function OutputChatbox(thePlayer)
outputChatBox ("Kill "..getPlayerName(thePlayer).." to get 2500 Tokens!")
end
addCommandHandler ("bounty",OutputChatbox)
I run an MTA dayz server and wrote a bounty script which has a bounty on a player who has a certain humanity ... my problem is only that I would like to send a message to the server as soon as a player gets a bounty ..
Is there a possibility to write this code so that this message is sent as soon as a player bounty gets?
P.S sorry for my bad english