Jump to content

Alpachino

Members
  • Posts

    5
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

531 profile views

Alpachino's Achievements

Vic

Vic (3/54)

0

Reputation

  1. Hello. I have a question about the "Streaming Memory" option in the client, and I couldn't find any information about it. The question is, what exactly does this option do? We've encountered an issue where, when we set this option to max, after a few minutes of playing (especially on systems with 12th generation processors and above), we experience crashes or images created with DX fail to load! However, when we set it to Min, for some users, the crashing and DX image loading issues are completely resolved. And for others, even though they have powerful systems and crash every 5 minutes, the time between crashes and issues is at least extended, allowing them to play longer. My question is, what is this option for, and how is it related to the caching system and the loading of images by the client, etc.? https://s8.uupload.ir/files/photo_2024-08-30_17-57-54_wuy.jpg
  2. Dear friend, I have another question. Is there a way to identify if the Skin mod or a vehicle is broken and has a crash problem?
  3. client https://s8.uupload.ir/files/mta-screen_2024-08-13_14-16-58_a2g5.png server https://s8.uupload.ir/files/mta-screen_2024-08-13_14-16-52_fiky.png https://s8.uupload.ir/files/mta-screen_2024-08-13_14-16-01_kx4w.png
  4. Hello everyone! Recently, we noticed excessive RAM usage on the VPS server, and I’ve attached a screenshot below. When the server starts, it only uses 500 MB of RAM, but over time, this usage increases daily. Within 24 hours, it has reached 1.9 GB, and I’ve even seen it go up to 8 GB and more. All the server events are written in an optimized way, and functions like fetchRemote are used very sparingly. I would appreciate it if you could explain the reason for this issue and suggest a solution. Thank you! "Examples of the server’s resources: Using SQLite for storing small and temporary data Using events related to createPed for spawning zombies Using DGS for creating panels Using Dx for HUD and all panels Using fetchRemote for sending specific logs to Discord Using tables and for loops for storing and managing temporary data Using debug hook as a useful function to prevent cheats and injectors The base game mode was DayZ, but 90% of the game mode's code has been modified, removed, or optimized. https://s8.uupload.ir/files/image_2024-08-13_10-44-18_emq.png
×
×
  • Create New...