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MaLiYaViBz
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How to encrypt server vehicle mods dff and txd
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local screenW, screenH = guiGetScreenSize() local resW, resH = 1360,768 local x, y = (screenW/resW), (screenH/resH) local screenWidth, screenHeight = guiGetScreenSize() local myScreenSource = dxCreateScreenSource(screenWidth, screenHeight) local flickerStrength = 0 local dxfont0_fonte = dxCreateFont("font/fonte.ttf", 13) addEventHandler("onClientKey", root, function (button, press) if getElementData(getLocalPlayer(),"playerFallen") then if button == "F1" or button == "F2" or button == "F3" or button == "F4" or button == "F5" or button == "F6" or button == "F7" or button == "b" or button == "F9" or button == "F10" or button == "F11" or button == "F12" then cancelEvent() end end end ) function text() for _, player in ipairs(getElementsByType('player')) do if isElementOnScreen(player) and getElementData(player, "playerFallen") then local x, y, z = getElementPosition(player) local cx, cy, cz = getCameraMatrix() local vx, vy, vz = getPedBonePosition(player, 8) local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz) local drawDistance = 30.0 if (dist < drawDistance or player == target) then if(isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false)) then local x, y = getScreenFromWorldPosition (vx, vy, vz + 0.6) if(x and y) then local px, py = getScreenFromWorldPosition (vx, vy, vz + 0.3) local w = dxGetTextWidth("PRECISANDO DE CURA!", 1, "default-bold") local h = dxGetFontHeight(1, "default-bold") dxDrawImage(x -6 - w / 2,y - 15 - h - 12, w + 25, h + 115, 'images/hp.png', 0, 0, 0, tocolor(255, 0, 0, math.abs(math.sin(getTickCount()/170))*200)) --dxDrawRectangle(x -6 - w / 2,y - 15 - h - 12, w + 9, h, tocolor(0, 0, 0, 194), false) --dxDrawText("#FFFFFFNECESIDAD DE #FF0000CURACION#FFFFFF!", x - 0 - w / 2,y - 15 - h - 12, w, h, tocolor(255,0,0, math.abs(math.sin(getTickCount()/170))*200), 1, "default-bold", "left", "top", false, false, false, true, false) end end end end end end addEventHandler("onClientRender", root, text) function convertTime(ms) local min = math.floor ( ms/60000 ) local sec = math.floor( (ms/1000)%60 ) return min, sec end function isEventHandlerAdded( sEventName, pElementAttachedTo, func ) if type( sEventName ) == 'string' and isElement( pElementAttachedTo ) and type( func ) == 'function' then local aAttachedFunctions = getEventHandlers( sEventName, pElementAttachedTo ) if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then for i, v in ipairs( aAttachedFunctions ) do if v == func then return true end end end end return false end function contador() local timer = interpolateBetween(deadTime, 0, 0, 0, 0, 0, (getTickCount()-tick)/deadTime, "Linear") local minutes, seconds = convertTime(timer) if minutes < 10 then minutes = "0"..minutes end if seconds < 10 then seconds = "0"..seconds end dxDrawRectangle(screenW * 0.3580, screenH * 0.8099, screenW * 0.2621, screenH * 0.1328, tocolor(0, 0, 0, 182), false) dxDrawText("BVA EMERGÊNCIA", screenW * 0.3580, screenH * 0.7878, screenW * 0.6201, screenH * 0.8151, tocolor(255, 25, 25, 255), 1.20, "default-bold", "center", "top", false, false, false, false, false) dxDrawText("Estás lesionado y necesitas un médico.", screenW * 0.3580, screenH * 0.8229, screenW * 0.6201, screenH * 0.8477, tocolor(255, 255, 255, 255), 1.20, "default-bold", "center", "center", false, false, false, false, false) dxDrawText("Llame a los paramédicos al /192 y espere", screenW * 0.3580, screenH * 0.8477, screenW * 0.6201, screenH * 0.8724, tocolor(255, 255, 255, 255), 1.20, "default-bold", "center", "center", false, false, false, false, false) dxDrawText("um paramédico chegar.", screenW * 0.3580, screenH * 0.8724, screenW * 0.6201, screenH * 0.8971, tocolor(255, 255, 255, 255), 1.20, "default-bold", "center", "center", false, false, false, false, false) dxDrawText("TIEMPO DE VIDA:", screenW * 0.3616, screenH * 0.9154, screenW * 0.4305, screenH * 0.9375, tocolor(255, 254, 254, 255), 1.00, "default-bold", "left", "top", false, false, false, false, false) dxDrawText("#ff0000".. minutes.."#ffffff:#ff0000"..seconds, screenW * 0.3580, screenH * 0.9023, screenW * 0.6201, screenH * 0.9505, tocolor(255, 25, 25, 255), 1.40, "default-bold", "center", "center", false, false, false, true, false) if getElementHealth(localPlayer) < 30 then end end function createShader() oldFilmShader, oldFilmTec = dxCreateShader("shaders/old_film.fx") end function DxChamar() dxDrawText("Llamaste a un paramédico, espera.", screenW * 0.3580, screenH * 0.7500, screenW * 0.6223, screenH * 0.7799, tocolor(245, 254, 0, 255), 1.00, "default-bold", "center", "center", false, false, false, false, false) end function updateShader() upDateScreenSource() if (oldFilmShader) then local flickering = math.random(100 - flickerStrength, 100)/100 dxSetShaderValue(oldFilmShader, "ScreenSource", myScreenSource); dxSetShaderValue(oldFilmShader, "Flickering", flickering); dxDrawImage(0, 0, screenWidth, screenHeight, oldFilmShader) end end function upDateScreenSource() dxUpdateScreenSource(myScreenSource) end function render() if not isEventHandlerAdded("onClientRender", root, contador) then tick = getTickCount() createShader() addEventHandler("onClientRender", root, contador) addEventHandler("onClientPreRender", root, updateShader) end end addEvent("startDeadTime", true) addEventHandler("startDeadTime", root, render) function remove() if isEventHandlerAdded("onClientRender", root, contador) then removeEventHandler("onClientRender", root, contador) removeEventHandler("onClientPreRender", root, updateShader) end end addEvent("stopDeadTime", true) addEventHandler("stopDeadTime", root, remove) i made a knock system and i want to put godmode to the player who knocked
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In order for All login panels work well, it must be added in the following path : Click 'P' Resource/Manager ACl/Admin/Create ACL Group
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can you explain how you change
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accept button is not working corectly
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oh no its my mistake. when hit player on marker. job panel goin all players
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addEvent("StartTreeJob", true) addEventHandler("StartTreeJob", root, function(player) Cut = createMarker(866.58081, -37.67114, 62.91922, "cylinder", 1.0, 0, 255, 255) addEventHandler("onMarkerHit", Cut, function () setPedFrozen(player, true) setTimer(function() setPedAnimation(player, "SWORD", "sword_4", 1, true) end, 200, 20) setTimer(function() setPedFrozen(player, false) givePlayerMoney(player, math.random(1000, 5000)) end, 4000, 1) end) end)
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why onclientHitmarker does not working jobPed = createPed(230, 870.47406, -24.95437, 63.97986, 160) setPedFrozen(jobPed, true) jobMarker = createMarker(870.02686, -25.90853, 62.90933, "cylinder", 1.5) createBlipAttachedTo(jobMarker, 22) function job(theplayer , matchingDimension) if theplayer and theplayer == localplayer and matchingDimension then window = guiCreateWindow(500, 200, 250, 250, "*Tree JoB*" ,false) memo = guiCreateMemo(100, 20, 240, 100, "Unicos RP Tree Job You can make esy money with rhis one# happy happy happy" ,false, window) button = guiCreateButton(20, 150, 100, 100, "Accep" ,false, window) closebutton = guiCreateButton(150, 150, 100, 100, "Close" ,false, window) showCursor(true) end end addEventHandler("onClientMarkerHit", jobMarker, job) function clicks() if source == closebutton then guiSetVisible(window, false) showCursor(false) elseif source == button then guiSetVisible(window, false) showCursor(false) triggerServerEvent("StartTreeJob", resourceRoot, localPlayer) end end addEventHandler("onClientGUIClick", root, clicks)
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its not working
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i created tree cuting job in my server but it have probem. when i take job ,job panel going to all players in server . how can fix it jobPed = createPed(230, 870.47406, -24.95437, 63.97986, 160) setPedFrozen(jobPed, true) jobMarker = createMarker(870.02686, -25.90853, 62.90933, "cylinder", 1.5) createBlipAttachedTo(jobMarker, 22) addEventHandler("onClientMarkerHit", jobMarker, function(player) window = guiCreateWindow(500, 200, 250, 250, "*Tree JoB*", false) memo = guiCreateMemo(100, 20, 240, 100, "Unicos RP Tree Job You can make esy money with rhis one# happy happy happy", false, window) button = guiCreateButton(20, 150, 100, 100, "Accep", false, window) closebutton = guiCreateButton(150, 150, 100, 100, "Close", false, window) showCursor(true) end) function clicks() if source == closebutton then guiSetVisible(window, false) showCursor(false) elseif source == button then guiSetVisible(window, false) showCursor(false) --outputChatBox("You Have a Job!", 0, 255, 0) triggerServerEvent("StartTreeJob", resourceRoot, localPlayer) end end addEventHandler("onClientGUIClick", root, clicks)
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when i replace 3d model building, other things goin to blink and invisble, whats reason. like Fivem police department, hospital
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scolen started following MaLiYaViBz
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1 : need inventory open bind to "B" we cant find it 2 : when dead all loots get cleared so i need to save it to inventory 3 : and you can add some shops for another things? for this system https://mega.nz/file/OyBSUKaS#keWlHbjEOttgdwW2esmPsp6BTk7UinXrlHVMsE1D7zE