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Showing results for tags 'loadingscreen'.
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Olá, estou com um loadingscreen que quando o player entra no sv baixando os arquivos a loading aparece. porem quando o download acaba ela continua carregando ifinitamente e não para --Client local sx, sy = guiGetScreenSize() local x, y = (sx/1366), (sy/768) local resourceRoot = getResourceRootElement(getThisResource()) local screenWidth, screenHeight = guiGetScreenSize() local myScreenSource = dxCreateScreenSource(screenWidth, screenHeight) local root = getRootElement() local rote = 0 local musica = true local Tipo = nil local pLife = {} local AlphaAB = 0 function pLife.iniciarLoadingScreen() PlayMusicLoandig = playSound("olds/sound/music.mp3", true) Tipo = "Play" setSoundVolume(PlayMusicLoandig,1.0) showCursor(true) showChat(false) addEventHandler("onClientRender", root, pLife.MenuDxLoad) end addEventHandler("onClientResourceStart", resourceRoot, pLife.iniciarLoadingScreen) function pLife.fimLoandingScreen() if isTransferBoxActive() == true then setTimer(pLife.fimLoandingScreen, 2000, 1) else removeEventHandler("onClientRender", root, pLife.MenuDxLoad) destroyElement(PlayMusicLoandig) showCursor(false) showChat(true) musica = false end end setTimer(pLife.fimLoandingScreen, 2000, 1) pLife = {} pLife["img"] = 1 pLife["timer"] = setTimer(function() pLife["img"] = 1 and 2 end, 40000, 0) function pLife.MenuDxLoad() rote = rote +12/8 local seconds = getTickCount() / 6000 local scale = math.sin(seconds) * 1 local seconds2 = getTickCount() / 4000 local scale2 = math.sin(seconds2) * 1 local rotation2 = 0 local AnimStouro = getSoundFFTData(PlayMusicLoandig, 2048, 2) for i,v in pairs(AnimStouro) do rotation1 = math.round((v*530),0) rotation2 = math.round((v*430),0) + 7 end AlphaAB = AlphaAB + 0.4 if AlphaAB >= 255 then AlphaAB = 255 end dxDrawImage(x*0, y*0, x*1366, y*768, "olds/images/bg.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*0, y*0, x*1366, y*768, "olds/images/lights.png", 0, 0, 0, tocolor(255, 255, 255, 0*rotation1+rotation2), false) dxDrawImage(x*630/scale, y*280, x*94, y*160, "olds/images/logo.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*580, y*240/scale, x*117, y*90, "olds/images/coroa.png", 330, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*30, y*205, x*17, y*34, "olds/images/pausa.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*72, y*205, x*32, y*34, "olds/images/play.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) if Tipo == "Pausa" then dxDrawImage(x*30, y*205, x*17, y*34, "olds/images/pausa.png", 0, 0, 0, tocolor(0, 111, 255, 255), false) elseif Tipo == "Play" then dxDrawImage(x*72, y*205, x*32, y*34, "olds/images/play.png", 0, 0, 0, tocolor(0, 111, 255, 255), false) end dxDrawImage(x*-24/scale2, y*163, x*441, y*636, "olds/images/"..pLife["img"]..".png", 0, 0, 0, tocolor(255, 255, 255, AlphaAB), false) dxDrawImage(x*623, y*627, x*100, y*100, "olds/images/load.png", rote, 0, 0, tocolor(255, 255, 255, 255), false) end addEventHandler('onClientClick', root, function(button, state, _, _, _, _, _, element) if button == 'left' and state == 'down' and musica then if cursorPosition(x*30, y*205, x*17, y*34) then setSoundPaused(PlayMusicLoandig, true) Tipo = "Pausa" elseif cursorPosition(x*72, y*205, x*32, y*34) then setSoundPaused(PlayMusicLoandig, false) Tipo = "Play" end end end) function pLife.OnStop () setPlayerHudComponentVisible("armour", true) setPlayerHudComponentVisible("wanted", true) setPlayerHudComponentVisible("weapon", true) setPlayerHudComponentVisible("money", true) setPlayerHudComponentVisible("health", true) setPlayerHudComponentVisible("clock", true) setPlayerHudComponentVisible("breath", true) setPlayerHudComponentVisible("ammo", true) setPlayerHudComponentVisible("radar", true) end addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), pLife.OnStop) function pLife.OnStart () setPlayerHudComponentVisible("armour", false) setPlayerHudComponentVisible("wanted", false) setPlayerHudComponentVisible("weapon", false) setPlayerHudComponentVisible("money", false) setPlayerHudComponentVisible("health", false) setPlayerHudComponentVisible("clock", false) setPlayerHudComponentVisible("breath", false) setPlayerHudComponentVisible("ammo", false) setPlayerHudComponentVisible("radar", false) end addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), pLife.OnStart ) --Shared function cursorPosition(x, y, width, height) if(not isCursorShowing()) then return false end local sx, sy = guiGetScreenSize() local cx, cy = getCursorPosition() local cx, cy =(cx*sx),(cy*sy) if(cx >= x and cx <= x + width) and(cy >= y and cy <= y + height) then return true else return false end end function math.round(number, decimals, method) decimals = decimals or 0 local factor = 10 ^ decimals if(method == "ceil" or method == "floor") then return math[method](number * factor) / factor else return tonumber(("%."..decimals.."f"):format(number)) end end -- META <meta> <script src="loadC.lua" type="client"/> <script src="loadG.lua" type="shared"/> <file src="olds/images/1.png"/> <file src="olds/images/2.png"/> <file src="olds/images/bg.png"/> <file src="olds/images/load.png"/> <file src="olds/images/logo.png"/> <file src="olds/images/pausa.png"/> <file src="olds/images/play.png"/> <file src="olds/images/coroa.png"/> <file src="olds/images/lights.png"/> <file src="olds/sound/music.mp3"/> <download_priority_group>1</download_priority_group> </meta>