicle.",p, 255, 255, 255,true}, [6] = {"#00ff00[MAZETurfSystem]:#C86f6f Entering a turf owned by: "..getElementData(pCuboid1, "ownedBy"),p, 255, 255, 255,true}, [7] = {"#00ff00[MAZEturfSystem]:#C86f6f Leaving a turf owned by: "..getElementData(pCuboid1, "ownedBy"),p, 255, 255, 255,true} } function NeedMsg(p,n,getOwnedBy) if (n) then outputChatBox(unpack(messages[n])) end end --[[ ZONE CREATION ]]-- addEventHandler('onColShapeHit', pCuboid1, function(p) NeedMsg(p,6) if (getPlayerTeam(p)) then NeedMsg(p,1) local pTeam = getPlayerTeam( p ) local iR, iG, iB = getTeamColor( pTeam ) local rR, gG, bB = getRadarAreaColor( pArea1 ) local data = getElementData(pCuboid1, "friendly") if ( iR == rR ) and ( iG == gG ) and ( iB == bB ) and ( data == "yes" ) then NeedMsg(p,2) else setRadarAreaFlashing( pArea1, true ) capturing = setTimer( function( ) setElementData(pCuboid1, "friendly", "yes") setElementData(pCuboid1, "ownedBy", getTeamName(pTeam)) givePlayerMoney( p, 4000 ) NeedMsg(p,4) setRadarAreaColor( pArea1, iR, iG, iB ) setRadarAreaFlashing( pArea1, false ) end, 600000, 1 ) end else NeedMsg(p,3) end if (getPedOccupiedVehicle( p )) then NeedMsg(p,5) end end ) addEventHandler('onColShapeLeave', pCuboid1, function(p) setRadarAreaFlashing( pArea1, false ) if isTimer(capturing) then killTimer(capturing) end NeedMsg(p,7) end ) -- [[ -- ]] -- local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 ) setElementData(pCuboid2, "friendly", "no") setElementData(pCuboid2, "ownedBy", "-No one-") addEventHandler('onColShapeHit', pCuboid2, function(p) NeedMsg(p,6) if (getPlayerTeam(p)) then NeedMsg(p,1) local pTeam = getPlayerTeam( p ) local iR, iG, iB = getTeamColor( pTeam ) local rR, gG, bB = getRadarAreaColor( pArea2 ) local data = getElementData(pCuboid2, "friendly") if ( iR == rR ) and ( iG == gG ) and ( iB == bB ) and ( data == "yes" ) then NeedMsg(p,2) else setRadarAreaFlashing( pArea2, true ) capturing = setTimer( function( ) setElementData(pCuboid2, "friendly", "yes") setElementData(pCuboid2, "ownedBy", getTeamName(pTeam)) givePlayerMoney( p, 4000 ) NeedMsg(p,4) setRadarAreaColor( pArea2, iR, iG, iB ) setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else NeedMsg(p,3) end if (getPedOccupiedVehicle( p )) then NeedMsg(p,5) end end ) addEventHandler('onColShapeLeave', pCuboid2, function(p) setRadarAreaFlashing( pArea2, false ) if isTimer(capturing) then killTimer(capturing) end NeedMsg(p,7) end ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 255, 255, 255, 125 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) setElementData(pCuboid3, "friendly", "no") setElementData(pCuboid3, "ownedBy", "-No one-") addEventHandler('onColShapeHit', pCuboid3, function(p) NeedMsg(p,6) if (getPlayerTeam(p)) then NeedMsg(p,1) local pTeam = getPlayerTeam( p ) local iR, iG, iB = getTeamColor( pTeam ) local rR, gG, bB = getRadarAreaColor( pArea3 ) local data = getElementData(pCuboid3, "friendly") if ( iR == rR ) and ( iG == gG ) and ( iB == bB ) and ( data == "yes" ) then NeedMsg(p,2) else setRadarAreaFlashing( pArea3, true ) capturing = setTimer( function( ) setElementData(pCuboid2, "friendly", "yes") setElementData(pCuboid2, "ownedBy", getTeamName(pTeam)) givePlayerMoney( p, 4000 ) NeedMsg(p,4) setRadarAreaColor( pArea3, iR, iG, iB ) setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else NeedMsg(p,3) end if (getPedOccupiedVehicle( p )) then NeedMsg(p,5) end end ) addEventHandler('onColShapeLeave', pCuboid3, function(p) setRadarAreaFlashing( pArea3, false ) if isTimer(capturing) then killTimer(capturing) end NeedMsg(p,7) end ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) setElementData(pCuboid4, "friendly", "no") setElementData(pCuboid4, "ownedBy", "-No one-") addEventHandler('onColShapeHit', pCuboid4, function(p) NeedMsg(p,6) if (getPlayerTeam(p)) then NeedMsg(p,1) local pTeam = getPlayerTeam( p ) local iR, iG, iB = getTeamColor( pTeam ) local rR, gG, bB = getRadarAreaColor( pArea4 ) local data = getElementData(pCuboid3, "friendly") if ( iR == rR ) and ( iG == gG ) and ( iB == bB ) and ( data == "yes" ) then NeedMsg(p,2) else setRadarAreaFlashing( pArea4, true ) capturing = setTimer( function( ) setElementData(pCuboid4, "friendly", "yes") setElementData(pCuboid4, "ownedBy", getTeamName(pTeam)) givePlayerMoney( p, 4000 ) NeedMsg(p,4) setRadarAreaColor( pArea4, iR, iG, iB ) setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else NeedMsg(p,3) end if (getPedOccupiedVehicle( p )) then NeedMsg(p,5) end end ) addEventHandler('onColShapeLeave', pCuboid4, function(p) setRadarAreaFlashing( pArea4, false ) if isTimer(capturing) then killTimer(capturing) end NeedMsg(p,7) end ) local pArea5 = createRadarArea( 2778, 834, 110, 190, 255, 255, 255, 125 ) local pCuboid5 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) setElementData(pCuboid4, "friendly", "no") setElementData(pCuboid4, "ownedBy", "-No one-") addEventHandler('onColShapeHit', pCuboid5, function(p) NeedMsg(p,6) if (getPlayerTeam(p)) then NeedMsg(p,1) local pTeam = getPlayerTeam( p ) local iR, iG, iB = getTeamColor( pTeam ) local rR, gG, bB = getRadarAreaColor( pArea5 ) local data = getElementData(pCuboid5, "friendly") if ( iR == rR ) and ( iG == gG ) and ( iB == bB ) and ( data == "yes" ) then NeedMsg(p,2) else setRadarAreaFlashing( pArea5, true ) capturing = setTimer( function( ) setElementData(pCuboid5, "friendly", "yes") setElementData(pCuboid5, "ownedBy", getTeamName(pTeam)) givePlayerMoney( p, 4000 ) NeedMsg(p,4) setRadarAreaColor( pArea5, iR, iG, iB ) setRadarAreaFlashing( pArea5, false ) end, 600000, 1 ) end else NeedMsg(p,3) end if (getPedOccupiedVehicle( p )) then NeedMsg(p,5) end end ) addEventHandler('onColShapeLeave', pCuboid5, function(p) setRadarAreaFlashing( pArea5, false ) if isTimer(capturing) then killTimer(capturing) end NeedMsg(p,7) end ) local pArea6 = createRadarArea( 253.6764, -1834.5588, 3.63115, 190, 255, 255, 255, 125 ) local pCuboid6 = createColCuboid( 252.6764, -1833.5588, 2.63115, 255, 255, 255 ) setElementData(pCuboid6, "friendly", "no") setElementData(pCuboid6, "ownedBy", "-No one-") addEventHandler('onColShapeHit', pCuboid5, function(p) NeedMsg(p,6) if (getPlayerTeam(p)) then NeedMsg(p,1) local pTeam = getPlayerTeam( p ) local iR, iG, iB = getTeamColor( pTeam ) local rR, gG, bB = getRadarAreaColor( pArea6 ) local data = getElementData(pCuboid6, "friendly") if ( iR == rR ) and ( iG == gG ) and ( iB == bB ) and ( data == "yes" ) then NeedMsg(p,2) else setRadarAreaFlashing( pArea6, true ) capturing = setTimer( function( ) setElementData(pCuboid6, "friendly", "yes") setElementData(pCuboid6, "ownedBy", getTeamName(pTeam)) givePlayerMoney( p, 4000 ) NeedMsg(p,4) setRadarAreaColor( pArea6, iR, iG, iB ) setRadarAreaFlashing( pArea6, false ) end, 600000, 1 ) end else NeedMsg(p,3) end if (getPedOccupiedVehicle( p )) then NeedMsg(p,5) end end ) addEventHandler('onColShapeLeave', pCuboid6, function(p) setRadarAreaFlashing( pArea6, false ) if isTimer(capturing) then killTimer(capturing) end NeedMsg(p,7) end ) --[ HOW TO MAKE NEW ZONES?? ]]-- --[[ ------------------------------------------------------------------------------------------------------------------------------------ *Copy the code below *Paste it above 'how to make new zones' comment *Rename colCuboidNameHere with col cuboid name *Rename areaNameHere with area name *Change x,y,z,width,depth,height with the details you want *Change leftX,bottomY,sizeX,sizeY,R,G,B,A with the details you want *Done! ------------------------------------------------------------------------------------------------------------------------------------ local colCuboidNameHere = createColCuboid(x, y, z, width, depth, height) local areaNameHere = createRadarArea( leftX, bottomY, sizeX, sizeY, R, G, B, A ) setElementData(colCuboidNameHere, "friendly", "no") setElementData(colCuboidNameHere, "ownedBy", "-No one-") ]]-- --[ HOW TO MAKE NEW ZONES WORK?? ]]-- --[[ ------------------------------------------------------------------------------------------------------------------------------------ *Copy the code below *Paste it above 'how to make new zones' comment *Rename colCuboidNameHere with col cuboid name *Rename areaNameHere with area name *Done! ------------------------------------------------------------------------------------------------------------------------------------ addEventHandler('onColShapeHit', colCuboidNameHere, function(p) NeedMsg(p,6) if (getPlayerTeam(p)) then NeedMsg(p,1) local pTeam = getPlayerTeam( p ) local iR, iG, iB = getTeamColor( pTeam ) local rR, gG, bB = getRadarAreaColor( areaNameHere ) local data = getElementData(colCuboidNameHere, "friendly") if ( iR == rR ) and ( iG == gG ) and ( iB == bB ) and ( data == "yes" ) then NeedMsg(p,2) else setRadarAreaFlashing( areaNameHere, true ) capturing = setTimer( function( ) setElementData(colCuboidNameHere, "friendly", "yes") setElementData(colCuboidNameHere, "ownedBy", getTeamName(pTeam)) givePlayerMoney( p, 4000 ) NeedMsg(p,4) setRadarAreaColor( areaNameHere, iR, iG, iB ) setRadarAreaFlashing( areaNameHere, false ) end, 600000, 1 ) end else NeedMsg(p,3) end if (getPedOccupiedVehicle( p )) then NeedMsg(p,5) end end ) addEventHandler('onColShapeLeave', colCuboidNameHere, function(p) setRadarAreaFlashing( areaNameHere, false ) if isTimer(capturing) then killTimer(capturing) end NeedMsg(p,7) end ) ]]-- help me please i need this like hell!!