Search the Community
Showing results for tags 'jail system'.
-
i have that jail systeme function autoJail () if getElementData( source,"bag") and getElementData( source,"bag") == true then cancelEvent() else theWL = getPlayerWantedLevel ( source ) if (theWL == 6 ) then if isPedInVehicle ( source ) then removePedFromVehicle ( source ) end setTimer ( toggleControl, (1000*11), 1, source, 'fire', false) setElementPosition ( source, -2174,1861,0.6, true) theName = getPlayerName ( source ) outputChatBox ( ""..theName.. " #FF0000Was Jailed For #00FF001 Min. #FF0000by the #00FF00Server#FF0000[Reason]~>#00FF006******", root,255,255,255,true ) setTimer ( setElementPosition, (1000*60*2), 1, source, 1544.4332275391, -1674.7698974609, 13.688399200439) setTimer ( outputChatBox, (1000*60*2), 1, ""..theName.. " #00FF00Finished his Jail Sentence; Is Released !", root,255,255,255,true ) setTimer ( setElementInterior, (1000*60*2), 1, source, 0) setTimer ( setElementDimension, (1000*60*2), 1, source, 0) setTimer ( fadeCamera, (1000*59*2), 1, source, false) setTimer ( fadeCamera, (1000*60*2), 1, source, true) setTimer ( toggleControl, (1000*60*2), 1, source, 'fire', true) setPedAnimation ( source, false) setPlayerWantedLevel (source, 0) end end end addEventHandler ("onElementDataChange", getRootElement(), autoJail) but that script have a warning Bad argument @ 'getPlayerWantedLevel'[Expected player at argument 1, got ped] sorry about posting here but i did not find the solution