local Table = { } function isPlayerInTable(player, Table) for i, v in ipairs (Table) do if (v == player) then return true
end
end
end------
function MarkerHit( player )
if not isPlayerInTable(player,Table) then
exports["guimessages"]:outputServer(player,"ِ....",255, 0, 0) table.insert(Table,player)
end
end
addEventHandler( "onMarkerHit", myMarker, MarkerHit )
حطه بملف واحد