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Showing results for tags 'light'.
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Subject: Issue with Transparency on Replaced Vehicles When Using dl_lightmanager Problem Description: I am using the dl_lightmanager resource to create headlight effects in MTA:SA. The issue is that when the light hits replaced (modded) vehicles, their body becomes semi-transparent. Detai...
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This is maybe a stupid question but maybe some one have a traffic objects map? or where it can be parsed? I have checkout an IDE, IPL files from original GTA:SA game, but i didn't found where it can be defined (dynamic traffic object with positon and rotation, i guess it maybe stored in gta3.im...