
dex.
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dex.'s Achievements

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Did mta fixed that you can remove collison on objects on client side?
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My fast and easy question is, what col file uses healthclub_SFS object?
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Try driver booster. There you will get all your drivers. Also check your temps while you play.
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Works fine. But your script gives errors. http://prntscr.com/j6ydfe
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Thank you. One more question. i have error in my duty script local onDuty = {} addCommandHandler('duty',function (player,cmd, spawnVeh, RaceVehicle) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup('user.'..accName,aclGetGroup('Admin')) then if not onDuty[player] or onDuty[player] == false then onDuty[player] = true outputChatBox("#F10404[ADMINISTRATOR] #FF8B00 "..getPlayerName(player)..' #04F42Cis now on duty!', getRootElement(), 255, 255, 255, true) triggerClientEvent(player,"onDuty",getRootElement()) timer1 = setTimer(function() setElementAlpha(player, 0) setElementData(player,'food',100) setElementData(player,'thirst',50) setElementData(player,'temperature',36.5) setElementData(player,'blood', 12000) setElementData(player,'pain',false) setElementData(player,'brokenbone',false) setElementData(player,'bleeding',0) setElementData(player,'cold',false) setElementData(player, 'playerOnDuty', true) if theVehicle and getVehicleController ( theVehicle ) == player then fixVehicle (spawnVeh) end end,50,0) else onDuty[player] = false setElementAlpha(player, 255) setElementData(player, 'playerOnDuty', false) destroyElement (player, RaceVehicle) outputChatBox("#F10404[ADMINISTRATOR] #FF8B00 "..getPlayerName(player)..' #3600FF is now off duty!', getRootElement(), 255, 255, 255, true) if isTimer(timer1) then killTimer(timer1) end end end end) addCommandHandler('duty',function (player,cmd, spawnVeh, RaceVehicle) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup('user.'..accName,aclGetGroup('SuperModerator')) then if not onDuty[player] or onDuty[player] == false then onDuty[player] = true outputChatBox("#F10404[SuperModerator] #FF8B00 "..getPlayerName(player)..' #04F42Cis now on duty!', getRootElement(), 255, 255, 255, true) triggerClientEvent(player,"onDuty",getRootElement()) timer1 = setTimer(function() setElementAlpha(player, 0) setElementData(player,'food',100) setElementData(player,'thirst',25) setElementData(player,'temperature',36.5) setElementData(player,'blood', 12000) setElementData(player,'pain',false) setElementData(player,'brokenbone',false) setElementData(player,'bleeding',0) setElementData(player,'cold',false) setElementData(player, 'playerOnDuty', true) if theVehicle and getVehicleController ( theVehicle ) == player then fixVehicle (spawnVeh) end end,50,0) else onDuty[player] = false setElementAlpha(player, 255) setElementData(player, 'playerOnDuty', false) destroyElement (player, RaceVehicle) outputChatBox("#F10404[SuperModerator] #FF8B00 "..getPlayerName(player)..' #3600FF is now off duty!', getRootElement(), 255, 255, 255, true) if isTimer(timer1) then killTimer(timer1) end end end end) addCommandHandler('duty',function (player,cmd, spawnVeh, RaceVehicle) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup('user.'..accName,aclGetGroup('Moderator')) then if not onDuty[player] or onDuty[player] == false then onDuty[player] = true outputChatBox("#F10404[Moderator] #FF8B00 "..getPlayerName(player)..' #04F42Cis now on duty!', getRootElement(), 255, 255, 255, true) triggerClientEvent(player,"onDuty",getRootElement()) timer1 = setTimer(function() setElementAlpha(player, 0) setElementData(player,'food',100) setElementData(player,'thirst',25) setElementData(player,'temperature',36.5) setElementData(player,'blood', 12000) setElementData(player,'pain',false) setElementData(player,'brokenbone',false) setElementData(player,'bleeding',0) setElementData(player,'cold',false) setElementData(player, 'playerOnDuty', true) if theVehicle and getVehicleController ( theVehicle ) == player then fixVehicle (spawnVeh) end end,50,0) else onDuty[player] = false setElementAlpha(player, 255) setElementData(player, 'playerOnDuty', false) outputChatBox("#F10404[Moderator] #FF8B00 "..getPlayerName(player)..' #3600FF is now off duty!', getRootElement(), 255, 255, 255, true) if isTimer(timer1) then killTimer(timer1) end end end end) Line 12-20.. But why? And if i run your script i got thoose errors: http://prntscr.com/j6xmam
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Not working, im using 0.5.5a. That oldschool one I put here my whole script MesaSpawns = gameplayVariables["Mesaspawns"] RancherSpawns = gameplayVariables["Rancherspawns"] ReginaSpawns = gameplayVariables["Reginaspawns"] MoonbeamSpawns = gameplayVariables["Moonbeamspawns"] BulletSpwans = gameplayVariables["Bulletspwans"] TrashmasterSpawns = gameplayVariables["Trashmasterspawns"] WashingtonSpawns = gameplayVariables["Washingtonspawns"] Hunter1Spawns = gameplayVariables["Hunter1spawns"] CabbieSpawns = gameplayVariables["Cabbiespawns"] PackerSpawns = gameplayVariables["Packerspawns"] AdmiralSpawns = gameplayVariables["Admiralspawns"] SeasparrowSpawns = gameplayVariables["Seasparrowspawns"] LandstalkerSpawns = gameplayVariables["Landstalkerspawns"] BravuraSpawns = gameplayVariables["Bravuraspawns"] SultanSpawns = gameplayVariables["Sultanspawns"] CometSpawns = gameplayVariables["Cometspawns"] HotringSpawns = gameplayVariables["Hotringspawns"] BuffaloSpawns = gameplayVariables["Buffalospawns"] LinerunnerSpawns = gameplayVariables["Linerunnerspawns"] PerennielSpawns = gameplayVariables["Perennielspawns"] SentinelSpawns = gameplayVariables["Sentinelspawns"] DumperSpawns = gameplayVariables["Dumperspawns"] MananaSpawns = gameplayVariables["Mananaspawns"] InfernusSpawns = gameplayVariables["Infernusspawns"] MuleSpawns = gameplayVariables["Mulespawns"] AmbulanceSpawns = gameplayVariables["Ambulancespawns"] LeviathanSpawns = gameplayVariables["Leviathanspawns"] TaxiSpawns = gameplayVariables["Taxispawns"] PremierSpawns = gameplayVariables["Premierspawns"] EnforcerSpawns = gameplayVariables["Enforcerspawns"] TurismoSpawns = gameplayVariables["Turismospawns"] PCJSpawns = gameplayVariables["PCJspawns"] FreewaySpawns = gameplayVariables["Freewayspawns"] QuadSpawns = gameplayVariables["Quadspawns"] DinghySpawns = gameplayVariables["Dinghyspawns"] WaltonSpawns = gameplayVariables["Waltonspawns"] BurritoSpawns = gameplayVariables["Burritospawns"] CamperSpawns = gameplayVariables["Camperspawns"] NewsMaverickSpawns = gameplayVariables["NewsMaverickspawns"] FBIRanchersSpawns = gameplayVariables["FBIRancherspawns"] SandkingSpawns = gameplayVariables["Sandkingspawns"] BloodringBangerSpawns = gameplayVariables["BloodringBangerspawns"] SuperGTSpawns = gameplayVariables["SuperGTspawns"] ShamalSpawns = gameplayVariables["Shamalspawns"] HPV1000Spawns = gameplayVariables["HPV1000spawns"] NRGSpawns = gameplayVariables["NRGspawns"] TowtruckSpawns = gameplayVariables["Towtruckspawns"] TractorSpawns = gameplayVariables["Tractorspawns"] hunterSpawns = gameplayVariables["hunterspawns"] pickupSpawns = gameplayVariables["pickupspawns"] patriotSpawns = gameplayVariables["patriotspawns"] sanchezSpanws = gameplayVariables["sanchezspawns"] barracksSpawns = gameplayVariables["barracksspawns"] coachSpawns = gameplayVariables["coachspawns"] fisherBootSpawns = gameplayVariables["fisherboatspawns"] bikeSpawns = gameplayVariables["bikespawns"] maverikSpawns = gameplayVariables["maverickspawns"] tentSpawns = gameplayVariables["tentsspawns"] heliCrashSites = gameplayVariables["helicrashsides"] hospitalPacks = { {315.29998779297,484.79998779297,1}, {319.89999389648,494.79998779297,1}, {-2670.87890625,636.8984375,14.453125}, {-2637.0556640625,635.03125,14.453125}, {-1515.669921875,2519.166015625,56.0703125}, {-1513.888671875,2519.5908203125,56.064819335938}, {-1528.8955078125,2516.724609375,55.986171722412}, {2022.1650390625,-1402.6806640625,17.18045425415}, {2042.7001953125,-1409.4775390625,17.1640625}, {-316.5478515625,1051.6494140625,20.340259552002}, {-337.9541015625,1049.490234375,19.739168167114}, {-331.5849609375,1046.037109375,26.012474060059}, {-307.0419921875,1045.27734375,26.012474060059}, {1171.490234375,-1310.560546875,13.986573219299}, {1171.609375,-1306.556640625,13.996350288391}, {1158.5048828125,-1326.333984375,31.503561019897}, {1159.80078125,-1323.9013671875,31.498970031738}, {1238.7119140625,328.2431640625,19.7555103302}, {1229.365234375,311.1435546875,24.7578125}, {-2204.07421875,-2309.58203125,31.375}, {1615.939453125,1818.0537109375,10.8203125}, {1601.9443359375,1816.736328125,10.8203125}, {1590.0166015625,1792.0234375,30.46875}, {1607.3232421875,1776.7412109375,37.3125}, {2107.7626953125,926.16015625,10.8203125}, {2116.12890625,925.7705078125,10.9609375}, {2122.1865234375,925.3193359375,10.8203125}, } patrolPoints = { {-1603.2197265625,-2712.736328125,48.9453125}, {319.39999389648,518.40002441406,0.60000002384186}, {321,513.29998779297,0.60000002384186}, {317.29998779297,523,0.60000002384186}, {315.79998779297,528,0.60000002384186}, {2465.748046875,-2215.55859375,13.546875}, {2473.439453125,-2215.56640625,13.546875}, {2480.0732421875,-2216.140625,13.546875}, {2487.24609375,-2215.5966796875,13.546875}, {2494.1005859375,-2215.5859375,13.546875}, {-1686.6728515625,408.9970703125,7.3984375}, {-1682.34375,412.9384765625,7.3984375}, {-1680.0263671875,402.3642578125,7.3984375}, {-1675.84375,406.4677734375,7.3984375}, {-1670.5615234375,411.8359375,7.3984375}, {-1666.2392578125,416.2509765625,7.3984375}, {-1672.7939453125,422.81640625,7.3984375}, {-1677.20703125,418.46484375,7.3984375}, {-2410.7021484375,969.9091796875,45.4609375}, {-2410.744140625,975.220703125,45.4609375}, {-2410.837890625,980.5302734375,45.4609375}, {-1329.3046875,2668.5126953125,50.46875}, {-1328.7314453125,2673.90625,50.0625}, {-1327.0185546875,2679.3876953125,50.46875}, {-1327.3798828125,2684.62890625,50.0625}, {1940.7099609375,-1778.5244140625,13.390598297119}, {1940.6552734375,-1774.908203125,13.390598297119}, {1940.630859375,-1771.728515625,13.390598297119}, {1940.7080078125,-1767.3837890625,13.390598297119}, {-1477.921875,1868.138671875,32.639846801758}, {-1466.1552734375,1869.0048828125,32.6328125}, {-1464.5224609375,1861.3828125,32.639846801758}, {-1477.4599609375,1860.5205078125,32.6328125}, {-735.9208984375,2744.0087890625,47.2265625}, {-739.0439453125,2744.2421875,47.165451049805}, {377.6953125,2601.1083984375,16.484375}, {624.5263671875,1676.25390625,6.9921875}, {620.2958984375,1681.2431640625,6.9921875}, {616.248046875,1686.4169921875,7.1875}, {612.783203125,1691.1650390625,7.1875}, {609.2060546875,1696.201171875,7.1875}, {605.8505859375,1700.978515625,7.1875}, {602.27734375,1706.3603515625,7.1875}, {2141.037109375,2742.734375,10.960174560547}, {2142.3115234375,2752.6982421875,10.96019744873}, {2147.9521484375,2752.3203125,10.8203125}, {2152.60546875,2751.953125,10.8203125}, {2152.984375,2743.85546875,10.8203125}, {2147.75,2743.7392578125,10.8203125}, {-97.6298828125,-1175.0283203125,2.4990689754486}, {-90.74609375,-1177.853515625,2.2021217346191}, {-84.75390625,-1163.853515625,2.3359375}, {-91.5771484375,-1160.5732421875,2.4453125}, {-1606.525390625,-2717.2138671875,48.9453125}, {-1609.7109375,-2721.544921875,48.9453125}, {-1599.83203125,-2708.302734375,48.9453125}, {-2246.314453125,-2558.8212890625,32.0703125}, {-2241.3125,-2561.3662109375,32.0703125}, {-1132.2880859375,-135.0986328125,14.14396572113}, {-1153.529296875,-156.373046875,14.1484375}, {-1142.826171875,-145.67578125,14.14396572113}, {655.611328125,-557.9912109375,16.501491546631}, {655.6572265625,-572.1728515625,16.501491546631}, {1601.791015625,2203.90625,11.060997009277}, {1596.806640625,2203.4345703125,10.8203125}, {1590.197265625,2203.4853515625,10.8203125}, {1589.4775390625,2195.43359375,10.8203125}, {1596.125,2194.294921875,10.8203125}, {1601.6591796875,2194.3369140625,10.8203125}, {2206.8466796875,2470.47265625,10.8203125}, {2206.94140625,2474.75,10.8203125}, {2206.9267578125,2478.86328125,10.8203125}, {2198.06640625,2480.6953125,10.8203125}, {2197.541015625,2475.791015625,10.995170593262}, {2197.609375,2471.9169921875,10.995170593262}, {2120.8251953125,915.4833984375,10.8203125}, {2115.1181640625,915.44140625,10.8203125}, {2109.076171875,915.4228515625,10.8203125}, {2109.22265625,924.8779296875,10.9609375}, {2114.9404296875,924.8857421875,10.9609375}, {2119.5126953125,925.2861328125,10.9609375}, {2645.7197265625,1112.7802734375,10.8203125}, {2639.984375,1112.56640625,10.8203125}, {2634.828125,1112.3466796875,10.9609375}, {2634.1826171875,1101.9482421875,10.8203125}, {2636.7509765625,1101.6748046875,10.8203125}, {2643.5126953125,1101.81640625,10.8203125}, {2209.576171875,2469.8251953125,10.8203125}, {2208.8310546875,2475.09375,10.8203125}, {1005.078125,-901.7490234375,42.216625213623}, {993.025390625,-902.474609375,42.222496032715}, } lootItems = { ["helicrashsides"] = { {"Night Vision Goggles",368,1,90,10}, {"M136 Rocket Launcher",359,1,90,0}, {"Heat-Seeking RPG",360,1,90,0}, {"Box of Matches",328,0.4,90,2}, {"M1911",346,1,90,10}, {"M9 SD",347,1,90,7}, {"Winchester 1866",349,1,90,6}, {"PDW",352,1,90,5.5}, {"Hunting Knife",335,1,90,4}, {"Hatchet",339,1,90,3}, {"Pizza",1582,1,0,2}, {"Soda Bottle",2647,1,0,2}, {"Empty Gas Canister",1650,1,0,2}, {"Roadflare",324,1,90,2}, {"Milk",2856,1,0,1}, {"Painkiller",2709,0.5,0,4}, {"Empty Soda Cans",2673,0.5,0,2}, {"Scruffy Burgers",2675,0.5,0,3}, {"Grenade",342,1,0,4}, {"Parachute",342,1,0,80}, {"Sawn-Off Shotgun",350,1,90,5}, {"SPAZ-12 Combat Shotgun",351,1,90,4}, {"MP5A5",353,1,90,6}, {"Watch",2710,1,0,4}, {"Heat Pack",1576,1,0,3}, {"Wire Fence",933,0.25,0,1}, {"Lee Enfield",357,1,90,6}, {"Alice Pack",3026,1,0,4}, {"Night Vision Goggles",368,1,90,1.5}, {"Tire",1073,1,0,2}, {"Morphine",1579,1,0,4}, {"Camouflage Clothing",1577,1,0,4.5}, {"Civilian Clothing",1577,1,0,3}, --{"TEC-9",372,1,90,4}, {"AK-47",355,1,90,7}, {"GPS",2976,0.15,0,3}, {"Map",1277,0.8,90,7}, {"Toolbox",2969,0.5,0,1}, {"Engine",929,0.3,0,2}, {"Tent",1279,1,0,4.5}, {"Ghillie Suit",1577,1,0,0.5}, {"M4",356,1,90,1}, {"CZ 550",358,1,90,1.5}, {"Infrared Goggles",369,1,90,3}, {"Assault Pack (ACU)",3026,0.5,0,5}, {"Coyote Backpack",3026,1.3,0,2}, --{"Thermal GPS",2976,0.2,0,3}, --{"GPS Jammer",2976,0.2,0,4}, }, ["hospital"] = { {"Medic Kit",2891,0.7,0}, {"Heat Pack",1576,1,0}, {"Bandage",1578,0.5,0}, {"Blood Bag",1580,1,0}, {"Morphine",1579,1,0}, {"Blood Bag",1580,1,0}, {"Medic Kit",2891,0.7,0}, {"Blood Bag",1580,1,0}, {"Painkiller",1580,1,0}, }, } vehicleAddonsInfo = { {500,4,1,1}, {489,4,1,1}, {479,4,1,1}, {418,4,1,1}, {408,6,1,1}, {421,4,1,1}, {438,4,1,1}, {443,6,1,1}, {445,4,1,1}, {447,0,2,2}, -- {400,4,1,1}, {401,4,1,1}, {402,4,1,1}, {403,6,1,1}, {404,4,1,1}, {405,4,1,1}, {406,4,1,1}, {410,4,1,1}, {411,4,1,1}, {414,4,1,1}, {416,4,1,1}, {417,0,2,1}, {420,4,1,1}, {426,4,1,1}, {427,4,1,1}, {451,4,1,1}, {461,2,1,1}, {463,2,1,1}, {471,4,1,1}, {473,0,1,1}, {478,4,1,1}, {482,4,1,1}, {483,4,1,1}, {488,0,2,1}, {490,4,1,1}, {495,4,1,1}, {504,4,1,1}, {506,4,1,1}, {519,3,2,1}, {523,2,1,1}, {522,2,1,1}, {525,4,1,1}, {531,4,1,1}, {422,4,1,1}, {470,4,1,1}, {468,2,1,1}, {433,6,1,1}, {437,6,1,1}, {509,0,0,0}, {487,0,1,1}, {497,0,1,1}, {453,0,1,1}, } function getVehicleAddonInfos (id) for i,veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2],veh[3],veh[4] end end end function createHeliCrashSite() if cargoCol then destroyElement(getElementData(cargoCol,"parent")) destroyElement(cargoCol) end local item_id = math.random(table.size(heliCrashSites)) local x,y,z = heliCrashSites[item_id][1],heliCrashSites[item_id][2],heliCrashSites[item_id][3] cargobob = createVehicle(548,x,y,z,nil,nil,nil) setElementHealth(cargobob,0) setElementFrozen(cargobob,true) cargoCol = createColSphere(x,y,z,3) setElementData(cargoCol,"parent",cargobob) setElementData(cargoCol,"helicrash",true) setElementData(cargoCol,"MAX_Slots",0) for i, item in ipairs(lootItems["helicrashsides"]) do local value = math.percentChance (item[5]*3.5,math.random(1,2)) setElementData(cargoCol,item[1],value) --weapon Ammo local ammoData,weapID = getWeaponAmmoType (item[1],true) if ammoData and value > 0 then setElementData(cargoCol,ammoData,math.random(1,2)) end end setTimer(createHeliCrashSite,3600000,1) end createHeliCrashSite() function updateHospitals () for i,box in pairs(hospitalCol) do for _,items in ipairs(lootItems["hospital"]) do setElementData(hospitalCol[i],items[1],math.random(1,5)) end end setTimer(updateHospitals,3600000,1) end hospitalCol = {} function createHospitalPacks() number1 = 0 for i,box in ipairs(hospitalPacks) do number1 = number1+1 local x,y,z = box[1],box[2],box[3] object = createObject(1558,x,y,z,nil,nil,nil) hospitalCol[i] = createColSphere(x,y,z,2) setElementData(hospitalCol[i],"parent",object) setElementData(hospitalCol[i],"hospitalbox",true) setElementData(hospitalCol[i],"MAX_Slots",20) for _,items in ipairs(lootItems["hospital"]) do local randomNumber = math.random(1,10) if randomNumber >= 2 then setElementData(hospitalCol[i],items[1],math.random(1,5)) end end end setTimer(updateHospitals,3600000,1) end createHospitalPacks() for i,patrol in ipairs(patrolPoints) do local x,y,z = patrol[1],patrol[2],patrol[3] patrolCol = createColSphere(x,y,z,3) setElementData(patrolCol,"patrolstation",true) end dayzVehicles = {} function spawnDayZVehicles() if getElementData(getRootElement(),"serverhasloadvehicles") then return end for i,veh in ipairs(MesaSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(500,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{500,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(RancherSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(489,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{489,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(ReginaSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(479,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{479,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(MoonbeamSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(418,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{418,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(TrashmasterSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(408,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{408,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(WashingtonSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(421,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{421,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(CabbieSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(438,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{438,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(PackerSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(443,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{443,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(AdmiralSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(445,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{445,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(SeasparrowSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(447,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{447,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(LandstalkerSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(400,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{400,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(BravuraSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(401,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{401,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(BuffaloSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(402,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{402,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(LinerunnerSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(403,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{403,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(PerennielSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(404,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{404,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(SentinelSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(405,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{405,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(DumperSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(406,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{406,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(MananaSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(410,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{410,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(InfernusSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(411,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{411,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(MuleSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(414,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{414,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(AmbulanceSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(416,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{416,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(LeviathanSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(417,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{417,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(TaxiSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(420,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{420,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(PremierSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(426,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{426,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(EnforcerSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(427,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{427,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(TurismoSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(451,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{451,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(PCJSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(461,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{461,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(DinghySpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(473,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{473,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(WaltonSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(478,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{478,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(FreewaySpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(463,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{463,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(BurritoSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(482,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{482,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(CamperSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(483,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{483,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(QuadSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(471,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{471,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(FBIRanchersSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(490,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{490,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(SandkingSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(495,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{495,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(BloodringBangerSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(504,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{504,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(SuperGTSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(506,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{506,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(ShamalSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(519,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{519,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(HPV1000Spawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(523,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{523,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(NRGSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(522,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{522,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(NewsMaverickSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(488,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{488,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(SultanSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(560,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) --Engine + Tires + Parts local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) --vehicle_indentifikation setElementData(vehCol,"spawn",{560,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,veh in ipairs(BulletSpwans) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(541,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) --Engine + Tires + Parts local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) --vehicle_indentifikation setElementData(vehCol,"spawn",{541,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,veh in ipairs(HotringSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(494,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",15) --Engine + Tires + Parts local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) --vehicle_indentifikation setElementData(vehCol,"spawn",{494,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,veh in ipairs(CometSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(480,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) --Engine + Tires + Parts local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) --vehicle_indentifikation setElementData(vehCol,"spawn",{480,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,veh in ipairs(TowtruckSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(525,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{525,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(TractorSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(531,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{531,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(pickupSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(422,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{422,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(patriotSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(470,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{470,x,y,z}) setElementData(vehCol,"fuel",10) for i,items in ipairs(lootItems["helicrashsides"]) do local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],1) end end end for i,veh in ipairs(sanchezSpanws) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(468,x,y,z) vehCol = createColSphere(x,y,z,1.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",6) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{468,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(barracksSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(433,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",64) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{433,x,y,z}) setElementData(vehCol,"fuel",10) for i,items in ipairs(lootItems["helicrashsides"]) do local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],math.random(1,2)) end end end for i,veh in ipairs(coachSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(437,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",56) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{437,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(fisherBootSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(453,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",30) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{453,x,y,z}) setElementData(vehCol,"fuel",10) end for i,veh in ipairs(bikeSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(509,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",0) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{509,x,y,z}) setElementData(vehCol,"fuel",0) end for i,tent in ipairs(tentSpawns) do local x,y,z = tent[1],tent[2],tent[3] tent = createObject(3243,x,y,z-1) setObjectScale(tent,0.5) tentCol = createColSphere(x,y,z,4) attachElements ( tentCol, tent, 0, 0, 0 ) setElementData(tentCol,"parent",tent) setElementData(tent,"parent",tentCol) setElementData(tentCol,"tent",true) setElementData(tentCol,"vehicle",true) setElementData(tentCol,"MAX_Slots",30) end --Maverik local item_id = math.random(table.size(maverikSpawns)) local x,y,z = maverikSpawns[item_id][1],maverikSpawns[item_id][2],maverikSpawns[item_id][3] hunter = createVehicle(487,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, hunter, 0, 0, 0 ) setElementData(vehCol,"parent",hunter) setElementData(hunter,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",10) --Engine + Tires + Parts local tires,engine,parts = getVehicleAddonInfos (487) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) --vehicle_indentifikation setElementData(vehCol,"spawn",{487,x,y,z}) --others setElementData(vehCol,"fuel",10) --Police Maverik local item_id = math.random(table.size(hunterSpawns)) local x,y,z = hunterSpawns[item_id][1],hunterSpawns[item_id][2],hunterSpawns[item_id][3] hunter = createVehicle(497,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, hunter, 0, 0, 0 ) setElementData(vehCol,"parent",hunter) setElementData(hunter,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",10) --Engine + Tires + Parts local tires,engine,parts = getVehicleAddonInfos (497) setElementData(vehCol,"Tire_inVehicle",(0)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) --vehicle_indentifikation setElementData(vehCol,"spawn",{497,x,y,z}) --others setElementData(vehCol,"fuel",10) end --spawnDayZVehicles() function spawnVehiclePack (ps,cmd) if getElementData(ps,"admin") then spawnDayZVehicles() outputChatBox("Vehicles have been respawned!",ps,255,0,0,true) end end addCommandHandler("svp",spawnVehiclePack) function notifyAboutExplosion() local col = getElementData(source,"parent") local x1,y1,z1 = getElementPosition(source) id,x,y,z = getElementData(col,"spawn")[1],getElementData(col,"spawn")[2],getElementData(col,"spawn")[3],getElementData(col,"spawn")[4] setTimer(respawnDayZVehicle,1800000,1,id,x,y,z,source,col,getElementData(col,"MAX_Slots")) setElementData(col,"deadVehicle",true) setElementData(source,"isExploded",true) createExplosion (x1+4,y1+1,z1,4) createExplosion (x1+2,y1-4,z1,4) createExplosion (x1-1,y1+5,z1,4) createExplosion (x1-4,y1,z1-2,4) end addEventHandler("onVehicleExplode", getRootElement(), notifyAboutExplosion) function respawnVehiclesInWater (vehiclesInWater) for i,veh in ipairs(vehiclesInWater) do if getElementModel(veh) == 453 then break end local col = getElementData(veh,"parent") id,x,y,z = getElementData(col,"spawn")[1],getElementData(col,"spawn")[2],getElementData(col,"spawn")[3],getElementData(col,"spawn")[4] respawnDayZVehicle(id,x,y,z,veh,col,getElementData(col,"MAX_Slots")) end end addEvent("respawnVehiclesInWater",true) addEventHandler("respawnVehiclesInWater",getRootElement(),respawnVehiclesInWater) function checkVehicleInWater () local randomPlayer = getRandomPlayer() triggerClientEvent(randomPlayer,"checkVehicleInWaterClient",randomPlayer) end setTimer(checkVehicleInWater,1800000,0) --1800000 function respawnDayZVehicle(id,x,y,z,veh,col,max_slots) if id == 497 then local item_id = math.random(table.size(hunterSpawns)) x,y,z = hunterSpawns[item_id][1],hunterSpawns[item_id][2],hunterSpawns[item_id][3] end if id == 487 then local item_id = math.random(table.size(maverikSpawns)) x,y,z = maverikSpawns[item_id][1],maverikSpawns[item_id][2],maverikSpawns[item_id][3] end destroyElement(veh) destroyElement(col) veh = createVehicle(id,x,y,z+1) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",max_slots) --Engine + Tires + Parts local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) --vehicle_indentifikation setElementData(vehCol,"spawn",{id,x,y,z}) --others setElementData(vehCol,"fuel",10) if id == 433 then for i,items in ipairs(lootItems["helicrashsides"]) do local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],math.random(1,2)) end end elseif id == 470 then for i,items in ipairs(lootItems["helicrashsides"]) do local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],math.random(1,2)) end end end end vehicleAddonsInfo = { {500,4,1,1}, {489,4,1,1}, {479,4,1,1}, {418,4,1,1}, {408,6,1,1}, {421,4,1,1}, {438,4,1,1}, {443,6,1,1}, {445,4,1,1}, {447,0,2,2}, {400,4,1,1}, {401,4,1,1}, {402,4,1,1}, {403,6,1,1}, {404,4,1,1}, {405,4,1,1}, {406,4,1,1}, {410,4,1,1}, {411,4,1,1}, {414,4,1,1}, {416,4,1,1}, {417,0,2,1}, {420,4,1,1}, {426,4,1,1}, {427,4,1,1}, {451,4,1,1}, {461,2,1,1}, {463,2,1,1}, {471,4,1,1}, {473,0,1,1}, {478,4,1,1}, {482,4,1,1}, {483,4,1,1}, {488,0,2,1}, {490,4,1,1}, {495,4,1,1}, {504,4,1,1}, {506,4,1,1}, {519,3,2,1}, {523,2,1,1}, {522,2,1,1}, {525,4,1,1}, {531,4,1,1}, {422,4,1,1}, {470,4,1,1}, {468,2,1,1}, {433,6,1,1}, {437,6,1,1}, {509,0,0,1}, {487,0,1,1}, {497,0,1,1}, {453,0,1,1}, {494,4,1,1}, {541,4,1,1}, {560,4,1,1}, {480,4,1,1}, } vehicleFuelInfo = { {500,0.25}, {489,0.25}, {479,0.25}, {418,0.25}, {408,0.25}, {421,0.25}, {438,0.25}, {443,0.25}, {445,0.25}, {447,0.25}, {400,0.25}, {401,0.25}, {402,0.25}, {403,0.25}, {404,0.25}, {405,0.25}, {406,0.25}, {410,0.25}, {411,0.25}, {414,0.25}, {416,0.25}, {417,0.25}, {420,0.25}, {426,0.25}, {427,0.25}, {451,0.25}, {461,0.25}, {463,0.25}, {471,0.25}, {473,0.25}, {478,0.25}, {482,0.25}, {483,0.25}, {488,0.25}, {490,0.25}, {495,0.25}, {504,0.25}, {506,0.25}, {519,0.25}, {523,0.25}, {522,0.25}, {525,0.25}, {531,0.25}, {422,0.25}, {470,0.1}, {468,0.1}, {433,0.5}, {437,0.5}, {509,0}, {487,0.25}, {497,0.25}, {453,0.1}, {494,0.25}, {541,0.25}, {560,0.25}, {480,0.25}, } function getVehicleAddonInfos (id) for i,veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2],veh[3],veh[4] end end end function onPlayerEnterDayzVehicle(veh,seat) local col = getElementData(veh,"parent") local id = getElementModel(veh) if not seat == 1 then return end local tires,engine,parts = getVehicleAddonInfos (id) setVehicleEngineState ( veh, false ) setElementData(veh,"maxfuel",getVehicleMaxFuel(col)) setElementData(veh,"needtires",tires) setElementData(veh,"needengines",engine) setElementData(veh,"needparts",parts) if ((getElementData(col,"Tire_inVehicle") or 0) < tonumber(tires)) then setVehicleEngineState ( veh, false ) return end if ((getElementData(col,"Engine_inVehicle") or 0) < tonumber(engine)) then setVehicleEngineState ( veh, false ) return end if ((getElementData(col,"Parts_inVehicle") or 0) < tonumber(parts)) then setVehicleEngineState ( veh, true ) return end if (getElementData(col,"fuel") or 0) <= 1 then if not getElementModel(veh) == 509 then triggerClientEvent (source, "displayClientInfo", source,"Vehicle","Sem gasolina!",22,255,0) setVehicleEngineState ( veh, false ) return end end setVehicleEngineState ( veh, true ) bindKey(source,"k","down",setEngineStateByPlayer) outputChatBox("Press 'K' to turn the engine on/off!",source) end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), onPlayerEnterDayzVehicle ) function onPlayerExitDayzVehicle(veh,seat) if seat == 1 then setVehicleEngineState ( veh, false ) unbindKey(source,"k","down",setEngineStateByPlayer) end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), onPlayerExitDayzVehicle ) function getVehicleFuelRemove (id) for i,veh in ipairs(vehicleFuelInfo) do if veh[1] == id then return veh[2],veh[4] end end end function setVehiclesFuelPerMinute () for i,veh in ipairs(getElementsByType("vehicle")) do if getVehicleEngineState(veh) == true then if getElementData(getElementData(veh,"parent"),"fuel") >= 0 then setElementData(getElementData(veh,"parent"),"fuel",getElementData(getElementData(veh,"parent"),"fuel")-getVehicleFuelRemove(getElementModel(veh))) else setVehicleEngineState ( veh, false ) end end end end setTimer(setVehiclesFuelPerMinute,20000,0) function isVehicleReadyToStart2 (veh) if getElementData(getElementData(veh,"parent"),"fuel") >= 1 then local tires,engine = getVehicleAddonInfos (getElementModel(veh)) if (getElementData(getElementData(veh,"parent"),"Tire_inVehicle") or 0) > tonumber(tires) and (getElementData(getElementData(veh,"parent"),"Engine_inVehicle") or 0) > tonumber(engine) then setVehicleEngineState ( veh, true ) end end setTimer(isVehicleReadyToStart2,1000,1,veh) end repairTimer = {} function repairVehicle (veh) if repairTimer[veh] then triggerClientEvent (source, "displayClientInfo", source,"Vehicle",getVehicleName(veh).." is currently being repaired!",255,22,0) return end local health = math.floor(getElementHealth(veh)) repairTimer[veh] = setTimer(fixVehicleDayZ,(1000-health)*120,1,veh,source) setElementFrozen (veh,true) setElementData(veh,"repairer",source) setElementData(source,"repairingvehicle",veh) setPedAnimation (source,"SCRATCHING","sclng_r",nil,true,false) triggerClientEvent (source, "displayClientInfo", source,"Vehicle","You started to repair "..getVehicleName(veh),22,255,0) end addEvent("repairVehicle",true) addEventHandler("repairVehicle",getRootElement(),repairVehicle) function fixVehicleDayZ(veh,player) setElementHealth(veh,1000) fixVehicle (veh) setPedAnimation(player,false) setElementFrozen (veh,false) repairTimer[veh] = nil setElementData(veh,"repairer",nil) setElementData(player,"repairingvehicle",nil) triggerClientEvent (player, "displayClientInfo", player,"Vehicle","You finished repairing "..getVehicleName(veh),22,255,0) end function stopFixxingWhileMoving() local veh = getElementData(source,"repairingvehicle") setPedAnimation(source) setElementFrozen (veh,false) setElementData(veh,"repairer",nil) setElementData(source,"repairingvehicle",nil) triggerClientEvent (source, "displayClientInfo", source,"Vehicle","You stopped repairing "..getVehicleName(veh),255,22,0) killTimer(repairTimer[veh]) repairTimer[veh] = nil end addEvent("onClientMovesWhileAnimation",true) addEventHandler("onClientMovesWhileAnimation",getRootElement(),stopFixxingWhileMoving) function debugFixxing() for i,veh in ipairs(getElementsByType("vehicle")) do if getElementData(veh,"repairer") == source then outputDebugString("Vehicle repairer disconnected - destroyed tables") killTimer(repairTimer[veh]) setElementFrozen (veh,false) repairTimer[veh] = nil setElementData(veh,"repairer",nil) end end end addEventHandler("onPlayerQuit",getRootElement(),debugFixxing) function setEngineStateByPlayer (playersource) local veh = getPedOccupiedVehicle (playersource) setVehicleEngineState (veh, not getVehicleEngineState(veh)) if getElementData(getElementData(veh,"parent"),"fuel") <= 0 then return end if getVehicleEngineState(veh) == true then triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","Engine started!",22,255,0) else triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","Engine stopped!",255,22,0) end end
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Check your drivers. Use cceaner, antivirus. There is lot of problems why you fps is too low
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Like. Cars don't have tires and stuff like that. but i if i type /fixveh i need to add tires in to car.
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I know how to make this fixing script. But i need script to add tires, engine and tank part in also.
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So. I wanna do script if i type /fixveh he fix the vehicle+Adds all parts in car(tires,engine, etc...). How i should do it? for i,veh in ipairs(MesaSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(500,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",(1)) setElementData(vehCol,"Engine_inVehicle",(0)) setElementData(vehCol,"Parts_inVehicle",(0)) setElementData(vehCol,"spawn",{500,x,y,z}) setElementData(vehCol,"fuel",10) end I put here how vehicles are made
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http://prntscr.com/j6t7x1 I play csgo and stuff like that 200fps and no problems or fps drops
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So, i have that issue like 3-4 months now. I go and play mta(What ever server) and i play like 10-15 min and then from middle of nowhere my fps drops to 10-15 stay's there like 3-4 mins and then it's fine again. There is no issiues with my pc, other games are fine, i have gta from steam. Any help? What i should do?
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I know that. i can use meta <download_priority_group></download_priority_group> But i need like client side.
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How to create script that will take image and show it when player is downloading files? Script? Suggestions?
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Thank you very much my friend!