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c0nfl1ct

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  1. Hi, use onClientPlayerDamage event, check if players animation is this one when he is under the vehicle (couldn't find it quickly, sorry). If so - cancelEvent(). ^This will also cancel being beaten by another player if you are on the ground. There is damage_causing parameter given by onClientPlayerDamage event. Check if here for its id, then cancel the event.
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