Good evening, Community!
I need some help regarding this code, I am modifying it so that when the vehicle passes by the marker it starts the timer (the car freezes)
and then continues on its way to the next one.
The drawback is that although the marker is deleted after the vehicle passes through it, the timer is not activated and the car doesn't freeze.
function crearMarcadores(variable)
local var = variable
local x, y, z = marcadoresTrabajo[var][1], marcadoresTrabajo[var][2], marcadoresTrabajo[var][3]
local playerVehicle = getPedOccupiedVehicle(localPlayer)
marcadorBusetero = createMarker( x, y, z, "cylinder",3, 229, 236, 17, 255 )
bl = createBlipAttachedTo(marcadorBusetero,0, 2, 255, 0, 0)
addEventHandler ( "onClientPlayerVehicleExit", getRootElement(), function (vehicle)
ocupa = getElementData(localPlayer, "Ocupacion" ) or ""
if(ocupa:find "Busetero" ~= nil) then
verifyIsElement(marcadorBusetero)
verifyIsElement(bl)
end
end)
addEventHandler('onClientMarkerHit', marcadorBusetero, function ( hitPlayer )
if ( getElementType ( hitPlayer ) == "player" ) and ( hitPlayer == localPlayer ) then
ocupa = getElementData(localPlayer, "Ocupacion" ) or ""
if(ocupa:find "Busetero" ~= nil) then
triggerServerEvent ( "giveMoneyPlayerServer", getLocalPlayer(), pagoParada)
verifyIsElement(marcadorBusetero)
verifyIsElement(bl)
var = var + 1
if (var == 10) then
setElementFrozen(playerVehicle, true)
levelBus = getElementData(localPlayer, "nivelBusetero") or 0
setElementData(localPlayer, "nivelBusetero", levelBus +1)
totalPago = pagoFinal + (levelBus * 6)
triggerServerEvent ( "giveMoneyPlayerServer", getLocalPlayer(), totalPago)
addNotificationBusetero("[Estacion] Finalizaste la ruta, has ganado $"..totalPago..", ve por otro bus", "info")
setPedExitVehicle ( localPlayer )
setTimer ( function ( )
triggerServerEvent ( "endJobBusServer", getLocalPlayer() )
end,3300, 1)
else
addNotificationBusetero("[Estacion] Has ganado $"..pagoParada.." , Ve a la siguiente parada", "info")
setElementFrozen(playerVehicle, true)
toggleControl ( "accelerate", false )
toggleControl ( "brake_reverse", false )
toggleControl ( "handbrake", false )
toggleControl ( "enter_exit", true )
setTimer ( function ( )
setElementFrozen(playerVehicle, false)
toggleControl ( "accelerate", true )
toggleControl ( "brake_reverse", true )
toggleControl ( "handbrake", true )
toggleControl ( "enter_exit", true )
end,3300, 1)
crearMarcadores(var)
end
end
end
end)
end