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Found 1 result

  1. Hello community, I am having some trouble with destroying a little group of objects. I have managed to create a few billboards in 1 group but when i try to trigger the command to remove all of them. it just removes 1 object instead of them all bill = { [1] = {x = 4308.484375, y = -1278.0102539063, z = 354.45336914063, rotX = 0, rotY = 0, rotZ = 254.53720092773, Scale = 0.80000001}; [2] = {x = 4661.1708984375, y = -1298.7310791016, z = 157.84288024902, rotX = 0, rotY = 0, rotZ = 254.51000976563, Scale = 1.75}; [3] = {x = 4402.3256835938, y = 604.70196533203, z = 53.522163391113, rotX = 0, rotY = 0, rotZ = 270, Scale = 1.5}; [4] = {x = 6365.841796875, y = 2818.9069824219, z = 44.355319976807, rotX = 0, rotY = 0, rotZ = 0, Scale = 2}; [5] = {x = 1899.8275146484, y = 3626.1596679688, z = 62.15608215332, rotX = 0, rotY = 0, rotZ = 295.78491210938, Scale = 2.5}; [6] = {x = 3041.55078125, y = 3309.5639648438, z = 63.786605834961, rotX = 348, rotY = 0, rotZ = 20, Scale = 1}; [7] = {x = 7046.5922851563, y = 848.14624023438, z = 101.83802032471, rotX = 0, rotY = 0, rotZ = 215.10675048828, Scale = 2}; [8] = {x = 13.697020530701, y = -3669.009765625, z = 104.45007324219, rotX = 0, rotY = 0, rotZ = 180, Scale = 1.2}; [9] = {x = -367.28112792969, y = -4859.8872070313, z = 92.081260681152, rotX = 0, rotY = 0, rotZ = 90, Scale = 2.5}; } bills = {} stateMode = 0 function toggleBillboard(cmd) if isElement(getLocalPlayer()) then if stateMode == 0 then stateMode = stateMode + 1 for i, bill in ipairs(bill) do object = createObject(7911, bill.x, bill.y, bill.z, bill.rotX, bill.rotY, bill.rotZ) setElementCollisionsEnabled(object, false) setElementFrozen(object, true) setObjectScale(object, bill.Scale) table.insert(bills, i) end else stateMode = 0 for i, b in ipairs(bills) do destroyElement(b) end end end end addCommandHandler("toggleBills", toggleBillboard) i don't know what i am doing wrong and i really need to get this done.
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