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Everything posted by Tarek1
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addEventHandler("onPlayerDamage",getRootElement(),function() if getElementType() == "ped" then cancelEvent() end ) تمام كدا ؟؟
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--Server Side طلب كود للسرفر سايد Ped لل damageلما الاعب يعمل Ped لا يموت --Server side Test = creatPed()
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--Server side -- و اذا كان الاعب في عربيه في ديمنشن 1 و خرج من العربيه يكون بنفس الديمنشن function onPlayerExitVehicle ( theVehicle, seat, jacker ) if ( getElementDimension ( source ) == 1 and seat == 1 ) then setElementDimension ( source, 1 ) setElementDimension ( theVehicle, 1 ) end end addEventHandler ( "onPlayerVehicleExit", root, onPlayerExitVehicle ) -- -- اذا كان الاعب في ديمنشن 1 و مات ينزل في نفس الديمنشن addEventHandler( "onPlayerWasted", getRootElement( ),function() if ( getElementDimension ( source ) == 1 then setElementDimension (source,1) end end end ) -- اذا كتب الاعب هذه الكومند يكون في ديمنشن صفر addCommandHandler("leave",function() setElementDimension( source,0) end ) -- اذا كان تيم الشخص ميدك لا يتسطيع ان يقتل الاعبون addEventHandler ( "onPlayerDamage", getRootElement (),function() if ( attacker ) and ( attacker ~= source ) and ( getPlayerTeam(attacker) ) and ( getTeamName(getPlayerTeam(attacker)) == "Medic" ) then cancelEvent() end end ) -- مساعده هل يمكن جعل تيم ال Police لا يتسطيع ان يقتل تيم اخر ؟؟
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Search in the script Some thing called " Bomber" > change Nil to false
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علشان اوضح للي هيساعدني كمان بيجيلي error expecting string at argument 1 local targetPlayer = getPlayerFromNick ( who ) حطيتها ما بين " " نفس المشكله بردوا
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/loc playerrname:مثلاcommandفكره عمل الاسكربت : عندما يقوم الاعب بكتابه playername = اسم الاعب الذي يجب الذهاب اليه commandيقوم الاسكربت بعمل سهم فوق الاعب الذي كتب ال والسهم يشير الي اتجاه الاعب اخر ما توصلت اليه ملحوظه : الاكواد من علي wiki --Client Side function locatePlayer( sourcePlayer, command, who ) local targetPlayer = getPlayerFromNick ( who ) if ( targetPlayer ) then local x,y,z = getElementPosition ( sourcePlayer ) local xp,yp,zp = getElementPosition ( targetPlayer ) local dir = nil if (yp > y) then dir = "N" else dir = "S" end if (xp > x) then dir = dir .. "E" else dir = dir .. "W" end local distance = math.ceil ( getDistanceBetweenPoints3D(x, y, z, xp, yp, zp) ) outputChatBox( who .. " found " .. dir .. " (" .. distance .. ")", sourcePlayer) end end addCommandHandler ( "loc", locatePlayer )
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السلام عليكم مش شغال output المشكله ان من ايه المشكله ؟
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attempt to call global "addEventHandler" line 6 ( nil value ) function marker () marker1 = createMarker(2485.00000, -1667.00000, 12.34375,"cylinder",3,210, 105, 30) end addEventHandler("onClientResourceStart", getRootElement(), marker) addEventhandler("onClientMarkerHit", marker1, function (hitElement) if ( source == marker1 ) and ( getElementType(hitElement) == "player" ) and ( getElementData(hitElement, 'Group') == 'Terrorists' ) then window = guiCreateWindow(467, 213, 475, 179, "Terrorists Job", false) guiWindowSetSizable(window, false) accept = guiCreateButton(9, 126, 139, 43, "Accept", false, window) close1 = guiCreateButton(321, 126, 139, 43, "Close", false, window) guiSetVisible(window,false) showCursor(true) outputChatBox("Welcome Terrorist", 255, 255, 255, true) end end)
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لا انا قصدي كدا ال Errorr فقط انا مجربتش الكود
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فكره السكربت Terroristsيصبح في تيمacceptبلمس الماركر يظهر له نافذه اذا ضغط عليTerroristsاذا قام الاعب من جروب واذا قام لاعب من تيم Terrorists قتل لاعب اخر يجصل علي 1000 --Client Side marker1 = createMarker(2485.00000, -1667.00000, 12.34375,"cylinder",3,210, 105, 30) addEventHandler("onClientMarkerHit", marker1, function(hitElement) window = guiCreateWindow(467, 213, 475, 179, "Terrorists Job", false) guiWindowSetSizable(window, false) accept = guiCreateButton(9, 126, 139, 43, "Accept", false, window) close1 = guiCreateButton(321, 126, 139, 43, "Close", false, window) guiSetVisible(window,false) outputChatBox("your are not part of this Team") if getTeamName(getPlayerTeam(hitElement)) == "Player" and getElementData(hitElement, "Group") == "Terrorists" then outputChatBox("Welcome Terrorist") guiSetVisible(window,true) showCursor(true) end end ) addEventHandler("onClientGUIClick",guiRoot, function() if ( source == close1 ) then guiSetVisible(window,false) showCursor(false) else if ( source == accept ) then guiSetVisible(window,true) showCursor(false) triggerServerEvent ("getTeam",player) end end end ) --Server Side team1 = createTeam("Terrorist",210, 105, 30) addEvent("getTeam",true) addEventHandler("getTeam",resourceRoot, function() setPlayerTeam(team1) end ) addEventHandler ( "onPlayerWasted", root, function ( _, attacker ) if ( attacker and attacker ~= source and getPlayerTeam(attacker) and getTeamName(getPlayerTeam(attacker)) == "Terrorists" ) then givePlayerMoney(attacker,1000) end end )
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فكره السكربت ان الاعب من تيم ال Terrorists يحصل 1000 $ اذا قتل لاعب function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) --if there is a killer, and that killer is not the same person as whoever died team1 = createTeam("Terroirsts",255,2552,55) if ( killer ~= team1 ) and ( killer ~= source ) then givePlayerMoney ( killer, 1000 ) --reward the killer with 1000 cash. end end addEventHandler ( "onPlayerWasted", getRootElement(), rewardOnWasted )
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function Te(player) if ( getElementType (attacker) == "player" ) then if getPlayerTeam(attacker) == "Terrorists" then givePlayerMoney(player,250) end end end
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local w = getPedWeapon ( localPlayer ) local d = getElementData ( localPlayer, "URGSQL:WeaponStats" ) if not ( d[allowedWeapons[w]]) then -- الخطا : attempt to index local 'd' (a boolean value)
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addEventHandler("onClientMarkerHit",[[markerName]], function() if ( player == localPlayer and not isPedInVehicle ( player ) ) then local team = getTeamFromName ( 'Criminals' ) local pteam = getPlayerTeam ( player ) if ( pteam ~= team ) then return false end guiSetVisible ( [[windowName]] , true ) guiWindowSetSizable([[windowTeam]], true) showCursor ( true ) guiSetInputEnabled ( true ) end end ) Try this
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اها امال الويكي معمول ليه علشان نتامله :D?
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theTeam = "Police" local allTeams = getElementsByType ( "team" ) for index, theTeam in ipairs(allTeams) do if ( getTeamFriendlyFire ( theTeam ) == false ) then setTeamFriendlyFire ( theTeam, true ) end end فكره السكربت : الاعبون اللي في تيم بوليس لا يستطيعوا قتل بعضهم
