I want to synchronize this script with server so every player sees when vehicle component rotates
function headLightsOpen()
local theVeh = getPedOccupiedVehicle(localPlayer)
if (theVeh) then
local rx, ry, rz = getVehicleComponentRotation(theVeh, "misc_a")
setVehicleComponentRotation(theVeh, "misc_a", rx+5, ry, rz)
end
end
--bindKey ( "Num_9", "down", headLightsOpen )
addCommandHandler("lamp1", headLightsOpen)
function headLightsClose()
local theVeh = getPedOccupiedVehicle(localPlayer)
if (theVeh) then
local rx, ry, rz = getVehicleComponentRotation(theVeh, "misc_a")
setVehicleComponentRotation(theVeh, "misc_a", rx-5, ry, rz)
end
end
--bindKey ( "Num_3", "down", headLightsClose )
addCommandHandler("lamp2", headLightsClose)