local sprint = true
function updateSprint ()
local state = getControlState ( "forwards" )
local playeR = getLocalPlayer()
local speedx, speedy, speedz = getElementVelocity (playeR)
if state and sprint == false then
setElementVelocity(playeR, speedx * 2, speedy * 2, speedz)
elseif sprint == true then
return
end
end
addEventHandler ( "onClientElementStreamIn", getRootElement(), updateSprint )
function startSprint()
if sprint then
sprint = false
else
sprint = true
end
end
bindKey ( "mouse2", "down", startSprint )
im not even sure im going the right way about this but its not seeming to work