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Ricas
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Gang
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![Rank: Vic (3/54) Vic](https://forum.multitheftauto.com/uploads/set_resources_22/84c1e40ea0e759e3f1505eb1788ddf3c_default_rank.png)
Vic (3/54)
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Client side: (btw contineu dont working) local window = {} local style = { [0] = "Shirt", [1] = "Head", [2] = "Trousers", [3] = "Shoes", [4] = "Tattoos: Left Upper Arm", [5] = "Tattoos: Left Lower Arm", [6] = "Tattoos: Right Upper Arm", [7] = "Tattoos: Right Lower Arm", [8] = "Tattoos: Back", [9] = "Tattoos: Left Chest", [10] = "Tattoos: Right Chest", [11] = "Tattoos: Stomach", [12] = "Tattoos: Lower Back", [13] = "Necklace", [14] = "Watches", [15] = "Glasses", [16] = "Hats", [17] = "Extra", [18] = "Body-Fat", [19] = "Body- Muscle"} local edit = {} local grid = {} local but = {} local lbl = {} local ntable = { [0] = "Shirt", [1] = "Head", [3] = "Trousers", [4] = "Shoes", [5] = "Tattoos: Left Upper Arm", [6] = "Tattoos: Left Lower Arm", [7] = "Tattoos: Right Upper Arm", [8] = "Tattoos: Back", [9] = "Tattoos: Left Chest", [10] = "Tattoos: Right Chest", [11] = "Tattoos: Stomach", [12] = "Tattoos: Lower Back", [13] = "Necklace", [14] = "Watches", [15] = "Glasses", [16] = "Hats", [17] = "Extra" } function newSkinGui() window[1] = guiCreateWindow(0.01,0.4,0.35,0.6,"Player Customization Panel",true) lbl[1] = guiCreateLabel(0.01,0.01,0.95,0.18,"Skin",true,window[1]) lbl[2] = guiCreateLabel(0.050,0.2,0.9,0.2,"Cj Skin Only",true,window[1]) guiLabelSetColor(lbl[2],3,249,61) guiLabelSetHorizontalAlign(lbl[2],"center",true) grid[2] = guiCreateGridList(0.05,0.3,0.9,0.55,true,window[1]) but[3] = guiCreateButton(0.03,0.88,0.3,0.08,"Select",true,window[1]) addEventHandler("onClientGUIClick",but[3],selectClothMode,false) but[4] = guiCreateButton(0.7,0.88,0.3,0.08,"Close",true,window[1]) guiGridListAddColumn(grid[2],"Choose whatever you want, Sir!",0.9) for i, v in pairs(style) do local row = guiGridListAddRow(grid[2]) guiGridListSetItemText(grid[2],row,1,v,false,false) guiGridListSetItemData(grid[2],row,1,v) end window[2] = guiCreateWindow(0.68,0.57,0.3,0.4,"Please Select Your Clothes",true) lbl[3] = guiCreateLabel(0.01,0.01,0.95,0.2,"Clothes",true,window[2]) guiLabelSetColor(lbl[3],3,249,61) guiLabelSetHorizontalAlign(lbl[3],"center",true) guiLabelSetVerticalAlign(lbl[3],"center",true) grid[1] = guiCreateGridList(0.05,0.22,0.94,0.5,true,window[2]) but[23] = guiCreateButton(0.075,0.8,0.25,0.15,"Try",true,window[2]) but[24] = guiCreateButton(0.4,0.8,0.25,0.15,"Close",true,window[2]) addEventHandler("onClientGUIClick",but[4],closecloth,false) addEventHandler("onClientGUIClick",but[24],closecloth,false) guiGridListAddColumn(grid[1],"Texture",0.5) guiGridListAddColumn(grid[1],"Model",0.5) window[3] = guiCreateWindow(0.369,0.4,0.3,0.3,"",true) lbl[4] = guiCreateLabel(0.05,0.1,0.9,0.2,"Please type a number from 0 to 999",true,window[3]) guiLabelSetVerticalAlign(lbl[4],"center",true) guiLabelSetColor(lbl[4],3,249,61) edit[1] = guiCreateEdit(0.3,0.4,0.4,0.2,"",true,window[3]) guiEditSetMaxLength(edit[1],3) --guiSetText(window[3],"BodyFat") but[25] = guiCreateButton(0.2,0.7,0.2,0.2,"Done",true,window[3]) but[26] = guiCreateButton(0.6,0.7,0.2,0.2,"Close",true,window[3]) addEventHandler("onClientGUIClick",but[25],showstyle,false) addEventHandler("onClientGUIClick",but[26],closefat,false) addEventHandler("onClientGUIClick",but[23],trycloth,false) guiSetVisible(window[1],false) guiSetVisible(window[2],false) guiSetVisible(window[3],false) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()), function() newSkinGui() end) ------------------------------------------tidy this code plz---------------------------------------------------------- function closecloth(button,state) if button == "left" and state =="up" then guiSetVisible(window[1],false) guiSetVisible(window[2],false) guiSetVisible(window[3],false) showCursor(false) unbindKey("b","up",function() if isCursorShowing(getLocalPlayer()) then showCursor(false) else showCursor(true) end end) end end function closefat(button,state) if button == "left" and state == "up" then guiSetVisible(window[3],false) end end function isguivisible(thePlayer,command) if guiGetVisible(window[1]) == true then guiSetVisible(window[1],false) guiSetVisible(window[2],false) showCursor(false) unbindKey("b","up",function() if isCursorShowing(getLocalPlayer()) then showCursor(false) else showCursor(true) end end) else guiSetVisible(window[1],true) guiSetVisible(window[2],true) showCursor(true) bindKey("b","up",function() if isCursorShowing(getLocalPlayer()) then showCursor(false) else showCursor(true) end end) end end addCommandHandler("showme", isguivisible) local id = { [3] = true, [4] = true, [5] = true, [6] = true, [8] = true, [42] = true, [65] = true, [74] = true, [86] = true, [119] = true, [149] = true, [208] = true, [239] = true, [273] = true, [289] = true} function previouskin(button,state) if button == "left" and state == "up" then if source == but[1] then local skin = getElementModel(getLocalPlayer()) if skin == 0 then skin = 312 else skin = skin - 1 while id[skin] do skin = skin - 1 --outputChatBox(skin) end end setElementModel(getLocalPlayer(),skin) elseif source == but[2] then local skin = getElementModel(getLocalPlayer()) if skin == 312 then skin = 0 else skin = skin + 1 while id[skin] do skin = skin + 1 end end setElementModel(getLocalPlayer(),skin) end end end function selectClothMode(button,state) if button == "left" and state == "up" then local row,col = guiGridListGetSelectedItem(grid[2]) if row and col and row ~= -1 and col ~= -1 then local style = guiGridListGetItemData(grid[2],row,col) if style == "Body- Muscle" or style == "Body-Fat" then showDemtheStyle(style) else triggerServerEvent("displayclothes",getLocalPlayer(),style) --outputChatBox(style) end end end end function showDemtheStyle(style) guiSetVisible(window[3],true) guiSetText(window[3],style) end function showstyle(button,state) if button == "left" and state == "up" then local text = guiGetText(window[3]) local box = guiGetText(edit[1]) if box ~= nil then box = 0 end --outputChatBox(box) box = tonumber(box) if box >= 0 then triggerServerEvent("givethemthestyle",getLocalPlayer(),text,box) else outputChatBox("please enter a positive number only") end end end function trycloth(button,state) if button == "left" and state == "up" then local row,col = guiGridListGetSelectedItem(grid[1]) if row and col and row ~= -1 and col ~= -1 then local styles = guiGridListGetItemData(grid[1],row,col) local text = guiGetText(lbl[3]) --outputChatBox(styles["index"]) --[[ for m, n in pairs(style) do if n == text then lola = m end end]] local mmm = styles["index"] --local clothtex, clothmod = getPedClothes(getLocalPlayer(),mmm) local peda = getElementModel(getLocalPlayer()) if peda ~= 0 then --local ped = getElementModel(getLocalPlayer()) setElementModel(getLocalPlayer(),0) addPedClothes(getLocalPlayer(),styles["Texture"],styles["Model"],mmm) else --local clothtex,clothmod = getPedClothes(getLocalPlayer(),lola) addPedClothes(getLocalPlayer(),styles["Texture"],styles["Model"],mmm) end end end end function displaymodeon(clothes,styles) if guiGetVisible(window[2]) then guiGridListClear(grid[1]) guiGridListClear(grid[1]) guiGridListClear(grid[1]) guiSetText(lbl[3],styles) for m, n in pairs(style) do if n == styles then lol = m end end for i, v in pairs(clothes[lol]) do local row = guiGridListAddRow(grid[1]) local model = v["Model"] local texture = v["Texture"] for j, k in pairs(style) do if k == styles then --outputChatBox(k.. " is "..j) v["index"] = j end end guiGridListSetItemText(grid[1],row,1,texture,false,false) guiGridListSetItemText(grid[1],row,2,model,false,false) guiGridListSetItemData(grid[1],row,1,v) end end end addEvent("displayClothOn",true) addEventHandler("displayClothOn",root,displaymodeon) addEvent("showDemClothGui",true) addEventHandler("showDemClothGui",root,isguivisible)
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This is my code: local clothmarker1 = createMarker(214.77276611328,-41.429264068604,1001.0234375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker1,1) setElementDimension (clothmarker1, 0) local clothmarker2 = createMarker(214.77276611328,-41.429264068604,1001.0234375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker2,1) setElementDimension (clothmarker2, 1) local clothmarker3 = createMarker(214.77276611328,-41.429264068604,1001.0234375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker3,1) setElementDimension (clothmarker3, 2) local clothmarker4 = createMarker(215.78837585449,-159.80424499512,999.5306396484,"cylinder",2,0,200,0,50) setElementInterior (clothmarker4,14) setElementDimension (clothmarker4, 0) local clothmarker5 = createMarker(180.97981262207,-88.206718444824,1001.0234375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker5,18) setElementDimension (clothmarker5, 0) local clothmarker6 = createMarker(180.97981262207,-88.206718444824,1002.0234375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker6,18) setElementDimension (clothmarker6, 1) local clothmarker7 = createMarker(180.97981262207,-88.206718444824,1002.0234375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker7,18) setElementDimension (clothmarker7, 2) local clothmarker8 = createMarker(180.97981262207,-88.206718444824,1001.20,"cylinder",2,0,200,0,50) setElementInterior (clothmarker8,18) setElementDimension (clothmarker8, 3) local clothmarker9 = createMarker(217.3212890625,-100.04216003418,1005.2578125,"cylinder",2,0,200,0,50) setElementInterior (clothmarker9,15) setElementDimension (clothmarker9, 0) local clothmarker10 = createMarker(217.3212890625,-100.04216003418,1005.2578125,"cylinder",2,0,200,0,50) setElementInterior (clothmarker10,15) setElementDimension (clothmarker10, 1) local clothmarker11 = createMarker(217.3212890625,-100.04216003418,1005.2578125,"cylinder",2,0,200,0,50) setElementInterior (clothmarker11,15) setElementDimension (clothmarker11, 2) local clothmarker12 = createMarker(217.3212890625,-100.04216003418,1005.2578125,"cylinder",2,0,200,0,50) setElementInterior (clothmarker12,15) setElementDimension (clothmarker12, 3) local clothmarker13 = createMarker(208.72048950195,-4.4089226722717,1001.2177734375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker13,5) setElementDimension (clothmarker13, 0) local clothmarker14 = createMarker(208.72048950195,-4.4089226722717,1001.2177734375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker14,5) setElementDimension (clothmarker14, 1) local clothmarker15 = createMarker(208.72048950195,-4.4089226722717,1001.2177734375,"cylinder",2,0,200,0,50) setElementInterior (clothmarker15,5) setElementDimension (clothmarker15, 2) local clothmarker16 = createMarker(199.03262329102,-129.19120788574,1002.5151977539,"cylinder",2,0,200,0,50) setElementInterior (clothmarker16,3) setElementDimension (clothmarker16, 0) local clothmarker17 = createMarker(199.03262329102,-129.19120788574,1002.5151977539,"cylinder",2,0,200,0,50) setElementInterior (clothmarker17,3) setElementDimension (clothmarker17, 1) clothes = { [0] = { [0] = {Texture = "player_torso", Model = "torso", price = 10}, [1] = {Texture = "vestblack", Model = "vest", price = 50}, [2] = {Texture = "vest", Model = "vest", price = 50 }, [3] = {Texture = "tshirt2horiz", Model = "tshirt", price = 75 }, [4] = {Texture = "tshirtwhite", Model = "tshirt", price = 75 }, [5] = {Texture = "tshirtilovels", Model = "tshirt", price = 75 }, [6] = {Texture = "tshirtblunts", Model = "tshirt", price = 75 }, [7] = {Texture = "shirtbplaid", Model = "shirtb", price = 75 }, [8] = {Texture = "shirtbcheck", Model = "shirtb", price = 75 }, [9] = {Texture = "field", Model = "field", price = 100 }, [10] = {Texture = "tshirterisyell", Model = "tshirt", price = 100 }, [11] = {Texture = "tshirterisorn", Model = "tshirt", price = 100 }, [12] = {Texture = "trackytop2eris", Model = "trackytop1", price = 100 }, [13] = {Texture = "bbjackrim", Model = "bbjack", price = 100 }, [14] = {Texture = "bballjackrstar", Model = "bbjack", price = 100 }, [15] = {Texture = "baskballdrib", Model = "baskball", price = 125 }, [16] = {Texture = "baskballrim", Model = "baskball", price = 125 }, [17] = {Texture = "sixtyniners", Model = "tshirt", price = 125 }, [18] = {Texture = "bandits", Model = "baseball", price = 125 }, [19] = {Texture = "tshirtprored", Model = "tshirt", price = 125 }, [20] = {Texture = "tshirtproblk", Model = "tshirt", price = 125 }, [21] = {Texture = "trackytop1pro", Model = "trackytop1", price = 175 }, [22] = {Texture = "hockeytop", Model = "sweat", price = 175 }, [23] = {Texture = "bbjersey", Model = "sleevt", price = 175 }, [24] = {Texture = "shellsuit", Model = "trackytop1", price = 175 }, [25] = {Texture = "tshirtheatwht", Model = "tshirt", price = 200 }, [26] = {Texture = "tshirtbobomonk", Model = "tshirt", price = 200}, [27] = {Texture = "tshirtbobored", Model = "tshirt", price = 200 }, [28] = {Texture = "tshirtbase5", Model = "tshirt", price = 200 }, [29] = {Texture = "tshirtsuburb", Model = "tshirt", price = 200 }, [30] = {Texture = "hoodyamerc", Model = "hoodya", price = 500 }, [31] = {Texture = "hoodyabase5", Model = "hoodya", price = 500 }, [32] = {Texture = "hoodyarockstar", Model = "hoodya", price = 500 }, [33] = {Texture = "wcoatblue", Model = "wcoat", price = 200 }, [34] = {Texture = "coach", Model = "coach", price = 250 }, [35] = {Texture = "coachsemi", Model = "coach", price = 250 }, [36] = {Texture = "sweatrstar", Model = "sweat", price = 300 }, [37] = {Texture = "hoodyAblue", Model = "hoodyA", price = 500 }, [38] = {Texture = "hoodyAblack", Model = "hoodyA", price = 500 }, [39] = {Texture = "hoodyAgreen", Model = "hoodyA", price = 500 }, [40] = {Texture = "sleevtbrown", Model = "sleevt", price = 350 }, [41] = {Texture = "shirtablue", Model = "shirta", price = 300 }, [42] = {Texture = "shirtayellow", Model = "shirta", price = 300 }, [43] = {Texture = "shirtagrey", Model = "shirta", price = 300 }, [44] = {Texture = "shirtbgang", Model = "shirtb", price = 250 }, [45] = {Texture = "tshirtzipcrm", Model = "tshirt", price = 300 }, [46] = {Texture = "tshirtzipgry", Model = "tshirt", price = 300 }, [47] = {Texture = "denimfade", Model = "denim", price = 500 }, [48] = {Texture = "bowling", Model = "hawaii", price = 400 }, [49] = {Texture = "hoodjackbeige", Model = "hoodjack", price = 400 }, [50] = {Texture = "baskballloc", Model = "baskball", price = 200 }, [51] = {Texture = "tshirtlocgrey", Model = "tshirt", price = 250 }, [52] = {Texture = "tshirtmaddgrey", Model = "tshirt", price = 250 }, [53] = {Texture = "tshirtmaddgrn", Model = "tshirt", price = 250 }, [54] = {Texture = "suit1grey", Model = "suit1", price = 500 }, [55] = {Texture = "suit1blk", Model = "suit1", price = 500 }, [56] = {Texture = "leather", Model = "leather", price = 1000 }, [57] = {Texture = "painter", Model = "painter", price = 400 }, [58] = {Texture = "hawaiiwht", Model = "hawaii", price = 400 }, [59] = {Texture = "hawaiired", Model = "hawaii", price = 400 }, [60] = {Texture = "sportjack", Model = "trackytop1", price = 350 }, [61] = {Texture = "suit1red", Model = "suit1", price = 500 }, [62] = {Texture = "suit1blue", Model = "suit1", price = 500 }, [63] = {Texture = "suit1yellow", Model = "suit1", price = 500 }, [64] = {Texture = "suit2grn", Model = "suit2", price = 750 }, [65] = {Texture = "tuxedo", Model = "suit2", price = 500 }, [66] = {Texture = "suit1gang", Model = "suit1", price = 500 }, [67] = {Texture = "letter", Model = "sleevt", price = 500 }}, [1] = { [0] = {Texture = "player_face", Model = "head", price = 50 }, [1] = {Texture = "hairblond", Model = "head", price = 75 }, [2] = {Texture = "hairred", Model = "head", price = 75 }, [3] = {Texture = "hairblue", Model = "head", price = 75 }, [4] = {Texture = "hairgreen", Model = "head", price = 75 }, [5] = {Texture = "hairpink", Model = "head", price = 75 }, [6] = {Texture = "bald", Model = "head", price = 75 }, [7] = {Texture = "baldbeard", Model = "head", price = 75 }, [8] = {Texture = "baldtash", Model = "head", price = 75 }, [9] = {Texture = "baldgoatee", Model = "head", price = 75 }, [10] = {Texture = "highfade", Model = "head", price = 75 }, [11] = {Texture = "highafro", Model = "highafro", price = 100 }, [12] = {Texture = "wedge", Model = "wedge", price = 100 }, [13] = {Texture = "slope", Model = "slope", price = 100 }, [14] = {Texture = "jhericurl", Model = "jheri", price = 100 }, [15] = {Texture = "cornrows", Model = "cornrows", price = 250 }, [16] = {Texture = "cornrowsb", Model = "cornrows", price = 250 }, [17] = {Texture = "tramline", Model = "tramline", price = 75 }, [18] = {Texture = "groovecut", Model = "groovecut", price = 75 }, [19] = {Texture = "mohawk", Model = "mohawk", price = 150 }, [20] = {Texture = "mohawkblond", Model = "mohawk", price = 150 }, [21] = {Texture = "mohawkpink", Model = "mohawk", price = 150 }, [22] = {Texture = "mohawkbeard", Model = "mohawk", price = 250 }, [23] = {Texture = "afro", Model = "afro", price = 250 }, [24] = {Texture = "afrotash", Model = "afro", price = 250 }, [25] = {Texture = "afrobeard", Model = "afro", price = 300 }, [26] = {Texture = "afroblond", Model = "afro", price = 250 }, [27] = {Texture = "flattop", Model = "flattop", price = 200 }, [28] = {Texture = "elvishair", Model = "elvishair", price = 200 }, [29] = {Texture = "beard", Model = "head", price = 175 }, [30] = {Texture = "tash", Model = "head", price = 75 }, [31] = {Texture = "goatee", Model = "head", price = 75 }, [32] = {Texture = "afrogoatee", Model = "afro", price = 175 }}, [2] = { [0] = {Texture = "player_legs", Model = "legs", price = 25 }, [1] = {Texture = "worktrcamogrn", Model = "worktr", price = 300 }, [2] = {Texture = "worktrcamogry", Model = "worktr", price = 300 }, [3] = {Texture = "worktrgrey", Model = "worktr", price = 250 }, [4] = {Texture = "worktrkhaki", Model = "worktr", price = 250 }, [5] = {Texture = "tracktr", Model = "tracktr", price = 100 }, [6] = {Texture = "tracktreris", Model = "tracktr", price = 100 }, [7] = {Texture = "jeansdenim", Model = "jeans", price = 150 }, [8] = {Texture = "legsblack", Model = "legs", price = 50 }, [9] = {Texture = "legsheart", Model = "legs", price = 50 }, [10] = {Texture = "biegetr", Model = "chinosb", price = 150 }, [11] = {Texture = "tracktrpro", Model = "tracktr", price = 100 }, [12] = {Texture = "tracktrwhstr", Model = "tracktr", price = 100 }, [13] = {Texture = "tracktrblue", Model = "tracktr", price = 100 }, [14] = {Texture = "tracktrgang", Model = "tracktr", price = 100 }, [15] = {Texture = "bbshortwht", Model = "boxingshort", price = 75 }, [16] = {Texture = "boxshort", Model = "boxingshort", price = 75 }, [17] = {Texture = "bbshortred", Model = "boxingshort", price = 75 }, [18] = {Texture = "shellsuittr", Model = "tracktr", price = 100 }, [19] = {Texture = "shortsgrey", Model = "shorts", price = 125 }, [20] = {Texture = "shortskhaki", Model = "shorts", price = 125 }, [21] = {Texture = "chongergrey", Model = "chonger", price = 125 }, [22] = {Texture = "chongergang", Model = "chonger", price = 125 }, [23] = {Texture = "chongerred", Model = "chonger", price = 125 }, [24] = {Texture = "chongerblue", Model = "chonger", price = 125 }, [25] = {Texture = "shortsgang", Model = "shorts", price = 125 }, [26] = {Texture = "denimsgang", Model = "jeans", price = 300 }, [27] = {Texture = "denimsred", Model = "jeans", price = 300 }, [28] = {Texture = "chinosbiege", Model = "chinosb", price = 250 }, [29] = {Texture = "chinoskhaki", Model = "chinosb", price = 250 }, [30] = {Texture = "cutoffchinos", Model = "shorts", price = 75 }, [31] = {Texture = "cutoffchinosblue", Model = "shorts", price = 75 }, [32] = {Texture = "chinosblack", Model = "chinosb", price = 150 }, [33] = {Texture = "chinosblue", Model = "chinosb", price = 150 }, [34] = {Texture = "leathertr", Model = "leathertr", price = 750 }, [35] = {Texture = "leathertrchaps", Model = "leathertr", price = 750 }, [36] = {Texture = "suit1trgrey", Model = "suit1tr", price = 150 }, [37] = {Texture = "suit1trblk", Model = "suit1tr", price = 200 }, [38] = {Texture = "cutoffdenims", Model = "", price = 200 }, [39] = {Texture = "suit1trred", Model = "suit1tr", price = 400 }, [40] = {Texture = "suit1trblue", Model = "suit1tr", price = 400 }, [41] = {Texture = "suit1tryellow", Model = "suit1tr", price = 400 }, [42] = {Texture = "suit1trgreen", Model = "suit1tr", price = 400 }, [43] = {Texture = "suit1trblk2", Model = "suit1tr", price = 400 }, [44] = {Texture = "suit1trgang", Model = "suit1tr", price = 400 }}, [3] = { [0] = {Texture = "foot", Model = "feet", price = 0}, [1] = {Texture = "cowboyboot2", Model = "biker", price = 500 }, [2] = {Texture = "bask2semi", Model = "bask1", price = 250 }, [3] = {Texture = "bask1eris", Model = "bask1", price = 250 }, [4] = {Texture = "sneakerbincgang", Model = "sneaker", price = 250 }, [5] = {Texture = "sneakerbincblue", Model = "sneaker", price = 250 }, [6] = {Texture = "sneakerbincblk", Model = "sneaker", price = 250}, [7] = {Texture = "sandal", Model = "flipflop", price = 75 }, [8] = {Texture = "sandalsock", Model = "flipflop", price = 75 }, [9] = {Texture = "flipflop", Model = "flipflop", price = 75 }, [10] = {Texture = "hitop", Model = "bask1", price = 250 }, [11] = {Texture = "convproblk", Model = "conv", price = 250 }, [12] = {Texture = "convproblu", Model = "conv", price = 250 }, [13] = {Texture = "convprogrn", Model = "conv", price = 250 }, [14] = {Texture = "sneakerprored", Model = "sneaker", price = 250 }, [15] = {Texture = "sneakerproblu", Model = "sneaker", price = 250 }, [16] = {Texture = "sneakerprowht", Model = "sneaker", price = 250 }, [17] = {Texture = "bask1prowht", Model = "bask1", price = 250 }, [18] = {Texture = "bask1problk", Model = "bask1", price = 250}, [19] = {Texture = "boxingshoe", Model = "biker", price = 500 }, [20] = {Texture = "convheatblk", Model = "conv", price = 250 }, [21] = {Texture = "convheatred", Model = "conv", price = 250 }, [22] = {Texture = "convheatorn", Model = "conv", price = 250 }, [23] = {Texture = "sneakerheatwht", Model = "sneaker", price = 250 }, [24] = {Texture = "sneakerheatgry", Model = "sneaker", price = 250 }, [25] = {Texture = "sneakerheatblk", Model = "sneaker", price = 250 }, [26] = {Texture = "bask2heatwht", Model = "bask1", price = 250 }, [27] = {Texture = "bask2heatband", Model = "bask1", price = 250 }, [28] = {Texture = "timbergrey", Model = "bask1", price = 250 }, [29] = {Texture = "timberred", Model = "bask1", price = 250 }, [30] = {Texture = "timberfawn", Model = "bask1", price = 250 }, [31] = {Texture = "timberhike", Model = "bask1", price = 250 }, [32] = {Texture = "cowboyboot", Model = "biker", price = 500 }, [33] = {Texture = "biker", Model = "biker", price = 500 }, [34] = {Texture = "snakeskin", Model = "biker", price = 500 }, [35] = {Texture = "shoedressblk", Model = "shoe", price = 300 }, [36] = {Texture = "shoedressbrn", Model = "shoe", price = 300 }, [37] = {Texture = "shoespatz", Model = "shoe", price = 300 }}, [4] = { [0] = {Texture = "4WEED", Model = "4weed", price = 300 }, [1] = {Texture = "4RIP", Model = "4rip", price = 300 }, [2] = {Texture = "4SPIDER", Model = "4spider", price = 300 } }, [5] = { [0] = {Texture = "5GUN", Model = "5gun", price = 300 }, [1] = {Texture = "5CROSS", Model = "5cross", price = 300 }, [2] = {Texture = "5CROSS2", Model = "5cross2", price = 300 }, [3] = {Texture = "5CROSS3", Model = "5cross3", price = 300 }}, [6] = { [0] = {Texture = "6AZTEC", Model = "6aztec", price = 300 }, [1] = {Texture = "6CROWN", Model = "6crown", price = 300 }, [2] = {Texture = "6CLOWN", Model = "6clown", price = 300 }, [3] = {Texture = "6AFRICA", Model = "6africa", price = 300 } }, [7] = { [0] = {Texture = "7CROSS", Model = "7cross", price = 300 }, [1] = {Texture = "7CROSS2", Model = "7cross2", price = 300 }, [2] = {Texture = "7CROSS3", Model = "7cross3", price = 300 }, [3] = {Texture = "7MARY", Model = "7mary", price = 300 }}, [8] = { [0] = {Texture = "8SA", Model = "8sa", price = 500 }, [1] = {Texture = "8SA2", Model = "8sa2", price = 500 }, [2] = {Texture = "8SA3", Model = "8sa3", price = 500 }, [3] = {Texture = "8WESTSD", Model = "8westside", price = 500 }, [4] = {Texture = "8SANTOS", Model = "8santos", price = 400 }, [5] = {Texture = "8POKER", Model = "8poker", price = 400 }, [6] = {Texture = "8GUN", Model = "8gun", price = 400 }}, [9] = { [0] = {Texture = "9CROWN", Model = "9crown", price = 200 }, [1] = {Texture = "9GUN", Model = "9gun", price = 200 }, [2] = {Texture = "9GUN2", Model = "9gun2", price = 200 }, [3] = {Texture = "9HOMBY", Model = "9homeboy", price = 200 }, [4] = {Texture = "9BULLT", Model = "9bullet", price = 200 }, [5] = {Texture = "9RASTA", Model = "9rasta", price = 200 }}, [10] = { [0] = {Texture = "10LS", Model = "10ls", price = 200 }, [1] = {Texture = "10LS2", Model = "10ls2", price = 200 }, [2] = {Texture = "10LS3", Model = "10ls3", price = 200 }, [3] = {Texture = "10LS4", Model = "10ls4", price = 200 }, [4] = {Texture = "10ls5", Model = "10ls5", price = 200 }, [5] = {Texture = "10OG", Model = "10og", price = 200 }, [6] = {Texture = "10WEED", Model = "10weed", price = 200 }}, [11] = { [0] = {Texture = "11GROVE", Model = "11grove", price = 300 }, [1] = {Texture = "11GROV2", Model = "11grove2", price = 300 }, [2] = {Texture = "11GROV3", Model = "11grove3", price = 300 }, [3] = {Texture = "11DICE", Model = "11dice", price = 300 }, [4] = {Texture = "11DICE2", Model = "11dice2", price = 300 }, [5] = {Texture = "11JAIL", Model = "11jail", price = 300 }, [6] = {Texture = "11GGIFT", Model = "11godsgift", price = 300 }}, [12] = { [0] = {Texture = "12ANGEL", Model = "12angels", price = 500 }, [1] = {Texture = "12MAYBR", Model = "12mayabird", price = 500 }, [2] = {Texture = "12DAGER", Model = "12dagger", price = 500 }, [3] = {Texture = "12BNDIT", Model = "12bandit", price = 500 }, [4] = {Texture = "12CROSS", Model = "12cross7", price = 500 }, [5] = {Texture = "12MYFAC", Model = "12mayafce", price = 500 }}, [13] = { [0] = {Texture = "dogtag", Model = "neck", price = 75 }, [1] = {Texture = "neckafrica", Model = "neck", price = 75 }, [2] = {Texture = "stopwatck", Model = "neck", price = 75 }, [3] = {Texture = "necksaints", Model = "neck", price = 75 }, [4] = {Texture = "neckhash", Model = "neck", price = 100 }, [5] = {Texture = "necksilver", Model = "neck2", price = 300 }, [6] = {Texture = "neckgold", Model = "neck2", price = 750 }, [7] = {Texture = "neckropes", Model = "neck2", price = 650}, [8] = {Texture = "neckropeg", Model = "neck2", price = 1000 }, [9] = {Texture = "neckls", Model = "neck", price = 875 }, [10] = {Texture = "neckdollar", Model = "neck", price = 875 }, [11] = {Texture = "neckcross", Model = "neck", price = 875 }}, [14] = { [0] = {Texture = "watchpink", Model = "watch", price = 75 }, [1] = {Texture = "watchyellow", Model = "watch", price = 75 }, [2] = {Texture = "watchpro", Model = "watch", price = 85 }, [3] = {Texture = "watchpro2", Model = "watch", price = 85 }, [4] = {Texture = "watchsub1", Model = "watch", price = 85 }, [5] = {Texture = "watchsub2", Model = "watch", price = 85 }, [6] = {Texture = "watchzip1", Model = "watch", price = 200 }, [7] = {Texture = "watchzip2", Model = "watch", price = 200 }, [8] = {Texture = "watchgno", Model = "watch", price = 375 }, [9] = {Texture = "watchgno2", Model = "watch", price = 375 }, [10] = {Texture = "watchpro", Model = "watch", price = 500 }, [11] = {Texture = "watchpro2", Model = "watch", price = 500 }}, [15] = { [0] = {Texture = "groucho", Model = "grouchos", price = 75 }, [1] = {Texture = "zorro", Model = "zorromask", price = 75 }, [2] = {Texture = "eyepatch", Model = "eyepatch", price = 75 }, [3] = {Texture = "glasses01", Model = "glasses01", price = 100 }, [4] = {Texture = "glasses04", Model = "glasses04", price = 100 }, [5] = {Texture = "bandred3", Model = "bandmask", price = 125 }, [6] = {Texture = "bandblue3", Model = "bandmask", price = 125 }, [7] = {Texture = "bandgang3", Model = "bandmask", price = 125 }, [8] = {Texture = "bandblack3", Model = "bandmask", price = 125 }, [9] = {Texture = "glasses01dark", Model = "glasses01", price = 200 }, [10] = {Texture = "glasses04dark", Model = "glasses04", price = 200 }, [11] = {Texture = "glasses03", Model = "glasses03", price = 350 }, [12] = {Texture = "glasses03red", Model = "glasses03", price = 350 }, [13] = {Texture = "glasses03blue", Model = "glasses03", price = 350 }, [14] = {Texture = "glasses03dark", Model = "glasses03", price = 350 }, [15] = {Texture = "glasses05dark", Model = "glasses03", price = 400 }, [16] = {Texture = "glasses05", Model = "glasses03", price = 400 }}, [16] = { [0] = {Texture = "bandred", Model = "bandana", price = 100 }, [1] = {Texture = "bandblue", Model = "bandana", price = 100 }, [2] = {Texture = "bandgang", Model = "bandana", price = 100 }, [3] = {Texture = "bandblack", Model = "bandana", price = 100 }, [4] = {Texture = "bandred2", Model = "bandknots", price = 100 }, [5] = {Texture = "bandblue2", Model = "bandknots", price = 100 }, [6] = {Texture = "bandblack2", Model = "bandknots", price = 100 }, [7] = {Texture = "bandgang2", Model = "bandknots", price = 100 }, [8] = {Texture = "capknitgrn", Model = "capknit", price = 150 }, [9] = {Texture = "captruck", Model = "captruck", price = 150 }, [10] = {Texture = "cowboy", Model = "cowboy", price = 150 }, [11] = {Texture = "hattiger", Model = "cowboy", price = 150 }, [12] = {Texture = "helmet", Model = "helmet", price = 450 }, [13] = {Texture = "moto", Model = "moto", price = 450 }, [14] = {Texture = "boxingcap", Model = "boxingcap", price = 150}, [15] = {Texture = "hockey", Model = "hockey", price = 150 }, [16] = {Texture = "capgang", Model = "cap", price = 150 }, [17] = {Texture = "capgangback", Model = "capblack", price = 150 }, [18] = {Texture = "capgangside", Model = "capside", price = 150 }, [19] = {Texture = "capgangover", Model = "capovereye", price = 150 }, [20] = {Texture = "capgangup", Model = "caprimup", price = 150 }, [21]= {Texture = "bikerhelmet", Model = "bikerhelmet", price = 150 }, [22] = {Texture = "capred", Model = "cap", price = 150 }, [23] = {Texture = "capredback", Model = "capback", price = 150 }, [24] = {Texture = "capredside", Model = "capside", price = 150 }, [25] = {Texture = "capredover", Model = "capovereye", price = 150 }, [26] = {Texture = "capredup", Model = "caprimup", price = 150 }, [27] = {Texture = "capblue", Model = "cap", price = 150 }, [28] = {Texture = "capblueback", Model = "capback", price = 150 }, [29] = {Texture = "capblueside", Model = "capblueover", price = 150 }, [30] = {Texture = "capblueover", Model = "capovereye", price = 150 }, [31] = {Texture = "capblueup", Model = "caprimup", price = 150 }, [32] = {Texture = "skullyblk", Model = "skullycap", price = 300 }, [33] = {Texture = "skullygrn", Model = "skullycap", price = 300 }, [34] = {Texture = "hatmancblk", Model = "hatmanc", price = 150 }, [35] = {Texture = "hatmancplaid", Model = "hatmanc", price = 150 }, [36] = {Texture = "capzip", Model = "cap", price = 150 }, [37] = {Texture = "capzipback", Model = "capback", price = 150 }, [38] = {Texture = "capzipside", Model = "capside", price = 150 }, [39] = {Texture = "capzipover", Model = "capovereye", price = 150 }, [40] = {Texture = "capzipup", Model = "caprimup", price = 150 }, [41] = {Texture = "beretred", Model = "beret", price = 150 }, [42] = {Texture = "beretblk", Model = "beret", price = 150 }, [43] = {Texture = "capblk", Model = "cap", price = 150 }, [44] = {Texture = "capblkback", Model = "capback", price = 150 }, [45] = {Texture = "capblkside", Model = "capside", price = 150 }, [46] = {Texture = "capblkover", Model = "capovereye", price = 150 }, [47] = {Texture = "capblkup", Model = "caprimup", price = 150 }, [48] = {Texture = "trilbydrk", Model = "trilby", price = 200 }, [49] = {Texture = "trilbylght", Model = "trilby", price = 200 }, [50] = {Texture = "bowler", Model = "bowler", price = 200 }, [51] = {Texture = "bowlerred", Model = "bowler", price = 200 }, [52] = {Texture = "bowlerblue", Model = "bowler", price = 200 }, [53] = {Texture = "bowleryellow", Model = "bowler", price = 200 }, [54] = {Texture = "boater", Model = "boater", price = 200 }, [55] = {Texture = "bowlergang", Model = "bowler", price = 200 }, [56] = {Texture = "boaterblk", Model = "boater", price = 200 }}, [17] = { [0] = {Texture = "gimpleg", Model = "gimpleg", price = 3000 }, [1] = {Texture = "valet", Model = "valet", price = 3000 }, [2] = {Texture = "countrytr", Model = "countrytr", price = 3000 }, [3] = {Texture = "croupier", Model = "valet", price = 3000 }, [4] = {Texture = "policetr", Model = "policetr", price = 3000 }, [5] = {Texture = "balaclava", Model = "balaclava", price = 3000 }, [6] = {Texture = "pimptr", Model = "pimptr", price = 3000 }, [7] = {Texture = "garageleg", Model = "garagetr", price = 3000 }, [8] = {Texture = "medictr", Model = "medictr", price = 3000 }}} addEvent("displayclothes",true) addEventHandler("displayclothes",getRootElement(), function(style) triggerClientEvent(client,"displayClothOn",client,clothes,style) end) local clothtable = {} addEventHandler("onMarkerHit",getRootElement(), function(hitElement) if (source == clothmarker1) or (source == clothmarker2) or (source == clothmarker3) or (source == clothmarker4) or (source == clothmarker5) or (source == clothmarker6) or (source == clothmarker7) or (source == clothmarker8) or (source == clothmarker9) or (source == clothmarker10) or (source == clothmarker11) or (source == clothmarker12) or (source == clothmarker13) or (source == clothmarker14) or (source == clothmarker15) or (source == clothmarker16) or (source == clothmarker17) then if getElementType(hitElement) == "player" and not isPedInVehicle(hitElement) then triggerClientEvent(hitElement,"showDemClothGui",hitElement) end end end) addEvent("givethemthestyle",true) addEventHandler("givethemthestyle",getRootElement(), function(text,box) if text == "Body- Muscle" then if getElementModel(client) == 0 then setPedStat(client,23,tonumber(box)) else setElementModel(client,0) setPedStat(client,23,tonumber(box)) end else if getElementModel(client) == 0 then setPedStat(client,21,tonumber(box)) else setElementModel(client,0) setPedStat(client,21,tonumber(box)) end end end) after the clothmarker5 he dont activate the gui for no reason and dont show any error on debugscript pls help
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@pa3ck Ty for helping me now its working fine but now i dont know the code to do this when players leave the hydra he Disappear
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function hydra () local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) -- get his account name if isObjectInACLGroup ("user."..accName, aclGetGroup ( "VIP" ) ) then local x, y, z = getElementPosition ( client ) hydra = createVehicle ( 520, x, y, z ) warpPedIntoVehicle (client, hydra ) end end addCommandHandler ( "Hydra", hydra ) this code is creating errors pls help