how can i make marker group to use in the same function ?
i made this script what give you possibility to take a tire to block the street, but i need to make another markers.
i use this format but its not working please help me >_< ...
local pylonid = 1327
local pylon_x, pylon_y = -0.05, 0.5
local pylonheight = 0.2
local pylonscale1 = 0.45
local pylonscale2 = 0.5
local themarker = {{createMarker(2533, -1714, 12.5, "cylinder", 5, 0, 0, 255, 150)}, --i used this format
{createMarker(2495, -1750, 12.5, "cylinder", 5, 0, 0, 255, 150)}}
function tayrHead(player, command )
if (not tayr or tayr == nil) and (isElementWithinMarker( player, themarker)) then
local px, py, pz = getElementPosition( player )
tayr = createObject( pylonid, px, py, pz )
attachElements(tayr, player, pylon_x, pylon_y, pylonheight)
setObjectScale( tayr, pylonscale1 )
setElementCollisionsEnabled( tayr, false )
toggleControl(player, "sprint", false)
setPedWalkingStyle(player,60)
else
detachElements( tayr, player )
setElementRotation(tayr, 0, 90, 0)
local px, py, pz = getElementPosition( player )
setElementPosition(tayr, px, py, pz - 0.9 )
setElementCollisionsEnabled( tayr, true )
setObjectScale( tayr, pylonscale2 )
tayr = nil
toggleControl(player, "sprint", true)
setPedWalkingStyle(player,0)
end
end
addEventHandler ( "onPlayerSpawn", root, -- It binds when you connect.
function ()