Does someone know why this may not be working, this is the example from the wiki that I am trying to use:
function onPlayerQuit ( )
local playeraccount = getPlayerAccount ( source )
if ( playeraccount ) then
local playermoney = getPlayerMoney ( source )
setAccountData ( playeraccount, "money", playermoney )
end
end
function onPlayerJoin ( )
local playeraccount = getPlayerAccount ( source )
if ( playeraccount ) then
local playermoney = getAccountData ( playeraccount, "money" )
if ( playermoney ) then
setPlayerMoney ( source, playermoney )
end
end
end
.............
addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit )
addEventHandler ( "onPlayerJoin", getRootElement ( ), onPlayerJoin )