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mores2's Achievements
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Yes your script works Tails but not as should be, becouse your script don't restart after map loading (if I remember it freeze), you can check this when map will change your script will do crazy things and (counter) is not punctual with main script, wait for (5 changes vehicle and you will see). You should wait few (vehicle changes) and change map few times to see what happens I think now you know about what I say
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You know man, always ok but (couter) which means client dont restarting after map loading and yeah it is the same problem The client should work like server ( main script ) it's always restarting after map loading ( 3,2,1,go ) and then
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I hope on this forum exist a man who can do it
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refresh
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We are close to finish it Please guys only what I want is to make the client to restart always after map loading
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who can solve my problem ? it is important for me
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This counter (client) is compatible with main script but I still don't have idea how to restart it after map loading because this wiki article dont say me enought local sX,sY = guiGetScreenSize() local counter = 15 local r,g,b = 0,255,0 function drawCounterSHI() dxDrawText("Your vehicle will change in: "..counter,0,sY*0.8,sX,sY,tocolor(r,g,b,255),2,"default","center","top",false,false,false) end function startEverything() addEventHandler("onClientRender",root,drawCounterSHI) setTimer(function() counter = counter - 1 if counter < 1 then counter = 15 r,g,b = 0,255,0 end if counter <= 3 then r,g,b = 255,0,0 end end,1000,0) end addEvent("onCounterStart",true) addEventHandler("onCounterStart",getRootElement(),startEverything) server works as should be vehicleIDS = { 602, 545, 496, 517, 401, 410, 518, 600, 527, 436, 589, 580, 419, 439, 533, 549, 526, 491, 474, 445, 467, 604, 426, 507, 547, 585, 405, 587, 409, 466, 550, 492, 566, 546, 540, 551, 421, 516, 529, 592, 553, 577, 488, 511, 497, 548, 563, 512, 476, 593, 447, 425, 519, 520, 460, 417, 469, 487, 513, 581, 510, 509, 522, 481, 461, 462, 448, 521, 468, 463, 586, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454, 485, 552, 431, 438, 437, 574, 420, 525, 408, 416, 596, 433, 597, 427, 599, 490, 432, 528, 601, 407, 428, 544, 523, 470, 598, 499, 588, 609, 403, 498, 514, 524, 423, 532, 414, 578, 443, 486, 515, 406, 531, 573, 456, 455, 459, 543, 422, 583, 482, 478, 605, 554, 530, 418, 572, 582, 413, 440, 536, 575, 534, 567, 535, 576, 412, 402, 542, 603, 475, 449, 537, 538, 570, 441, 464, 501, 465, 564, 568, 557, 424, 471, 504, 495, 457, 539, 483, 508, 571, 500, 444, 556, 429, 411, 541, 559, 415, 561, 480, 560, 562, 506, 565, 451, 434, 558, 494, 555, 502, 477, 503, 579, 400, 404, 489, 505, 479, 442, 458, 606, 607, 610, 590, 569, 611, 584, 608, 435, 450, 591, 594 } function startVehicleChanging() if isTimer(vehChangeTimer) then killTimer(vehChangeTimer) end vehChangeTimer = setTimer( function() for _,plr in pairs(getElementsByType("player")) do local veh = getPedOccupiedVehicle(plr) local model = vehicleIDS[math.random(1,#vehicleIDS)] if veh and model and getPedOccupiedVehicleSeat(plr) == 0 then local x,y,z = getElementVelocity(veh) setElementVelocity(veh,x,y,z+0.05) local hp = getElementHealth(veh) setElementModel(veh,model) setElementHealth(veh,hp) end end end ,15000,0) end addEvent("onRaceStateChanging",true) addEventHandler("onRaceStateChanging",root, function (new) if (new == "Running") then startVehicleChanging() triggerClientEvent(source,"onCounterStart",source) end end)
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Thank you for your hint Do you think should I start make client start from zero ?
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Client : local osW, osH = 1024,768 local csW, csH = guiGetScreenSize() local DrawText = dxDrawText function dxDrawText(...) arg[2], arg[3], arg[4], arg[5], arg[7] = arg[2]/osW*csW, arg[3]/osH*csH, arg[4]/osW*csW, arg[5]/osH*csH, (arg[7] or 1)/osW*csW return DrawText(unpack(arg)) end local isTimerVisible = false function displayCounter() dxDrawText("Your vehicle will change in: "..count, 237 + 1, 644 + 1, 811 + 1, 685 + 1, tocolor(0, 0, 0, 255), 1.60, "default", "center", "center", false, false, true, false, false) dxDrawText("Your vehicle will change in: "..count, 237, 644, 811, 685, tocolor(255, 162, 0, 255), 1.60, "default", "center", "center", false, false, true, false, false) -- foreground end function showCounter(Time) if Time then count = Time counting = setTimer(function() count = count - 1 end,1000,count) if not isTimerVisible then addEventHandler("onClientRender",root,displayCounter) isTimerVisible = true end else if isTimer(counting) then killTimer(counting) end removeEventHandler("onClientRender",root,displayCounter) isTimerVisible = false end end addEvent("showCounter",true) addEventHandler("showCounter",resourceRoot,showCounter) Server : local Time = 15 function onRoundStart(state) if state == "Running" then changeVeh() changeTimer = setTimer(changeVeh,Time*1000,0) elseif state == "PostFinish" or state == "TimesUp" or state == "EveryoneFinished" or state == "SomeoneWon" or state == "ResourceStopping" or state == "NoMap" or state == "LoadingMap" then if isTimer(changeTimer) then killTimer(changeTimer) end triggerClientEvent("showCounter",resourceRoot,false) end end addEvent("onRaceStateChanging",true) addEventHandler("onRaceStateChanging",root,onRoundStart) function onRacerWasted() outputChatBox(getPlayerName(source).." died.") triggerClientEvent(source,"showCounter",resourceRoot,false) end addEvent("onPlayerRaceWasted",true) addEventHandler("onPlayerRaceWasted",root,onRacerWasted) function changeVeh() for _,plr in ipairs(getElementsByType("player")) do if not isPedDead(plr) then triggerClientEvent(plr,"showCounter",resourceRoot,Time) local veh = getPedOccupiedVehicle(plr) local model = vehicleIDS[math.random(1,#vehicleIDS)] if veh and model and getPedOccupiedVehicleSeat(plr) == 0 then local x,y,z = getElementVelocity(veh) setElementVelocity(veh,x,y,z+0.05) local hp = getElementHealth(veh) setElementModel(veh,model) setElementHealth(veh,hp) end end end end But my version dont't restart after map loading and sometimes crash what is wrong with it ?
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Who can tell me what is wrong with this script and what gui function should I use to repair it ?
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Can you tell me what function should I use ? Becouse now the counter is not compatible with script and not restart after map loading Can you help ?
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Hi Guys again ! I want to tell you something. I've forgotten my password to "mores" so I 've creted this account. I know I know I closed this topic but after my holiday I thought I want to create this script and I promise I will try to do this with your help,( not only you like before) Can you give me secound chance ? I promise I will try