I've recently found out that onClientColshapeHit triggers only when object's center hit the colshape
Functions like getElementsWithinColShape and isElementWithinColShape work on the same principle. It's kinda bad because it affects the whole gamemode i make and makes it impossible to complete. I tried to use isLineOfSightClear function however i should use it on each unit of a single object. 9x9x9 object cause performance loss so this is a bad idea. Is there any other ideas?