Opa Eu Queria Uma Ajuda Por Que Eu Estou Motando Um servidor de mta mais tipo se eu crio dois spawns com as posições e ids diferentes um não spawna e o outro sim se alguem poder ajudar me corrigindo ai obg por que sou novo nesse negocio de script Lua 
 
	 
 
	iniMarker = createMarker( 1191.2342529297, -1356.9774169922, 13.377763748169, "cylinder", 1.5, 255,255,255,50) 
	destroyM = createMarker( 1188.9282226563, -1316.4439697266, 13.565052032471, "cylinder", 1.9, 255,255,255,100)
 
	function msg(player) 
	    outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) 
	end 
	addEventHandler("onMarkerHit", iniMarker, msg)
 
	veh = {} 
	function spawnVehicle(player) 
	    if isElementWithinMarker(player, iniMarker) then 
	        if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) 
	            veh[player] = nil  
	        end      
	        veh[player] = createVehicle(520, 1196.2437744141, -1381.0944824219, 13.293451309204) 
	        warpPedIntoVehicle(player, veh[player]) 
	    end 
	end 
	addEventHandler("onMarkerHit", iniMarker, spawnVehicle)
 
	function msgDestroy(player) 
	    outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) 
	end 
	addEventHandler("onMarkerHit", destroyM, msgDestroy)
 
	function destroy(player) 
	    if isElementWithinMarker(player, destroyM) then 
	    if isPedInVehicle(player) == true then 
	        destroyElement(veh[player]) 
	        outputChatBox("", player, 255,255,255,true) 
	    else 
	        outputChatBox("", player, 255,255,255,true) 
	    end 
	end 
	end 
	addEventHandler("onMarkerHit", destroyM, destroy)   
	--------------------------------------------------------------------------
 
	iniMarker = createMarker( 1321.8447265625, -1387.7661132813, 13.605491638184, "cylinder", 1.5, 255,255,255,50) 
	destroyM = createMarker( 1316.8660888672, -1413.1188964844, 13.507630348206, "cylinder", 1.9, 255,255,255,100)
 
	function msg(player) 
	    outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) 
	end 
	addEventHandler("onMarkerHit", iniMarker, msg)
 
	veh = {} 
	function spawnVehicle(player) 
	    if isElementWithinMarker(player, iniMarker) then 
	        if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) 
	            veh[player] = nil  
	        end      
	        veh[player] = createVehicle(590, 1288.7540283203,-1403.7777099609,13.142773628235) 
	        warpPedIntoVehicle(player, veh[player]) 
	    end 
	end 
	addEventHandler("onMarkerHit", iniMarker, spawnVehicle)
 
	function msgDestroy(player) 
	    outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) 
	end 
	addEventHandler("onMarkerHit", destroyM, msgDestroy)
 
	function destroy(player) 
	    if isElementWithinMarker(player, destroyM) then 
	    if isPedInVehicle(player) == true then 
	        destroyElement(veh[player]) 
	        outputChatBox("", player, 255,255,255,true) 
	    else 
	        outputChatBox("", player, 255,255,255,true) 
	    end 
	end 
	end 
	addEventHandler("onMarkerHit", destroyM, destroy)