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Showing results for tags 'glue'.
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hi community! I would like to know if anyone can help me, I want this glue script to work only for members of a team. I have tried everything and I can not do it, if you help me I would appreciate it. Client: function glue() local player = getLocalPlayer() if not getPlayerOccupiedVehicle(player) then local vehicle = getPlayerContactElement(player) if getElementType(vehicle) == "vehicle" then local px, py, pz = getElementPosition(player) local vx, vy, vz = getElementPosition(vehicle) local sx = px - vx local sy = py - vy local sz = pz - vz local rotpX = 0 local rotpY = 0 local rotpZ = getPlayerRotation(player) local rotvX,rotvY,rotvZ = getVehicleRotation(vehicle) local t = math.rad(rotvX) local p = math.rad(rotvY) local f = math.rad(rotvZ) local ct = math.cos(t) local st = math.sin(t) local cp = math.cos(p) local sp = math.sin(p) local cf = math.cos(f) local sf = math.sin(f) local z = ct*cp*sz + (sf*st*cp + cf*sp)*sx + (-cf*st*cp + sf*sp)*sy local x = -ct*sp*sz + (-sf*st*sp + cf*cp)*sx + (cf*st*sp + sf*cp)*sy local y = st*sz - sf*ct*sx + cf*ct*sy local rotX = rotpX - rotvX local rotY = rotpY - rotvY local rotZ = rotpZ - rotvZ local slot = getPlayerWeaponSlot(player) --outputDebugString("gluing ".. getPlayerName(player) .." to " .. getVehicleName(vehicle) .. "(offset: "..tostring(x)..","..tostring(y)..","..tostring(z).."; rotation:"..tostring(rotX)..","..tostring(rotY)..","..tostring(rotZ)..")") triggerServerEvent("gluePlayer", player, slot, vehicle, x, y, z, rotX, rotY, rotZ) unbindKey("x","down",glue) bindKey("x","down",unglue) bindKey("jump","down",unglue) end end end addCommandHandler("glue",glue) function unglue () local player = getLocalPlayer() triggerServerEvent("ungluePlayer", player) unbindKey("jump","down",unglue) unbindKey("x","down",unglue) bindKey("x","down",glue) end addCommandHandler("unglue",unglue) bindKey("x","down",glue) Server: function gluePlayer(slot, vehicle, x, y, z, rotX, rotY, rotZ) attachElementToElement(source, vehicle, x, y, z, rotX, rotY, rotZ) setPlayerWeaponSlot(source, slot) end addEvent("gluePlayer",true) addEventHandler("gluePlayer",getRootElement(),gluePlayer) function ungluePlayer() detachElementFromElement(source) end addEvent("ungluePlayer",true) addEventHandler("ungluePlayer",getRootElement(),ungluePlayer)