Me with new info: I tried to use other colshapes to look if the problem was with spheres and it appears to be. Trying with circles I don't get this issue of not detecting ped hits.
Is this a server bug?
Hi, I was scripting on my server and found a problem with the server calling "onColShapeHit" when ped hits one of them, here is the proof:
https://www.veed.io/view/0509ee9f-9203-4d36-8d46-fe06ebc54cde?sharingWidget=true&panel=share
The idea of the colshapes is to make the bot walk between the two in a loop.
Hi, I'm trying to make a mission system and other stuff with peds but I've a limited idea how to do it on scripting, basically what functions to use. My idea is to detect if player is near ped dynamically, I tried to use onClientRender but is it the best way?
Thanks in advance for any answer.