I'm having a problem with this script, could anyone help me, please?
ped1 = createPed ( 287, 1877.8000488281, -2291.6000976563, 13.60000038147 )
ped2 = createPed ( 287, 1878.3000488281, -2288.5, 13.60000038147 )
ped3 = createPed ( 287, 1878.4000244141, -2294.6999511719, 13.60000038147 )
ped4 = createPed ( 61, 1883.359375, -2291.3227539063, 13.60781288147 )
setTimer ( setPedAnimation, 1000, 1, ped1, "SHOP", "SHP_serve_loop",-1, false, false, false, true)
setTimer ( setPedAnimation, 1000, 1, ped2, "SHOP", "SHP_serve_loop",-1, false, false, false, true)
setTimer ( setPedAnimation, 1000, 1, ped3, "SHOP", "SHP_serve_loop",-1, false, false, false, true)
setTimer ( setPedAnimation, 1000, 1, ped4, "COP_AMBIENT", "coplook_loop",-1, false, false, false, true)
setPedRotation ( ped1, 87.9990844 )
setPedRotation ( ped2, 58.0004577 )
setPedRotation ( ped3, 111.999084 )
setPedRotation ( ped4, 273.253387 )
setElementFrozen(ped1, true)
setElementFrozen(ped2, true)
setElementFrozen(ped3, true)
setElementFrozen(ped4, true)
function peddestroy1 ( thePlayer )
if ( isPedDead ( ped1 ) ) then
setTimer ( destroyElement, 7100, 1, ped1 )
end
end
addEventHandler("onPedWasted", getRootElement(ped1), peddestroy1 )
function peddestroy2 ( thePlayer )
if ( isPedDead ( ped2 ) ) then
setTimer ( destroyElement, 7300, 1, ped2 )
end
end
addEventHandler("onPedWasted", getRootElement(ped2), peddestroy2 )
function peddestroy3 ( thePlayer )
if ( isPedDead ( ped3 ) ) then
setTimer ( destroyElement, 7500, 1, ped3 )
end
end
addEventHandler("onPedWasted", getRootElement(ped3), peddestroy3 )
function peddestroy4 ( thePlayer )
if ( isPedDead ( ped4 ) ) then
setTimer ( destroyElement, 7700, 1, ped4 )
end
end
addEventHandler("onPedWasted", getRootElement(ped4), peddestroy4 )
function pedrespawnafterdeath1()
ped1 = createPed ( 287, 1877.8000488281, -2291.6000976563, 13.60000038147 )
pedanim = setTimer ( setPedAnimation, 1000, 1, ped1, "SHOP", "SHP_serve_loop", -1, false, false, false, true)
setPedRotation ( ped1, 87.9990844 )
setElementFrozen(ped1, true)
end
function pedrespawnafterdeath2 ()
ped2 = createPed ( 287, 1878.3000488281, -2288.5, 13.60000038147 )
pedanim = setTimer ( setPedAnimation, 1000, 1, ped2, "SHOP", "SHP_serve_loop", -1, false, false, false, true)
setPedRotation ( ped2, 58.0004577 )
setElementFrozen(ped2, true)
end
function pedrespawnafterdeath3()
ped3 = createPed ( 287, 1878.4000244141, -2294.6999511719, 13.60000038147 )
pedanim = setTimer ( setPedAnimation, 1000, 1, ped3, "SHOP", "SHP_serve_loop", -1, false, false, false, true)
setPedRotation ( ped3, 111.999084 )
setElementFrozen(ped3, true)
end
function pedrespawnafterdeath4()
ped4 = createPed ( 61, 1883.359375, -2291.3227539063, 13.60781288147 )
pedanim = setTimer ( setPedAnimation, 1000, 1, ped4, "COP_AMBIENT", "coplook_loop", -1, false, false, false, true)
setPedRotation ( ped4, 273.253387 )
setElementFrozen(ped4, true)
end
function pednewadeath1 ( thePlayer )
if ( isPedDead ( ped1 ) ) then
setTimer ( pedrespawnafterdeath1, 10000, 1 )
end
end
addEventHandler("onPedWasted", ped1, getRootElement(), pednewadeath1 )
function pednewadeath2 ( thePlayer )
if ( isPedDead ( ped2 ) ) then
setTimer ( pedrespawnafterdeath2, 10000, 1 )
end
end
addEventHandler("onPedWasted", ped2, getRootElement(), pednewadeath2 )
function pednewadeath3 ( thePlayer )
if ( isPedDead ( ped3 ) ) then
setTimer ( pedrespawnafterdeath3, 10000, 1 )
end
end
addEventHandler("onPedWasted", ped3, getRootElement(), pednewadeath3 )
function pednewadeath4 ( thePlayer )
if ( isPedDead ( ped4 ) ) then
setTimer ( pedrespawnafterdeath4, 10000, 1 )
end
end
addEventHandler("onPedWasted", ped4, getRootElement(), pednewadeath4 )