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noro-gaser

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Everything posted by noro-gaser

  1. New users can't be added there, if i create the user in the database there is no issue. Where/how i can change the jQuery?
  2. --[[ Berkshire County Reloaded © Xendom Rayden ]]-- -- [[ TABELLEN ]] -- local Database = {"achievements","aussichtspunkte","status","graffitis","waffenbox","sammelobjekte"}; local Datas = { "TaucherPoints","TaucherLevel","OxygenFlasche","Taucheranzug","Hanfsamen","Gras","Angelhaken","Pokale","Level","Erfahrungspunkte","Angel","OnlineTime","OnlineTimeAFK","Graffitis","Aussichtspunkte","Adminlevel","WaffenscheinTheorie","WaffenscheinPraxis","Kreditkarte","Wanteds","Jailtime","Fraktion","Fraktionrang","Unternehmen","Unternehmenrang","Firma","Firmarang","Jobgehaltsbonus","Geld","Bankgeld","Pfandflaschen","Kills","Tode","Spielstunden","Aepfel","Apfelsamen","Orangen","Orangensamen","Hunger","Harndrang","Energie","Aids","Ostereier","Kuerbisse","Geschenke","Raketen","FraktionWarns","UnternehmenWarns","Repairkits","BewertungPositiv","BewertungMittel","BewertungSchlecht","Job","Jobmoney","FuehrerscheinPraxis","LKWScheinPraxis","Limonade","Koeder","Defusekits","Bomben","FirmaWarns","StVo","Autologin","ZugfuehrerPunkte","SozialerStatus","Gemuted","Schwarzpulver","Fisch","Wuerfel","Materialien","Kondome","Benzinkanister","Medikits","Handy","Casinochips","Burger","Huehnchen","Pizza","Ghostface","Holz","MotorradscheinPraxis","BootscheinPraxis","TraktorscheinPraxis","HelikopterscheinPraxis","FlugscheinAPraxis","FlugscheinBPraxis","Handynummer","Warns","BoxerPunkte","Intro","Tutorial","Prison","FuehrerscheinTheorie","MotorradscheinTheorie","BootscheinTheorie","TraktorscheinTheorie","HelikopterscheinTheorie","FlugscheinATheorie","FlugscheinBTheorie","PizzalieferantPunkte","BusfahrerPunkte","MeeresreinigerPunkte","PilotPunkte","MuellmannPunkte","PostbotePunkte","HolzfaellerPunkte","SchrottplatzmitarbeiterPunkte","FarmerPunkte","TaxifahrerPunkte","GabelstaplerfahrerPunkte","PANote","Muskeln","TutorialTask","TutorialFinished","Skin","Schulden","Ehepartner","ArchaeologenLexikon","Schutzmechanismus","Raketentreibstoff","Personalausweis","Arbeitsgenehmigung","Bankpin","Automatensprengkit","Mondsteine","Spitzhacke","Schatztruhe","Sammelkartenalbum","Bonuspunkte","WaffenskillsPistol","WaffenskillsShotgun","WaffenskillsMaschinenpistole","WaffenskillsSturmgewehr","President","Golderz","Goldbarren","HoehlenforscherPunkte","Futter","Wasser","Spielzeug","Medizin","BronzeTicket","SilverTicket","GoldTicket","RubinTicket","Zigaretten","Language","Craftingpanel","Hotdogs","Eis","Hitsound","GangwarDamage","GangwarKills","HUD","Scoreboard","Fett","PresidentGewaehlt","LastFraktionInvite","LastUnternehmenInvite","LastFirmaInvite","FraktionZivizeit","UnternehmenZivizeit","FirmaZivizeit"}; -- [[ DATAS AUS DATENBANK HOLEN ]] -- function getPlayerData(from,where,name,data) if(from and where and name and data)then local sql = dbQuery(handler,"SELECT * FROM "..from.." WHERE "..where.." = '"..name.."'"); if(sql)then local rows = dbPoll(sql,-1); for _,v in pairs(rows)do return v[data]; end end end end -- [[ CHECKEN OB ACCOUNT EXISTIERT ]] -- function checkAccount(player) local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..getPlayerName(player).."'"),-1); if(#result >= 1)then type = "Einloggen" else type = "Registrieren" end triggerClientEvent(player,"Anmeldebereich.openWindow",player,type); end addEvent("checkAccount",true) addEventHandler("checkAccount",root,checkAccount) -- [[ REGISTRIEREN / EINLOGGEN ]] -- addEvent("Anmeldebereich.server",true) addEventHandler("Anmeldebereich.server",root,function(password,type,werber,language) local hashedPassword = passwordHash(password,"bcrypt",{}); if(type == "Einloggen")then local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..getPlayerName(client).."'"),-1); if(#result >= 1)then if(passwordVerify(password,hashedPassword))then if(isPlayerBanned(client))then setPlayerDatasAfterLogin(client); end else infobox(client,loc(client,"Anmeldebereich_16"),"error")end else infobox(client,loc(client,"Anmeldebereich_17"),"error")end else local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Serial = '"..getPlayerSerial(client).."'"),-1); if(#result == 0)then if(werber and #werber >= 1)then local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..werber.."'"),-1); if(#result == 0)then infobox(client,loc(client,"Anmeldebereich_18"),"error"); return false end end for _,v in pairs(Database)do dbExec(handler,"INSERT INTO "..v.." (Username) VALUES ('"..getPlayerName(client).."')"); end dbExec(handler,"INSERT INTO accounts (Username,Passwort,Serial,Werber,Language) VALUES ('"..getPlayerName(client).."','"..hashedPassword.."','"..getPlayerSerial(client).."','"..werber.."','"..language.."')"); dbExec(handler,"INSERT INTO bewertungen (Username,Bewerter) VALUES ('"..getPlayerName(client).."','|')"); CJSkinshop.saveClothes(client); setPlayerDatasAfterLogin(client); setPlayerAchievement(client,1); else infobox(client,loc(client,"Anmeldebereich_19"):format(getPlayerData("accounts","Serial",getPlayerSerial(client),"Username")),"error")end end end) -- [[ DATEN NACH EINLOGGEN SETZEN ]] -- function setPlayerDatasAfterLogin(player) for _,v in pairs(Datas)do setElementData(player,v,getPlayerData("accounts","Username",getPlayerName(player),v)); end setElementData(player,"Lobby","Reallife"); setElementData(player,"loggedin",1); if(getElementData(player,"Firma") >= 1)then setElementData(player,"FirmenName",getPlayerData("firma","ID",getElementData(player,"Firma"),"Name")); else setElementData(player,"FirmenName","- Keine -"); end setElementData(player,"PlayerID",getPlayerData("accounts","Username",getPlayerName(player),"ID")); triggerClientEvent(player,"setWindowDatas",player); -- Binds bindKey(player,"F10","down",Achievements.openWindow); bindKey(player,"x","down",motor_func); bindKey(player,"l","down",licht_func); bindKey(player,"h","down",Gates.open); bindKey(player,"j","down",Haussystem.openWindow); bindKey(player,"f","down",Pflanzensystem.ernteHanf); bindKey(player,"2","down",Vehicles.park); bindKey(player,"f","down",Moebel.deleteObject); bindKey(player,"g","down",Vehicles.handbremse); bindKey(player,"k","down",Haussystem.klingeln); bindKey(player,"F3","down",function(player) if(getElementData(player,"Adminlevel") >= 1)then local result = dbPoll(dbQuery(handler,"SELECT * FROM schwarzesbrett"),-1); local tbl = {}; for i,v in pairs(result)do table.insert(tbl,{i,v["Name"]}); end triggerClientEvent(player,"Adminsystem.openWindow",player,tbl); end end) triggerClientEvent(player,"Tutorial.createNextTask",player); setPedFightingStyle(player,getPlayerData("accounts","Username",getPlayerName(player),"Kampfstil")); triggerClientEvent(player,"removeCamHandler",player); triggerClientEvent(player,"dxDrawHUD",player); spawnPlayerNew(player); loadPeds(player); Sammelobjekte.load(player); checkPrison(player); checkOfflinemessages(player); Moon.addTextures(player); Sprunk.setDatas(player); Gangtags.loadTextures(player); givePlayerWeaponskills(player); getSellFirmenFahrzeuge(player); RescueTeam.checkEinsatz(player); loadVehicles(getPlayerName(player)); loadGangwarAnzeige(player); areBonuscodesActive(player); Fabrikwar.loadBlips(player); News.check(player); Events.isActive(player); loadBlacklist(player); checkNickchanges(player); setElementData(player,"AFK",false); Chatsystem.team[player] = createTeam(getPlayerName(player)); setPlayerTeam(player,Chatsystem.team[player]); setElementData(player,"Handystatus","on"); setElementData(player,"Telefonpartner",false); setElementData(player,"WirdAngerufen",false); setElementData(player,"RuftAn",false); setElementData(player,"AnTelefonzelle",false); refreshFactionMemberBlips(getElementData(player,"Fraktion")); local result = dbPoll(dbQuery(handler,"SELECT Weapons FROM logout WHERE Username = '"..getPlayerName(player).."'"),-1); if(result and result[1])then local weapons = result[1]["Weapons"]; dbExec(handler,"DELETE FROM logout WHERE Username = '"..getPlayerName(player).."'"); for i = 1,12 do local wstring = gettok(weapons,i,string.byte("|")); if(wstring and #wstring >= 3)then local weapon = tonumber(gettok(wstring,1,string.byte(","))); local ammo = tonumber(gettok(wstring,2,string.byte(","))); giveWeapon(player,weapon,ammo,true); end end end if(getElementData(player,"Adminlevel") >= 1)then local result = dbPoll(dbQuery(handler,"SELECT * FROM books WHERE Freigeschaltet = '0'"),-1); if(#result >= 1)then if(#result > 1)then outputChatBox(loc(player,"Anmeldebereich_20"):format(#result),player,255,255,255,true); else outputChatBox(loc(player,"Anmeldebereich_21"),player,255,255,255,true); end end end Payday[player] = setTimer(function(player) if(isElement(player))then setElementData(player,"Spielstunden",getElementData(player,"Spielstunden")+1); setElementData(player,"OnlineTime",getElementData(player,"OnlineTime")+1); local result = dbPoll(dbQuery(handler,"SELECT * FROM booksausgeliehen WHERE Username = '"..getPlayerName(player).."'"),-1); if(#result >= 1)then for _,v in pairs(result)do local STime = v["STime"]; if(STime ~= 0 and STime - getSecTime(0) <= 0)then outputChatBox(loc(player,"Anmeldebereich_22"):format(getPlayerData("books","ID",v["BookID"],v["Titel"])),player,255,255,255,true); dbExec(handler,"DELETE FROM booksausgeliehen WHERE ID = '"..v["ID"].."'"); end end end if(math.random(1,3) == 2)then if(getElementData(player,"Hunger") > 0)then setElementData(player,"Hunger",getElementData(player,"Hunger")-1); end end if(math.random(1,4) == 1)then if(getElementData(player,"Energie") > 0)then setElementData(player,"Energie",getElementData(player,"Energie")-1); end end if(getElementData(player,"Hunger") <= 15)then outputChatBox(loc(player,"Anmeldebereich_23"),player,255,0,0,true); end if(getElementData(player,"Harndrang") >= 70)then outputChatBox(loc(player,"Anmeldebereich_24"),player,255,0,0,true); end if(getElementData(player,"Energie") <= 15)then outputChatBox(loc(player,"Anmeldebereich_25"),player,255,255,255,true); end if(getElementData(player,"Hunger") == 0)then killPed(player); outputChatBox(loc(player,"Anmeldebereich_26"),player,255,0,0,true); setElementData(player,"Hunger",5); end if(getElementData(player,"Harndrang") == 100)then killPed(player); outputChatBox(loc(player,"Anmeldebereich_27"),player,255,0,0,true); setElementData(player,"Harndrang",70); end if(getElementData(player,"Energie") == 0)then killPed(player); outputChatBox(loc(player,"Anmeldebereich_28"),player,255,255,255,true); setElementData(player,"Energie",5); end if(getElementData(player,"Muskeln") > 0)then setElementData(player,"Muskeln",getElementData(player,"Muskeln")-1) end if(getElementData(player,"Muskeln") == 0 and getElementData(player,"Fett") < 1000)then setElementData(player,"Fett",getElementData(player,"Fett")+1); end local playingtime = getElementData(player,"Spielstunden"); if(playingtime == 1500 or playingtime == 3000 or playingtime == 6000 or playingtime == 15000 or playingtime == 30000)then local werber = getPlayerData("accounts","Username",getPlayerName(player),"Werber"); if(werber ~= "")then local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..werber.."'"),-1); if(#result >= 1)then local werberPlayer = getPlayerFromName(werber); if(existPlayer(_,werberPlayer))then setElementData(werberPlayer,"Geld",getElementData(werberPlayer,"Geld")+playingtime*15); outputChatBox(loc(werbePlayer,"Anmeldebereich_29"):format(playingtime*15,getPlayerName(player)),werberPlayer,255,255,255,true); else local money = getPlayerData("accounts","Username",werber,"Geld"); dbExec(handler,"UPDATE accounts SET Geld = '"..money + playingtime*15 .."' WHERE Username = '"..werber.."'"); offlinemessage(werber,loc(_,"Anmeldebereich_30",werber):format(playingtime*15,getPlayerName(player))); end end end end if(not(AFK[player]))then if(math.floor(getElementData(player,"Spielstunden")/60) == (getElementData(player,"Spielstunden")/60))then local Fraktionsgehalt = 0; if(getElementData(player,"Fraktion") >= 1)then Fraktionsgehalt = getElementData(player,"Fraktionrang") * 500; local FacMoney = getPlayerData("fraktionslager","ID",getElementData(player,"Fraktion"),"Geld"); if(FacMoney >= Fraktionsgehalt)then Fraktionsgehalt = Fraktionsgehalt else Fraktionsgehalt = 0 end dbExec(handler,"UPDATE fraktionslager SET Geld = '"..FacMoney - Fraktionsgehalt.."' WHERE ID = '"..getElementData(player,"Fraktion").."'"); end local Unternehmensgehalt = 0; if(getElementData(player,"Unternehmen") >= 1)then Unternehmensgehalt = getElementData(player,"Unternehmenrang") * 200; local UntMoney = getPlayerData("unternehmenlager","ID",getElementData(player,"Unternehmen"),"Geld"); if(UntMoney >= Unternehmensgehalt)then Unternehmensgehalt = Unternehmensgehalt else Unternehmensgehalt = 0 end dbExec(handler,"UPDATE unternehmenlager SET Geld = '"..UntMoney - Unternehmensgehalt.."' WHERE ID = '"..getElementData(player,"Unternehmen").."'"); end local Zinsen = math.floor(getElementData(player,"Bankgeld")/100*0.5); if(Zinsen > 10000)then Zinsen = 10000 end local Jobgehalt = getElementData(player,"Jobmoney"); local Pokale = getElementData(player,"Pokale")*15; local CompleteBonus = math.floor(Pokale); local CompleteMoney = Fraktionsgehalt + Unternehmensgehalt + Jobgehalt + CompleteBonus + Zinsen; local counter = 0; local result = dbPoll(dbQuery(handler,"SELECT * FROM vehicles WHERE Besitzer = '"..getPlayerName(player).."'"),-1); local costsProVehicle = 150; if(#result >= 1)then for _,v in pairs(result)do counter = counter + 1 end end if(counter >= 11)then costsProVehicle = 350 end local vehSteuern = counter * costsProVehicle; local hotelCosts = 0; for i = 1,9 do local mieter = Hotel.getPlayerKeys(i); for _,v in pairs(mieter)do if(v == getPlayerName(player))then hotelCosts = hotelCosts + getPlayerData("hotels","ID","MietePreis"); if(getPlayerData("business","Databasename","Hotel"..i,"Besitzer") ~= "Niemand")then addBizKasse("Hotel"..i,getPlayerData("hotels","ID","MietePreis")); end break end end end local Miete = 0; local result = dbPoll(dbQuery(handler,"SELECT * FROM houses"),-1); if(#result >= 1)then for _,v in pairs(result)do if(isMieter(player,v["ID"]))then Miete = Miete + getPlayerData("houses","ID",v["ID"],"Mietpreis"); dbExec(handler,"UPDATE houses SET Hauskasse = '"..getPlayerData("houses","ID",v["ID"],"Hauskasse") + Miete.."' WHERE ID = '"..v["ID"].."'"); end end end local CompleteCosts = vehSteuern + hotelCosts + Miete; triggerClientEvent(player,"Payday.dxDraw",player,Fraktionsgehalt,Unternehmensgehalt,Jobgehalt,CompleteBonus,CompleteMoney,vehSteuern,CompleteCosts,Zinsen); local Schulden = tonumber(getElementData(player,"Schulden")); if(Schulden > 0)then if(Schulden >= CompleteMoney)then setElementData(player,"Schulden",getElementData(player,"Schulden") - CompleteMoney); else CompleteMoney = CompleteMoney - getElementData(player,"Schulden"); setElementData(player,"Schulden",0); setElementData(player,"Bankgeld",getElementData(player,"Bankgeld") + CompleteMoney); end else setElementData(player,"Bankgeld",getElementData(player,"Bankgeld") + CompleteMoney); end local Bankgeld = tonumber(getElementData(player,"Bankgeld")); if(Bankgeld >= CompleteCosts)then setElementData(player,"Bankgeld",getElementData(player,"Bankgeld") - CompleteCosts); else CompleteCosts = CompleteCosts - getElementData(player,"Bankgeld"); setElementData(player,"Bankgeld",0); setElementData(player,"Schulden",getElementData(player,"Schulden") + CompleteCosts); end setElementData(player,"Jobmoney",0); savePlayerDatas(player); end else setElementData(player,"OnlineTimeAFK",getElementData(player,"OnlineTimeAFK")+1); end if(getElementData(player,"Jailtime") > 0)then setElementData(player,"Jailtime",getElementData(player,"Jailtime")-1); if(getElementData(player,"Jailtime") == 0)then fadeElementInterior(player,0,0,-1605.1999511719,717.5,11.89999961853,0); infobox(player,loc(player,"Anmeldebereich_31"),"info"); triggerClientEvent(player,"Staatsfraktionen.dxDraw",player); end end else if(isTimer(Payday[player]))then killTimer(Payday[player]); end end end,60000,0,player) if(getElementData(player,"Intro") == 0)then setElementDimension(player,getFreeDimension()); triggerClientEvent(player,"Intro.beginn",player) end if(getElementData(player,"Spielstunden") <= 60)then outputChatBox(loc(player,"Anmeldebereich_32"),player,255,255,255,true); outputChatBox(loc(player,"Anmeldebereich_33"),player,255,255,255,true); end end -- [[ SPIELER SPAWNEN ]] -- function spawnPlayerNew(player) spawnPlayer(player,getPlayerData("accounts","Username",getPlayerName(player),"Spawnx"),getPlayerData("accounts","Username",getPlayerName(player),"Spawny"),getPlayerData("accounts","Username",getPlayerName(player),"Spawnz"),getPlayerData("accounts","Username",getPlayerName(player),"Spawnrotz"),getPlayerData("accounts","Username",getPlayerName(player),"Skin"),getPlayerData("accounts","Username",getPlayerName(player),"SpawnInterior"),getPlayerData("accounts","Username",getPlayerName(player),"SpawnDimension")); setElementFrozen(player,false); setCameraTarget(player); Polizei.checkGefaengnis(player); CJSkinshop.setClothes(player); end addEvent("spawnPlayerNew",true) addEventHandler("spawnPlayerNew",root,spawnPlayerNew) -- [[ SPIELERDATEN SPEICHERN ]] -- function savePlayerDatas(player) if(getElementData(player,"loggedin") == 1)then for _,v in pairs(Datas)do dbExec(handler,"UPDATE accounts SET "..v.." = '"..getElementData(player,v).."' WHERE Username = '"..getPlayerName(player).."'"); end end end -- [[ AUTOLOGIN CHECKEN ]] -- addEvent("checkAutologin",true) addEventHandler("checkAutologin",root,function() if(isPlayerBanned(client))then if(getPlayerData("accounts","Username",getPlayerName(client),"Serial") == getPlayerSerial(client))then if(getPlayerData("accounts","Username",getPlayerName(client),"Autologin") == 1)then setPlayerDatasAfterLogin(client); else checkAccount(client); end end end end) -- [[ WAFFENSKILLS SETZEN ]] -- function givePlayerWeaponskills(player) if(getElementData(player,"WaffenskillsPistol") == 1)then setPedStat(player,69,1000); setPedStat(player,70,1000); setPedStat(player,71,1000); end if(getElementData(player,"WaffenskillsShotgun") == 1)then setPedStat(player,72,1000); setPedStat(player,73,1000); setPedStat(player,74,1000); end if(getElementData(player,"WaffenskillsMaschinenpistole") == 1)then setPedStat(player,75,1000); setPedStat(player,76,1000); end if(getElementData(player,"WaffenskillsSturmgewehr") == 1)then setPedStat(player,77,1000); setPedStat(player,78,1000); setPedStat(player,79,1000); end end addEvent("givePlayerWeaponskills",true) addEventHandler("givePlayerWeaponskills",root,givePlayerWeaponskills) -- [[ PINKELN ]] -- local PissTimer = {}; function pissen(player) if(getElementData(player,"Harndrang") >= 1)then if(not(isTimer(PissTimer[player])))then setElementFrozen(player,true); setPedAnimation(player,"paulnmac","piss_loop"); PissTimer[player] = setTimer(function(player) if(isElement(player))then setElementFrozen(player,false); setPedAnimation(player); setElementData(player,"Harndrang",0); setPlayerAchievement(player,26); end end,7500,1,player) local x,y,z = getElementPosition(player); local rx,ry,rz = getElementRotation(player); for _,v in pairs(getElementsByType("player"))do triggerServerEvent(v,"createUrin",v,x,y,z,rz); end else infobox(player,"Du urinierst bereits!","error")end else infobox(player,"Du musst noch nicht urinieren!","error")end end addCommandHandler("piss",pissen) -- [[ SCHLAFEN ]] -- local SleepTimer = {}; function sleep(player) if(getElementData(player,"Energie") < 100)then if(not(isTimer(SleepTimer[player])))then if(isPedInVehicle(player))then local veh = getPedOccupiedVehicle(player); fadeCamera(player,false); toggleAllControls(player,false); SleepTimer[player] = setTimer(function(player,veh) if(isElement(player))then fadeCamera(player,true); toggleAllControls(player,true); setElementData(player,"Energie",100); setPlayerAchievement(player,27); end end,7500,1,player,veh) else infobox(player,"Nur in einem Fahrzeug möglich!","error")end else infobox(player,"Du schläfst bereits!","error")end else infobox(player,"Du bist noch fit!","error")end end addCommandHandler("sleep",sleep) This is the complete code, is from the RL Script: https://github.com/raydNDev/BerkshireCountyReloaded/blob/master/BerkshireCountyReloaded/Server-files/Mysql/sAnmeldebereich.Lua i already have try to fix it by my self but still no clue how, in main time i have tested at apache serve on linux and there is no error only at the nginx maschie.
  3. Hello, i have the follow problem, only under Linux: WARNING: BerkshireCountyReloaded/Server-files/Mysql/sAnmeldebereich.Lua:81: Bad argument @ 'setElementData' [Expected argument at argument 3, got none] ERROR: Server-files/Mysql/sAnmeldebereich.Lua:85: attempt to compare number with boolean ERROR: BerkshireCountyReloaded/sMain.Lua:108: attempt to compare number with boolean function getPlayerData(from,where,name,data) if(from and where and name and data)then local sql = dbQuery(handler,"SELECT * FROM "..from.." WHERE "..where.." = '"..name.."'"); if(sql)then local rows = dbPoll(sql,-1); for _,v in pairs(rows)do return v[data]; end end end end function setPlayerDatasAfterLogin(player) for _,v in pairs(Datas)do setElementData(player,v,getPlayerData("accounts","Username",getPlayerName(player),v)); -- [[ Here is the issue]] -- end The issue only appears at the linux machine not at windows, difference is only the web server nginx instead of apache. Server: Localhost via UNIX socket Server-Typ: MariaDB Server-Version: 10.3.22-MariaDB-1:10.3.22+maria~bionic - mariadb.org binary distribution Protokoll-Version: 10 Benutzer: xxxxxxx@localhost Server-Zeichensatz: UTF-8 Unicode (utf8) nginx/1.14.0 Datenbank-Client Version: libmysql - mysqlnd 7.4.5 PHP-Erweiterung: mysqli curl mbstring PHP-Version: 7.4.5 Did some one have a workaround o idea?
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