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robur

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  1. Thanks a lot! I love you It works and it looks beautiful
  2. How can I add texture to channel 2?
  3. Is there any video tutorial somewhere? Or a screenshot of how to do it? My subject only gets bright
  4. Hi, Is it possible to do a similar effect on a new facility? I would like to have a similar effect to object 3440 I am using 3ds max. And is there any chance of a similar effect at all?
  5. But after this glass is cloned in 3ds max, disappearing objects outside the window* And through the first glass you can see normally.
  6. Hello again I noticed that through the first glass I created in 3ds max you can see all objects normally. But after this glass is cloned, objects begin to penetrate the glass. I'm sending photos of what it looks like: 1 glass is basic 2 glass is clone 1 Texture i was adding Magic.TXD compressed DXT5
  7. After changing the test object to glass, it looks like this: https://imgur.com/a/A741zNr
  8. Yes i turned on the alpha transparency flag. After changing to id 17448 it happened: https://imgur.com/a/d1xk8BC half of the building disappeared After making the glass from this guide: The glass is not visible "3. Give the window glass a new material which has opacity set to 35/100. Do not give it any bitmap/texture" Is this value an alpha channel?
  9. Hello! Sorry for my English, I think it is fairly understandable I have a problem with objects that disappear behind windows, most often cars. I make my own models and it is problematic. Is there any solution for this? Here are photos of how it looks: https://imgur.com/a/EhP1EWM
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