F_F
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Everything posted by F_F
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addEventHandler ( "onResourceStart", getRootElement(), function() Banker = createVehicle ( 407, 210.75168, 1872.98572, 18.08962 ) marker1 = createMarker ( 210.85477, 1869.76001, 20.02477,'arrow',1,255,53,53,53 ) attachElements ( marker1, Banker, 0, -4, 0.5 ) end) addEventHandler ( "onPlayerVehicleEnter", getRootElement(), --This Part should be edited. function() local playerTeam = getPlayerTeam ( source ) if not getPlayerTeam(source) and getPlayerTeam(source) ~= getTeamFromName("Military") then return removePedFromVehicle( source ) end end) addEventHandler("onMarkerHit",marker1, function () if getPlayerTeam(source) and getPlayerTeam(source) == getTeamFromName("Military") then setElementInterior( source, 6000 ) setElementPosition( source, 191.89999, 1931.6, 24.3 ) end end) جرب
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addEventHandler("onMarkerHit",marker1, function () if not getPlayerTeam(source) and getPlayerTeam(source) ~= getTeamFromName("Military") then return outputChatBox("Interior for Military members only",source) if getPlayerTeam(source) and getPlayerTeam(source) == getTeamFromName("Military") then setElementPosition( source, 193.81210, 1931.61780, 23.24219 ) if getPlayerTeam(source) and getPlayerTeam(source) == getTeamFromName("Military") then setElementDimension( source, 6000 ) end end end end)
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جرب مرة اخرى @ProMax addEventHandler ( "onResourceStart", getRootElement(), function() Banker = createVehicle ( 407, 210.75168, 1872.98572, 18.08962 ) end) addEventHandler ( "onPlayerVehicleEnter", getRootElement(), --This Part should be edited. function() local playerTeam = getPlayerTeam ( source ) if not getPlayerTeam(source) and getPlayerTeam(source) ~= getTeamFromName("Miliray") then return removePedFromVehicle( source ) end end) function Marker() marker1 = createMarker ( 210.85477, 1869.76001, 20.02477,'arrow',1.5,255,53,53,53 ) attachElements ( Banker, marker1, 0, 0, 1 ) end addEventHandler ( "onResourceStart", getRootElement(), Marker )
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test. addEventHandler ( "onResourceStart", getRootElement(), function() local Banker = createVehicle ( 407, 210.75168, 1872.98572, 18.08962 ) end) addEventHandler ( "onPlayerVehicleEnter", getRootElement(), --This Part should be edited. function() local playerTeam = getPlayerTeam ( source ) if not getPlayerTeam(source) and getPlayerTeam(source) ~= getTeamFromName("Miliray") then return removePedFromVehicle( source ) end end) function Marker() local marker1 = createMarker ( 210.85477, 1869.76001, 20.02477,'arrow',1.5,255,53,53,53 ) attachElements ( Banker, marker1, 0, 0, 1 ) end addEventHandler ( "onResourceStart", getRootElement(), Marker )
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test GUIEditor = { button = {}, window = {} } GUIEditor.window[1] = guiCreateWindow(227, 112, 334, 362, "تجربة", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) GUIEditor.button[1] = guiCreateButton(29, 70, 270, 77, "تجربة", false, GUIEditor.window[1]) addEventHandler ( "onClientResourceStart", root, function ( ) setTimer(function() guiSetProperty(GUIEditor.button[1], "NormalTextColour", string.format("%.2X%.2X%.2X%.2X", 255, math.random(255), math.random(255), math.random(255))) end, 50, 0)
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addEventHandler ( "onPlayerQuit", root, function ( ) if ( playersGroups [ source ] ) then playersGroups [ source ] = nil end end ) addEventHandler ( "onPlayerWasted", root, function ( ) if ( getElementType ( source ) == "player" ) then if ( playersGroups [ source ] ) then setElementData ( source, "Group", playersGroups [ source ] ) playersGroups [ source ] = nil end end end ) addEventHandler("onPlayerLogin", root, function() if getElementData(source, "Group") == GroupName then setElementData(source, "SpawnInBase", true) end end) function OnSpawn() if getElementData ( source , "Group" ) == اسم قروبك then if ( getElementData(source,"Prisoners") ~= "Jailed" ) or getElementData(source, "SpawnInBase") ~= false then if getElementData(source,"Kidnapper") then return end function sp( source ) setElementPosition( source, HouseEnterX, HouseEnterY, HouseEnterZ) setElementInterior ( source, HouseInterior ) setElementDimension ( source, HouseDim) setPedStat(source, 24, HealthStat) setElementHealth( source, 200 ) end setTimer(sp,500,1,source) else end end end addEventHandler ( "onPlayerSpawn", getRootElement(), OnSpawn )
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لي الاجر ولكم
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كخبير في اللغة من الافضل استعمال xml ولكن ان كانت لديك خبرة كافية في قواعد البيانات فمن الاسهل لك استعمالSQL
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كخبير في اللغة اهتئك على هذا كما هو متوقع من زميلي انا ساعدته كخبير في اللغة لا اكثر ولا اقل كخبير في اللغة انا اهنئك على شرحك وقد يكون نسبة تعلمها كبيرة جدا
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كخبير في اللغة لم اقم بتجربته ولكن تفضل addEventHandler("onClientGUIDoubleClick", guiResource2, function(player) local pl = guiGridListGetItemText ( places1 , guiGridListGetSelectedItem ( places1 ), 1) if pl == "البــدايــة │ X " then if isPedInVehicle ( player ) then getPedOccupiedVehicle ( localPlayer ) fadeCamera ( false, 0.5 ) setTimer( function() triggerServerEvent ("bdaya", localPlayer) guiSetVisible ( GUIEditor.window[1],false) showCursor(false) setTimer( function() fadeCamera ( true, 0.5 ) end,1000,1) end,500,1) end end end )
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كخبير للغة يجب ان تستعمل الشادر او صورة مشوشة ضعها خلف الصورة
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شكرا لك على هذا التصحيح
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نعم احسنت فلولا رحمنا الله لكنا بنار مشيدة
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ولكنه ليس ميت فهو الان يعيش بامان وسعادة
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ومادراكم من الممكن يوما ما ستحتاجون هذه الوضيفة
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ولكن هذا كلينت أي ان السيارات لن تظهر للاعبين وسيراك تركض بسرعة خارقة مع ذلك انت بسيارة