Hello to all,
I have a very basic problem in the field of Mta Server Console (MtaServer.exe)
When the players on my server reach a large number, Server FPS sync logic reach the numbers 2..1 and the console crashes.
After asking people a bit, I realized that there is probably a heavy resource that causes this to happen, And I found that heavy resource
But I have optimized all the resources of my server as much as possible.
With this Resource, is there a way to prevent the Console from closing suddenly?
Does it depend on the host server operating system? (My OS is: Windows Server 2019), Because I have seen many servers that have very, very heavy resources and their operating system is Linux and they do not have this problem.
Even my server resources (CPU, Memory) do not reach 100%!