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dzek (varez)

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Everything posted by dzek (varez)

  1. dzek (varez)

    HOW TO?

    it is. http://www.google.com/search?q=3d+max+t ... 8&oe=utf-8
  2. server have to be online for 8-24hours to be listed. it won't dissapear within few days, but if you will have your server offline - it will dissappear. it's becouse gamemonior dont want to be full of inactive, 5-minutes servers. You have to leave PC and server open. Why browser? I think i don't see server under 79.103.240.6:22003 - did game-monitor show anything about it (servername or anything?)
  3. did you edit it? or author posted a resource with syntax error ?
  4. dzek (varez)

    HOW TO?

    3d max or zanoza 3d or any other 3d modelling application (warning! this is not easy thing) that can save in *.dff format. and for txd - use txd workshop.
  5. i think he havent installed anything. @GodVil123: go into (...)/server/mods/deathmatch/resources and there will be "race.zip" file - extract it to "race" folder (don't do "extract here") - and remove that .zip file you extracted. then browse that "race" folder - there will be some graphic files - just edit them
  6. check /usr/lib - there should be libpcre.so.3 - try to copy it into mta folder
  7. If i were you i would just follow Wiki instructions.. https://wiki.multitheftauto.com/wiki/Mysql
  8. uhm, you said after changing the client it's fine.. If this is a problem with your server - i suggest to reinstall it (delux-host should have such option) - it should work fine. If not - I suggest you to contact them - becouse clean server should work without any problem - and if it's not - they messed up something. If it will work fine on clean - just watch out on every thing you are doing with server. Moving back to Server support then.
  9. Tell me your IP from http://whatismyip.com/
  10. And did you loaded textures correctly? Show us your code.
  11. If you are setting this up on dedi/VPS i suggest you to reinstall whole system (don't know what you have done before) - and then on clean system just follow step-by-step through WHOLE this tutorial until the end.
  12. this is not your ip - this is your local ip, inaccessible from internet. check your ip here: http://whatismyip.com/
  13. first: your port is 22003, not 22004, and that ip is server ip. i dont know your server ip. is it running from your home?
  14. add server to game-monitor manually (register and add) - while adding new server it will display if it see the server or not. and it will be added to the list after some time. config looks fine, so if you forwarded ports it should work
  15. Well, the code is fine, the only problem is that all teams, weapons, etc are hard-coded into script, and you have to modify it all to achieve such changes. So if the code is fine, and you want us to rewrite the code - this is a request. And we are not fullfilling requests. AFAIK - you got this script from somebody, and it was written upon request - ask creator to add such features you need then. If I'm wrong - you have to learn lua a bit.
  16. Just above your topic is sticky: How to get MTA 1.0.x working on Debian 64 bit Maybe search before posting? Or at least take a short peek into stickies? Yes, i know there is no word about libpcre, but if you will follow this tutorial - it will be working. libpcre.so.3 file is included in ia32-libs package. Google knows that too.
  17. uhm, i think this is a problem with a client not server. moving then. btw: there was such topic few days ago - check it out, i dont remember if it was solved.
  18. Extract this into DATA folder: http://upload.dzek.metal.info/pliki/DATA.rar Replace all files. And - actually you CAN install car mods - but those that is not modding handling - only visual mod.
  19. advice for author of resource: https://wiki.multitheftauto.com/wiki/GuiSetInputEnabled
  20. 1. Make a folder (don't use spaces, dots, and any special character, geneally, it's better to use just small/capital a-z letters and underscore _) (like: my_map) 2. Put there your *.map file (converted one! in mta:DM format, not mta:RACE) 3. Open Notepad (Start - Run - type "notepad", or press Windows Key + R and type "notepad") 4. Paste this code into notepad: <meta> <info author="you" version="1" type="map" gamemodes="race" name="Your map brief title" description="Bit longer than name - description" /> <map src="mapfile.map" /> </meta> 5. In Notepad select File->Save as.. In window that appear on the bottom (probably this is hidden in Vista/Win 7, and you have to click some arrows to show it) there is something like "Save as type" - and default is selected "Text files (*.txt)" - change it to "All Files" (this is important!), then go into your folder, and save this as "meta.xml" 6. Of course replace in meta.xml all names and tags with your data (i mean: name, description, author, and your *.map filename). 7. Move your folder into server/mods/deathmatch/resources - this is your new resource. 8. If server is already running type "refreshall" in console. Now simply start your resource ("start my_map" or whatever name you have used)
  21. dzek (varez)

    Save Team

    https://community.multitheftauto.com/ AFAIR there was one resource for saving teams.
  22. well, my plans for tommorow was to prepare simple website where you only need to upload two files and select which model you want to replace - and it gives you zipped resource as result but it's good you want to help ppl
  23. well, getAccountData is server side, so you have to trigger client side event.. just look inside 50p's resource! omg, that is my last reply to this topic, i have enough with your ignorance to any suggestions
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