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Everything posted by dzek (varez)
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post your script for limiting pickups to team only
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wtf? why there is invisible floor? some parts of this reminds me of trackmania
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which one is the best to watch? is there a chance to download them?
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it is GTA 3 and GTA:VC was working extremly smooth even on the oldest crap, gta san andreas only have that sun effect (or maybe it was even in VC?), some ugly blur, haze effect.. and thats probably all new graphical things.. btw: i liked gta3 trails effect more than this SA blur
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Dear scripters, please help me with anti command flood
dzek (varez) replied to GuyFromPast's topic in Scripting
afaik 50p is busy recently, and im spending most of my day i front of pc since some time (im working btw ), what about others - i dunno, sometimes i see others trying to help, but much topics are already replied -
hah, thats good idea for me too, btw from San Andreas (ofc INCLUDING SA) GTA series are unoptimized as hell! that hurts, because of R* lazyness i have to spend $ on new PC.. ive already bought IV almost year ago, still dont have pc to play it
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Dear scripters, please help me with anti command flood
dzek (varez) replied to GuyFromPast's topic in Scripting
i will from time to time. im not the only one that know lua, im just tired for now .. trying.. -
Dear scripters, please help me with anti command flood
dzek (varez) replied to GuyFromPast's topic in Scripting
variable.. how can you script when you dont know what variable is (i think im saying this for 3rd time since 2 days, wtf?)? this is very basic, and you shouldnt try writing a function/whatever without this knowledge.. it's like you want to drive car, you already sitting in car, even start engine, but you dont know even that vehicle have pedals omg.. okay, i won't read/reply anymore in yours and Fabios topics - this doesnt have any sense.. you can ask million of questions, but nobody can help you if you sit down for a while and start to think ;/ -
2 small questions, Color outputplayerbox and isVehicleDamage
dzek (varez) replied to Fabio(GNR)'s topic in Scripting
variable is thing when you are storing something. you can for example have variable like: allow_use_of_command = true and in function that runs on command you can check if it's true. if it's false - you won't allow to use it, and if it's true - you will do the action, and set it to false to prevent next use, and set timer to make it "true" again in next 6 seconds -
2 small questions, Color outputplayerbox and isVehicleDamage
dzek (varez) replied to Fabio(GNR)'s topic in Scripting
no, but you shouldnt make so much mistakes if you follow it carefully.. -
source of onPickupHit event (the pickup element)...
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2 small questions, Color outputplayerbox and isVehicleDamage
dzek (varez) replied to Fabio(GNR)'s topic in Scripting
why dont you read MTA tutorial from wiki? -
addEventHandler() OnPickupHit - event getElementData() getPlayerTeam() getTeamName() now check if name equals to name from element data if no - cancelEvent()
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2 small questions, Color outputplayerbox and isVehicleDamage
dzek (varez) replied to Fabio(GNR)'s topic in Scripting
what is this isVehicleDamageProof n check wiki page for isVehicleDamageProof - as you can see you should pass vehicle element as argument - i cannot see any vehicle. think for a while. WHAT vehicle should be checked? there is NO word about vehicle in your script.. also arguments should be written in brackets - "(" and ")", also i dont see a point in this "n" - it's alwyas true? what is it doing here? you still dont get THE IDEA. you are doing just "random scripting" .. few words from wiki, and the magic should happen, right? you have to VERY precise when scripting.. -
Little help (gas stations, useful objects,ppl for beta-test)
dzek (varez) replied to dzek (varez)'s question in Client
well, this is not for fuel, my gamemode have nothing common with RolePlaying thanks -
B.L.A.S.T. V5!!! ALL NEW!! ALL GOOD!! ALL SPAM!!
dzek (varez) replied to Mr.Bill's topic in B.L.A.S.T.
A: ***** ***** ***** *** ! Q: #$^^ 34^$#& #$%^&@ $#^^ you ? -
2 small questions, Color outputplayerbox and isVehicleDamage
dzek (varez) replied to Fabio(GNR)'s topic in Scripting
i think outputChatBox IS NOT his problem.. but whatever -
we dont have your code? HOW COULD WE KNOW WHATS WRONG?
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if everything is wrong, you have to rewrite it all, so Solid's reply was a good one
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this is totally wrong setElementCollisionsEnabled won't work on table (v is table for you) also you are mixing up serverside (getMapName()) with client side (setElementCollisionsEnabled())
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Dear scripters, please help me with anti command flood
dzek (varez) replied to GuyFromPast's topic in Scripting
as you can see- he needs to output text to all players - teaching him to trigger custom server event from client will be much harder than global table -
Dear scripters, please help me with anti command flood
dzek (varez) replied to GuyFromPast's topic in Scripting
why creating function only to set one variable o_O. also that 50ms lock is .. weird lock = 1 setTimer(function() lock = 0 end, 6000, 1) but this is server side script so lock will lock for all players, if you want it to work for each player independed you have to define lock table at beginning of script: lock = { } and use later something like lock[source]=1 etc etc but if you dont know the basics - dont try to understand me - because you wont... -
2 small questions, Color outputplayerbox and isVehicleDamage
dzek (varez) replied to Fabio(GNR)'s topic in Scripting
https://wiki.multitheftauto.com/wiki/Scr ... troduction and generally whole "Scripting" box on main page: https://wiki.multitheftauto.com/wiki/Main_Page -
https://community.multitheftauto.com/ there was autoteam resource with INSTRUCTIONS how to set it up
