I apologize in advance for my English, I speak it poorly.
I have custom objects on the server.
When a ped approaches them, the camera does not pass through the objects. But when ped gets into the car, the camera can look through the textures as in the screenshots:
I tried to use these functions:
engineSetModelPhysicalPropertiesGroup
engineSetObjectGroupPhysicalProperty with parametr "avoidcamera"
But they are only apply when the player is not in the car. When he in car it doesn't work.