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bill4bill

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. Yeah I have a menu that opens as soon as the player connects to the server, they spawn onto the map, use the menu to change their car, then the last player clicks start race and the cars unfreeze. That all more or less works, although I could not figure out how to stop the racing from starting so I'm just freezing the cars on my own. Actually stopping the race from starting would be better. The big issue now is that I don't want a time limit for the race and I want to increase required laps to finish to 500
  2. I have a workaround on that issue now, its not perfect but working, new issue is I cant figure out how to set the timelimit for the race or the number of laps
  3. Getting really close to having what I want. Basically when A player joins they start at one of the track start positions and a menu opens that allows them to select a car. The menu has 3 buttons. One allows them to preview the car, the second selects it as their final choice and closes the menu and the third saves the car and starts the race (for the last player). The issue is the race starts a few seconds after the first player connects. I'm not sure how to delay it until the button is pressed. Any help would be great thanks
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