![](https://forum.multitheftauto.com/uploads/set_resources_22/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
Resulcan
Members-
Posts
72 -
Joined
-
Last visited
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
Resulcan's Achievements
![Rank: Transformer (11/54) Transformer](https://forum.multitheftauto.com/uploads/set_resources_22/84c1e40ea0e759e3f1505eb1788ddf3c_default_rank.png)
Transformer (11/54)
0
Reputation
-
I don't understand the error, what's the problem? ------Disk Seçimi Bölümü--------------- local effect3dd = DGS:dgsCreateEffect3D(25) --Create the 3D effect plugin local spp = DGS:dgsCreateScrollPane(5,300,300,170,false) --Create a scroll pane local imgg = DGS:dgsCreateImage(0,0,1,1,_,true,spp,tocolor(220,220,220,180)) --Create an image DGS:dgsEffect3DApplyToScrollPane(effect3dd,spp) DGS:dgsSetVisible(spp, false) DiskSec = DGS:dgsCreateWindow(5, 300, 300, 300, "Disk Seçimi", false,spp) GrildLs = DGS:dgsCreateGridList(5, 5, 290, 240, false, DiskSec) DGS:dgsGridListAddColumn(GrildLs, "Tekerlekler", 0.9) for i,v in pairs(WhellTable) do local row = DGS:dgsGridListAddRow(GrildLs) DGS:dgsGridListSetItemText(GrildLs, row, 1, "("..i..") "..v[1], false, false) DGS:dgsGridListSetItemData(GrildLs, row, 1, v[2]) end wheelsKapat = DGS:dgsCreateButton(5, 270, 290, 25, "Kapat", false, GrildLs) local function nextWheels() local vehicle = getPedOccupiedVehicle(localPlayer) if DGS:dgsGridListGetSelectedItem(wheels.wheel.list) == -1 then DGS:dgsGridListSetSelectedItem(wheels.wheel.list, 0, 1) end if DGS:dgsGetVisible(wheels.wheel.window) then if wheels.selected < WhellTable - 1 then wheels.selected = wheels.selected + 1 else wheels.selected = 0 end DGS:dgsGridListSetVerticalScrollPosition(wheels.wheel.list, 100/(WhellTable-1)*wheels.selected) DGS:dgsGridListSetSelectedItem(wheels.wheel.list, wheels.selected, 1) setElementData(vehicle, "vehicle:wheels", WhellTable[wheels.selected+1][2]) end end local function prevWheels() local vehicle = getPedOccupiedVehicle(localPlayer) if DGS:dgsGridListGetSelectedItem(wheels.wheel.list) == -1 then DGS:dgsGridListSetSelectedItem(wheels.wheel.list, 0, 1) end if DGS:dgsGetVisible(wheels.wheel.window) then if wheels.selected > 0 then wheels.selected = wheels.selected - 1 else wheels.selected = WhellTable - 1 end DGS:dgsGridListSetSelectedItem(wheels.wheel.list, wheels.selected, 1) DGS:dgsGridListSetVerticalScrollPosition(wheels.wheel.list, 100/(WhellTable-1)*wheels.selected) setElementData(vehicle, "vehicle:wheels", WhellTable[wheels.selected+1][2]) end end
-
I have a question for you, but do we have the opportunity to build a base underwater?
-
Friends Where I Went Wrong Or Didn't Add Which Command But I Need Your Help I Have Mysq Login Panel But I Know How To Fix The Login And Registration Panels When I Login. After I Press the Panel Login Panel Registration Button, I Want to Accept the Registration Panel GUIEditor = { memo = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() Wnd = guiCreateWindow((screenW - 340) / 2, (screenH - 363) / 2, 340, 363, "Kayıt Olma", false) guiWindowSetSizable(Wnd, false) addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() Glogin = guiCreateWindow((screenW - 386) / 2, (screenH - 329) / 2, 386, 329, "login Panel", false) guiWindowSetSizable(Glogin, false) https://i.hizliresim.com/hp8kn0.png
-
function checkVulnerability(theVehicle) if isVehicleDamageProof(theVehicle) then outputChatBox("Bu araç hasara karşı savunmasız değil", source) else outputChatBox("Bu araç hasara karşı savunmasız", source) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), checkVulnerability ) setVehicleDamageProof(handleVehicleDamage, true) function handleVehicleDamage(attacker, weapon, loss, x, y, z, tire) if (weapon and getElementModel(source) == 409) then -- A weapon was used and the vehicle model ID is that of the SWAT tank so cancel the damage. cancelEvent() end end addEventHandler("onClientVehicleDamage", root, handleVehicleDamage) function checkVulnerability(theVehicle) if isVehicleDamageProof(theVehicle) then outputChatBox("This vehicle is not vulnerable to damage", source) else outputChatBox("This vehicle is vulnerable to damage", source) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), checkVulnerability ) function stopMinigunDamage ( attacker, weapon, bodypart ) if (weapon and getElementModel(source) == 409) then cancelEvent() --cancel the event end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), stopMinigunDamage ) Player Death When Shooting a Player in a Car
-
not processing https://hizliresim.com/Kuilyy
-
local wheelsMarker = createMarker(-1167.3,32.4,13,"cylinder",3.5,253,71,62,100) oknoshin = guiCreateWindow(400, 200, 270, 520, "Tekerlek ayarı", false) guiWindowSetSizable(oknoshin, false) spisokD = guiCreateGridList(15, 25, 240, 300, false, oknoshin) razmer = guiCreateScrollBar(15, 350, 240, 20, true, false, oknoshin) razvall = guiCreateScrollBar(15, 445, 240, 20, true, false, oknoshin) shirina = guiCreateScrollBar(15, 400, 240, 20, true, false, oknoshin) guiCreateLabel(85, 335, 87, 15, "Tekerlek boyutu ", false, oknoshin) guiCreateLabel(85, 430, 87, 15, "Kamber ", false, oknoshin) guiCreateLabel(82, 385, 93, 15, "Tekerlek genişliği ", false, oknoshin) okay = guiCreateButton(15, 475, 100, 30, "Yüklemek", false, oknoshin) closeSh = guiCreateButton(155, 475, 100, 30, "kapat", false, oknoshin) guiGridListAddColumn(spisokD, "Disk",0.9) local row = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row, 1, "1", false, false ) local row1 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row1, 1, "2", false, false ) local row2 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row2, 1, "3", false, false ) local row3 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row3, 1, "4", false, false ) local row4 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row4, 1, "5", false, false ) local row5 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row5, 1, "6", false, false ) local row6 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row6, 1, "7", false, false ) local row7 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row7, 1, "8", false, false ) local row8 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row8, 1, "9", false, false ) local row9 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row9, 1, "10", false, false ) local row10 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row10, 1, "11", false, false ) local row11 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row11, 1, "12", false, false ) local row12 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row12, 1, "13", false, false ) local row13 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row13, 1, "14", false, false ) local row14 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row14, 1, "15", false, false ) local row15 = guiGridListAddRow ( spisokD ) guiGridListSetItemText ( spisokD, row15, 1, "16", false, false ) guiSetVisible (oknoshin, false) addEventHandler("onClientMarkerHit", wheelsMarker, function() if guiGetVisible (oknoshin ) then guiSetVisible ( oknoshin, false ) showCursor(false) else guiSetVisible ( oknoshin, true ) showCursor(true) end end ) local function setWheelsData(dataName, dataValue) if not tonumber(dataValue) then outputChatBox("Yanlış değer") end localPlayer.vehicle:setData(dataName, tonumber(dataValue)) end addEventHandler ("onClientGUIClick", getRootElement(), function () if source == okay then local diskNumber = guiGridListGetItemText(spisokD, guiGridListGetSelectedItem(spisokD)) setWheelsData("WheelsF", diskNumber, w1 ) setWheelsData("WheelsR", diskNumber, w2 ) local razvalS = guiScrollBarGetScrollPosition(razvall) setWheelsData("WheelsAngleF", razvalS/100) setWheelsData("WheelsAngleR", razvalS/100) local razmerS = guiScrollBarGetScrollPosition(razmer) setWheelsData("WheelsSize", (razmerS/100)*3) local shirinaS = guiScrollBarGetScrollPosition(shirina) setWheelsData("WheelsWidthF", (shirinaS/100)*2) setWheelsData("WheelsWidthR", (shirinaS/100)*2) end if source == closeSh then guiSetVisible (oknoshin, false) showCursor (false) end end ) Doesn't work. What's wrong?
-
local Karakte = dgs:dgsCreateWindow(255,250,210,310,"Karakter",false) playerList = dgs:dgsCreateGridList (255, 270, 205, 110,false ) ---------------------------------How can we adjust the color local column = dgs:dgsGridListAddColumn( playerList, "Player", 0.5 ) for id, player in ipairs(getElementsByType("player")) do local row = dgs:dgsGridListAddRow ( playerList ) dgs:dgsGridListSetItemText ( playerList, row, column, getPlayerName ( player ) ) end
-
local dgs = exports.dgs local sw,sh = guiGetScreenSize() local px,py = sw/1920,sh/1080 local window = dgs:dgsCreateWindow(((sw -1420)/2)*px,((sh-450)/2)*py,290*px,370*py,'KAFES GAMİNG F1 PANEL',false) local Olme = dgs:dgsCreateButton(10,2,195,35,'Dead',false,window) --------------------Ölme function onClickSuicide() killPed(localPlayer) end addEventHandler('onDgsMouseClick', getResourceRootElement( getThisResource( ) ), onClickSuicide, false) The Person Is Not Dying Help?