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Trigueiro

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Everything posted by Trigueiro

  1. procuro scripter para meu servidor de RP, caso tenha interesse me chama no discord Trigueiro#1990
  2. era para abrir automaticamente, mas não está funcionando... ah, e agora que percebi o script está compilado não tem como saber nada no client... obrigado msm assim pela ajuda =/
  3. ---------------------------------------------------------------------------------------------------------------------------------------- -- F O M E ---------------------------------------------------------------------------------------------------------------------------------------- -- True = Ligado -- False = Desligado Fome01 = true -- Marker 01 Fome02 = true -- Marker 02 Fome03 = false -- Marker 03 Fome04 = false -- Marker 04 Fome05 = false -- Marker 05 Fome06 = false -- Marker 06 Fome07 = false -- Marker 07 Fome08 = false -- Marker 08 Fome09 = false -- Marker 09 Fome10 = false -- Marker 10 -- Se Você quiser Colocar +1 Marker coloque True no Numero conforme o Marker local RF = 20 local GF = 70 local BF = 230 local AlphaF = 95 local TamanhoMK = 1.2 if Fome01 == true then MarkersFome = createMarker ( 370.93375, -6.48615, 1001.85889 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 01 setElementDimension( MarkersFome, 0 ) setElementInterior ( MarkersFome, 9 ) end if Fome02 == true then MarkersFome2 = createMarker ( -787.98914, 500.49689, 1371.74219 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 02 setElementDimension( MarkersFome2, 0 ) setElementInterior ( MarkersFome2, 1 ) end if Fome03 == true then MarkersFome3 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 03 setElementDimension( MarkersFome3, 0 ) setElementInterior ( MarkersFome3, 0 ) end if Fome04 == true then MarkersFome4 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 04 setElementDimension( MarkersFome4, 0 ) setElementInterior ( MarkersFome4, 0 ) end if Fome05 == true then MarkersFome5 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 05 setElementDimension( MarkersFome5, 0 ) setElementInterior ( MarkersFome5, 0 ) end if Fome06 == true then MarkersFome6 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 06 setElementDimension( MarkersFome6, 0 ) setElementInterior ( MarkersFome6, 0 ) end if Fome07 == true then MarkersFome7 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 07 setElementDimension( MarkersFome7, 0 ) setElementInterior ( MarkersFome7, 0 ) end if Fome08 == true then MarkersFome8 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 08 setElementDimension( MarkersFome8, 0 ) setElementInterior ( MarkersFome8, 0 ) end if Fome09 == true then MarkersFome9 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 09 setElementDimension( MarkersFome9, 0 ) setElementInterior ( MarkersFome9, 0 ) end if Fome10 == true then MarkersFome10 = createMarker ( 0, 0, 0 -1, "cylinder", TamanhoMK, RF, GF, BF, AlphaF ) -- Marker 10 setElementDimension( MarkersFome10, 0 ) setElementInterior ( MarkersFome10, 0 ) end ---------------------------------------------------------------------------------------------------------------------------------------- function RemoverDinheiro01 () takePlayerMoney ( source, 14 ) end addEvent( "TH>RemoverDinheiro01", true ) addEventHandler( "TH>RemoverDinheiro01", root, RemoverDinheiro01 ) function RemoverDinheiro02 () takePlayerMoney ( source, 15 ) end addEvent( "TH>RemoverDinheiro02", true ) addEventHandler( "TH>RemoverDinheiro02", root, RemoverDinheiro02 ) function RemoverDinheiro03 () takePlayerMoney ( source, 21 ) end addEvent( "TH>RemoverDinheiro03", true ) addEventHandler( "TH>RemoverDinheiro03", root, RemoverDinheiro03 ) function RemoverDinheiro04 () takePlayerMoney ( source, 21 ) end addEvent( "TH>RemoverDinheiro04", true ) addEventHandler( "TH>RemoverDinheiro04", root, RemoverDinheiro04 ) function RemoverDinheiro05 () takePlayerMoney ( source, 27 ) end addEvent( "TH>RemoverDinheiro05", true ) addEventHandler( "TH>RemoverDinheiro05", root, RemoverDinheiro05 ) function RemoverDinheiro06 () takePlayerMoney ( source, 30 ) end addEvent( "TH>RemoverDinheiro06", true ) addEventHandler( "TH>RemoverDinheiro06", root, RemoverDinheiro06 ) ---------------------------------------------------------------------------------------------------------------------------------------- if Fome01 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome02 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome2, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome2, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome03 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome3, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome3, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome04 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome4, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome4, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome05 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome5, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome5, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome06 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome6, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome6, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome07 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome7, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome7, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome08 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome8, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome8, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome09 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome9, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome9, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- if Fome10 == true then function EntrarNoMarkerMsgFome ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end setElementData ( hitElement, "TH:NoMarker", true ) triggerClientEvent ( hitElement, "Abrir:PainelLojaTH", root) end addEventHandler( "onMarkerHit", MarkersFome10, EntrarNoMarkerMsgFome ) function SairDoMarkerMsgFome ( leaveElement, matchingDimension ) if isPedInVehicle ( leaveElement ) then return end setElementData ( leaveElement, "TH:NoMarker", false ) triggerClientEvent ( leaveElement, "Fechar:PainelLojaTH", root) end addEventHandler( "onMarkerLeave", MarkersFome10, SairDoMarkerMsgFome ) end ---------------------------------------------------------------------------------------------------------------------------------------- function deslogar(acc) cancelEvent () end addEventHandler("onPlayerLogout",getRootElement(),deslogar) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onPlayerLogin",root,function(_,Acc) local FomeAcc2 = getAccountData ( Acc, "TH:Fome" ) if FomeAcc2 == false then setElementData (source, "TH:Fome", 100) setElementData (source, "Fome:Logado", true) else setElementData (source, "TH:Fome", FomeAcc2 ) setElementData (source, "Fome:Logado", true) end end) ---------------------------------------------------------------------------------------------------------------------------------------- function saveAccountDataFome ( account ) if isGuestAccount ( account ) then return false end Player = getAccountPlayer (account) Fomes = getElementData (Player, "TH:Fome" ) setAccountData (account,"TH:Fome",Fomes) end ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ( 'onPlayerQuit', root, function ( ) local acc = getPlayerAccount ( source ) saveAccountDataFome ( acc ) end ) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler( "onResourceStart", getResourceRootElement( getThisResource() ), function( ) for _, plr in pairs( getElementsByType( "player" ) ) do local Acc = getPlayerAccount (plr) if not isGuestAccount (Acc) then local FomeAcc = getAccountData (Acc,"TH:Fome") if FomeAcc == false then setElementData (plr,"TH:Fome",100) setElementData (plr, "Fome:Logado", true) else setElementData (plr,"TH:Fome",FomeAcc) setElementData (plr, "Fome:Logado", true) end end end end) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onResourceStop",getResourceRootElement( getThisResource()),function() for index,players in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( players ) saveAccountDataFome ( acc ) end end) ---------------------------------------------------------------------------------------------------------------------------------------- -- S E D E ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onPlayerLogin",root,function(_,Acc) local SedeAcc2 = getAccountData ( Acc, "TH:Sede" ) if SedeAcc2 == false then setElementData (source, "TH:Sede", 100) setElementData (source, "Sede:Logado", true) else setElementData (source, "TH:Sede", SedeAcc2 ) setElementData (source, "Sede:Logado", true) end end) ---------------------------------------------------------------------------------------------------------------------------------------- function saveAccountDataSede ( account ) if isGuestAccount ( account ) then return false end Player = getAccountPlayer (account) Sedes = getElementData (Player, "TH:Sede" ) setAccountData (account,"TH:Sede",Sedes) end ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ( 'onPlayerQuit', root, function ( ) local acc = getPlayerAccount ( source ) saveAccountDataSede ( acc ) end ) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler( "onResourceStart", getResourceRootElement( getThisResource() ), function( ) for _, plr in pairs( getElementsByType( "player" ) ) do local Acc = getPlayerAccount (plr) if not isGuestAccount (Acc) then local SedeAcc = getAccountData (Acc,"TH:Sede") if SedeAcc == false then setElementData (plr,"TH:Sede",100) setElementData (plr, "Sede:Logado", true) else setElementData (plr,"TH:Sede",SedeAcc) setElementData (plr, "Sede:Logado", true) end end end end) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onResourceStop",getResourceRootElement( getThisResource()),function() for index,players in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( players ) saveAccountDataSede ( acc ) end end) ---------------------------------------------------------------------------------------------------------------------------------------- -- S O N O ---------------------------------------------------------------------------------------------------------------------------------------- ValorParaDormir = 100 TempoDesmaiado = 10000 -- 10 Segundos ( Trocar no Client.Lua Tambem ) TempoDormir = 5000 -- 5 Segundos ( Trocar no Client.Lua Tambem ) MensagemDormir = "[ Dormir ] - Digite /Dormir Para Deitar na Cama, Valor $100" ---------------------------------------------------------------------------------------------------------------------------------------- local R = 100 local G = 240 local B = 10 local Alpha = 50 MarkersDormir = createMarker ( 2237.60327, -1154.80420, 1029.79688 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir, 0 ) setElementInterior( MarkersDormir, 15 ) MarkersDormir2 = createMarker ( 2251.09009, -1158.48267, 1029.79688 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir2, 0 ) setElementInterior( MarkersDormir2, 15 ) MarkersDormir3 = createMarker ( 2237.59424, -1165.65015, 1029.79688 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir3, 0 ) setElementInterior( MarkersDormir3, 15 ) MarkersDormir4 = createMarker ( 2230.35449, -1184.99915, 1029.79688 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir4, 0 ) setElementInterior( MarkersDormir4, 15 ) MarkersDormir5 = createMarker ( 2204.83496, -1192.26233, 1029.79688 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir5, 0 ) setElementInterior( MarkersDormir5, 15 ) MarkersDormir6 = createMarker ( 2196.73730, -1177.74097, 1029.80432 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir6, 0 ) setElementInterior( MarkersDormir6, 15 ) MarkersDormir7 = createMarker ( 2196.85303, -1161.53381, 1029.79688 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir7, 0 ) setElementInterior( MarkersDormir7, 15 ) MarkersDormir8 = createMarker ( 2189.48853, -1152.31982, 1029.79688 -1, "cylinder", 1.2, R, G, B, Alpha ) setElementDimension( MarkersDormir8, 0 ) setElementInterior( MarkersDormir8, 15 ) ---------------------------------------------------------------------------------------------------------------------------------------- function DormirNoMarker ( source ) if not getElementData ( source, "TH:LiberarComando" ) == true then outputChatBox ( "[ Dormir ] - Você Não esta Com Sono", source, 255, 255, 255, true ) return end if getElementData ( source, "TH:Dormindo" ) == true then outputChatBox ( "[ Dormir ] - Você Ja esta Dormindo", source, 255, 255, 255, true ) return end local iEW = isElementWithinMarker local money = getPlayerMoney(source) if money < ValorParaDormir then outputChatBox ( "[ Dormir ] - Dinheiro Insuficiente", source, 255, 255, 255, true ) return end takePlayerMoney ( source, ValorParaDormir ) if iEW ( source, MarkersDormir ) then ExeDormir ( source ) setElementPosition ( source, 2235.94873, -1154.69507, 1030.49426 ) setElementRotation ( source, 0, 0, 90) setTimer ( setElementPosition, TempoDormir, 1, source, 2237.60327, -1154.80420, 1029.79688 ) end if iEW ( source, MarkersDormir2 ) then ExeDormir ( source ) setElementPosition ( source, 2252.91260, -1158.35510, 1030.44104 ) setElementRotation ( source, 0, 0, 90) setTimer ( setElementPosition, TempoDormir, 1, source, 2251.09009, -1158.48267, 1029.79688 ) end if iEW ( source, MarkersDormir3 ) then ExeDormir ( source ) setElementPosition ( source, 2236.02246, -1165.37793, 1030.49426 ) setElementRotation ( source, 0, 0, 90) setTimer ( setElementPosition, TempoDormir, 1, source, 2237.59424, -1165.65015, 1029.79688 ) end if iEW ( source, MarkersDormir4 ) then ExeDormir ( source ) setElementPosition ( source, 2230.88843, -1183.34521, 1030.52490 ) setElementRotation ( source, 0, 0, 0 ) setTimer ( setElementPosition, TempoDormir, 1, source, 2230.35449, -1184.99915, 1029.79688 ) end if iEW ( source, MarkersDormir5 ) then ExeDormir ( source ) setElementPosition ( source, 2204.31152, -1193.93835, 1030.52490 ) setElementRotation ( source, 0, 0, 180 ) setTimer ( setElementPosition, TempoDormir, 1, source, 2204.83496, -1192.26233, 1029.79688 ) end if iEW ( source, MarkersDormir6 ) then ExeDormir ( source ) setElementPosition ( source, 2198.53662, -1178.55664, 1030.49426 ) setElementRotation ( source, 0, 0, 270 ) setTimer ( setElementPosition, TempoDormir, 1, source, 2196.73730, -1177.74097, 1029.80432 ) end if iEW ( source, MarkersDormir7 ) then ExeDormir ( source ) setElementPosition ( source, 2198.47559, -1162.45532, 1030.49426 ) setElementRotation ( source, 0, 0, 270 ) setTimer ( setElementPosition, TempoDormir, 1, source, 2196.85303, -1161.53381, 1029.79688 ) end if iEW ( source, MarkersDormir8 ) then ExeDormir ( source ) setElementPosition ( source, 2187.92554, -1151.83484, 1030.49426 ) setElementRotation ( source, 0, 0, 90 ) setTimer ( setElementPosition, TempoDormir, 1, source, 2189.48853, -1152.31982, 1029.79688 ) end end addCommandHandler ( "dormir", DormirNoMarker ) ---------------------------------------------------------------------------------------------------------------------------------------- function ExeDormir ( source ) setTimer ( setPedAnimation, 200, 1, source, "CRACK", "crckidle2" ) setElementData ( source, "TH:Sono", 100 ) setElementData ( source, "TH:Dormindo", true ) setElementData ( source, "TH:LiberarComando", false ) toggleAllControls ( source, false ) setTimer ( setElementData, TempoDormir, 1, source, "TH:Dormindo", false ) setTimer ( setElementData, TempoDormir, 1, source, "TH:Sono", 100 ) setTimer ( outputChatBox, TempoDormir, 1, "[ Dormir ] - Você Acordou !", source, 255, 255, 255, true ) setTimer ( toggleAllControls, TempoDormir, 1, source, true ) setTimer ( setPedAnimation, TempoDormir, 1, source, false ) end ---------------------------------------------------------------------------------------------------------------------------------------- function DesmaiouVacilou () local DinheiroPerdido = math.random(500,700) takePlayerMoney ( source, DinheiroPerdido ) setTimer ( outputChatBox, TempoDesmaiado, 1, "[ Dormir ] - Você Desmaiou e Foi Roubado. Valor Perdido -$" .. DinheiroPerdido .. "", source, 255, 255, 255, true ) end addEvent ("TH>RoubarDesmaiado",true) addEventHandler ("TH>RoubarDesmaiado", root, DesmaiouVacilou ) ---------------------------------------------------------------------------------------------------------------------------------------- function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir, EntrarNoMarkerMsgDormir ) function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir2, EntrarNoMarkerMsgDormir ) function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir3, EntrarNoMarkerMsgDormir ) function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir4, EntrarNoMarkerMsgDormir ) function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir5, EntrarNoMarkerMsgDormir ) function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir6, EntrarNoMarkerMsgDormir ) function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir7, EntrarNoMarkerMsgDormir ) function EntrarNoMarkerMsgDormir ( hitElement, matchingDimension ) if isPedInVehicle ( hitElement ) then return end outputChatBox ( MensagemDormir, hitElement, 255, 255, 255, true ) end addEventHandler( "onMarkerHit", MarkersDormir8, EntrarNoMarkerMsgDormir ) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onPlayerLogin",root,function(_,Acc) local SonoAcc2 = getAccountData ( Acc, "TH:Sono" ) if SonoAcc2 == false then setElementData (source, "TH:Sono", 100) setElementData (source, "Sono:Logado", true) else setElementData (source, "TH:Sono", SonoAcc2 ) setElementData (source, "Sono:Logado", true) end end) ---------------------------------------------------------------------------------------------------------------------------------------- function saveAccountDataSono ( account ) if isGuestAccount ( account ) then return false end Player = getAccountPlayer (account) Sonos = getElementData (Player, "TH:Sono" ) setAccountData (account,"TH:Sono",Sonos) end ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ( 'onPlayerQuit', root, function ( ) local acc = getPlayerAccount ( source ) saveAccountDataSono ( acc ) end ) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler( "onResourceStart", getResourceRootElement( getThisResource() ), function( ) for _, plr in pairs( getElementsByType( "player" ) ) do local Acc = getPlayerAccount (plr) if not isGuestAccount (Acc) then local SonoAcc = getAccountData (Acc,"TH:Sono") if SonoAcc == false then setElementData (plr,"TH:Sono",100) setElementData (plr, "Sono:Logado", true) else setElementData (plr,"TH:Sono",SonoAcc) setElementData (plr, "Sono:Logado", true) end end end end) ---------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onResourceStop",getResourceRootElement( getThisResource()),function() for index,players in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( players ) saveAccountDataSono ( acc ) end end) ----------------------------------------------------------------------------------------------------------------------------------------
  4. Peço desculpas pois acabei de chegar no fórum e não tinha conhecimento de onde ficava a sessão de programação em Lua., to vendo as regras agora. O script foi um da internet, o problema acho que está no servidor pois já testei 2 scripts diferentes e eles apresentam o mesmo "bug"
  5. bem estou com um problema que para abrir o painel de comidas e bebidas tem que apertar f11, mas era para abrir quando passa no marker, alguém me ajuda pois já testei 2 scripts e os dois dão o mesmo problema =/
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