Here it is,
function enterVehicle ( thePlayer, seat, jacked ) -- when a player enters a vehicle
if ( ambVehicle[getElementModel ( source )] ) and ( ambSkin[getElementModel ( thePlayer )] ) then
outputChatBox ( "RADIO: An accident has happened, all units respond!", client, 0, 0, 200)
injured = createPed (233, 1203, -1520, 14)
setPedAnimation(injured, "CRACK" ,"crckidle2", 150000000, true)
blipp = createBlipAttachedTo(injured, 22)
local marker1 = createMarker(500.03125, -1319.93359375, 14.099959373474, "cylinder", .5, 0, 222, 0, 100)
attachElements (marker1, injured)
addEventHandler( "onMarkerHit", marker1, MarkerHit )
end
end
addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle )
function MarkerHit()
destroyElement(injured)
destroyElement(marker1)
destroyElement(blipp)
end