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Showing results for tags 'mta npc traffic'.
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Hi. With the most recent update we are now able to hijack vehicles and take npc peds out of vehicles. I took the opportunity to edit MTA's traffic resource and add a working traffic system to MTA! I'm planning on using it in my own server once it launches. What can we do with it? * How many traffic vehicles will spawn depends on the online player count. * Each player will add a few vehicles to global vehicle limit. * You can set a hard cap so that even if we have too many players, we won't exceed a certain vehicle count. * Vehicles will spawn in locations where there are players. * Vehicles will automatically despawn when there is nobody near them, and new ones will spawn. * You can hijack vehicles from driver peds. * You can enter the passenger seat, they will take you around San Andreas. * They work wonderfully with my NPC ped script and they'll be careful not to run over any peds, and my peds will get out of the way when there is a vehicle coming towards them. * Driver peds can be killed, there will be chaos though. * It can be a bit draining on the client side at times, but it won't cause server-side lag in any way. * More stuff that I'm too lazy to list The resource itself is quite impressive and those edits make it suitable for big and small servers alike. Also check out my NPC ped script which is quite detailed and even introduces civilians, gangs, mafia, cops and the swat: Here is a video which also shows my npc peds for a little bit: Cheers!
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