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Blue Eagle

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Blue Eagle last won the day on April 10

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    Eagle Inc
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    Mechanic

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  1. I’m in the process of developing several custom maps that rely heavily on IMG archives, which I need to update frequently. To speed up my workflow, I’ve begun using this IMGEditor (https://github.com/user-grinch/IMGEditor), as it provides the fastest and most efficient editing capabilities I’ve encountered. Unfortunately, every time I launch the tool, it’s flagged by the anti‑cheat system, blocking any further progress for 2-15 minutes. (Seems to be random) Is there anything that can be done about this?
  2. Eagle Loader – Streamlined Custom Map Processing for MTA:SA GitHub: https://github.com/BlueEagle12/MTA-SA---Eagle-Loader What is Eagle Loader? Eagle Loader is an efficient and lightweight map processing resource for Multi Theft Auto: San Andreas. It simplifies the loading of custom maps and objects using a custom .definition system and a customized .map format tailored for performance and flexibility. Key Features Easy Custom Map Loading Load complex custom maps with minimal performance overhead. Definition File System Handle map data, models, effects, and LODs through structured .definition files and customized .map files. String-Based Custom Model IDs One of Eagle Loader’s standout features is the ability to assign string-based IDs to custom models instead of numeric ones—making it significantly easier to manage and organize assets. Optimized for Speed Designed for fast loading and smooth integration with the MTA:SA engine. Demo Map – MTA: Vice City Want to see Eagle Loader in action? Check out this fully functional Vice City map port: MTA: Vice City – Demo Map How to Load the Vice City Map Download the Resources Clone or download both repositories: Eagle Loader MTA: Vice City Place in Your Server Resources Folder Drop both folders inside your resources/ directory. Start Eagle Loader First start eagleLoader Start the Vice City Map Resource start viceCity With just a few simple steps, you’ll be walking through Vice City inside MTA:SA — powered by Eagle Loader. Download & Docs: Eagle Loader on GitHub Feedback & Contributions are welcome!
  3. Eagle : MTA | War A first person shooter built in MTA:SA, currently featuring content from Halo CE Will be featuring more then just 'Halo' in the future; current version is a continuation of an old project and has been virtually rewritten from ground up Server Details: - Ip Address: - mtasa://144.217.16.123:34601 Server Discord Features : High performance dynamic vertex lighting Completely custom first person weapon system Better sync Custom bullets and sounds with / impact decals Custom game mode and map voting system An array of graphical setting to change the look of MTA Custom death match game mode (Up to 8 teams) Custom CTF game mode (Up to 4 teams) Completely custom imported maps Brand new UI Maps: - Blood Gulch < 15v15 - Battle Creek < 5v5 Weapons: - MA5B (Assault Rifle) - BR-55 (Battle Rifle) - 99C-S2 (Sniper Rifle) - M6D (Pistol) - M90 (Shotgun) - M19 (Rocket Launcher) Today : Battle Creek CTF testing.
  4. New update out, adds proper .map based LOD support and basic ide definition flag support. You can test it using the latest branch of VC https://github.com/BlueEagle12/MTA-Vice-City/tree/Fresh-Conversion-With-LODs
  5. New update out, refactored the loading code, maps of any size load almost instantly.
  6. eagleLoader Custom map loader for MTA:SA Allows for custom maps to be imported in MTA:SA Loads new models alongside the default SA models Quickly and efficiently loads maps If configured right draw distance comparable to the default map Github (Download & Documentation) Eagle Inc Discord (Support & Community) Newer supported relative to MTA-Stream / J-Stream Support : Join our discord Comment on in Feedback on github Official maps using this system : Vice City Liberty City
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