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GHOSTKILLER1546

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Everything posted by GHOSTKILLER1546

  1. entonces no tiene nada que ver o a que te refieres con exportada
  2. Quisiera que me ayudaran porque marca un numero nulo, esta es la linea que esta mal ERROR:5: attempt to compare number with nil function math.percentChance(percent, repeatTime) local hits = 0 for i = 1, repeatTime do local number = math.random(0, 200) / 2 if percent >= number then hits = hits + 1 end end return hits end
  3. ESTE ES EL CLIENT local x,y = guiGetScreenSize() -- {"NAME",currentweapon_ID,weaponslot,magazineName}, -- weapons ={ {"M4A3 CCO",1,5,""}, {"Compound Crossbow",1,5,""}, {"M4A03 cammo",1,5,""}, {"M107",1,5,""}, {"RPK",1,5,""}, {"AUG",1,5,""}, {"M16A4",1,5,""}, {"FN SCAR-H",1,5,""}, {"Commando",1,5,""}, {"M39EMR",1,5,""}, {"MKB42",1,5,""}, {"RU-556",1,5,""}, {"Famas",1,5,""}, {"DSR50",1,6,""}, {"SVD Dragunov",1,6,""}, {"CZ 550",1,6,""}, {"Remington 870",1,3,""}, {"SPAZ-12 Combat Shotgun",1,3,""}, {"Escopeta Recortada",1,3,""}, {"AKS-74 Kobra",1,5,""}, {"M14 AIM",1,6,""}, -------Secondary Wealpon----------------- {"Heat-Seeking RPG",2,7,""}, {"M136 Rocket Launcher",2,7,""}, {"Makarov PM",2,2,""}, {"M9 SD",2,2,""}, {"PDW",2,4,""}, {"MP5A5",2,4,""}, {"Revólver",2,2,""}, {"Cuchillo",2,1,""}, {"Hacha",2,1,""}, {"Bate",2,1,""}, {"Pala",2,1,""}, {"Palo de Golf",2,1,""}, -----------Special wealpon--------- {"Paracaídas",3,11,""}, {"Bomba de Humo",3,8,""}, {"Granada",3,8,""}, {"Prismáticos",3,9,""}, ------------------------------------------- } addEventHandler("onClientRender",getRootElement(),function() local x, y = guiGetScreenSize ( ) posx2= x-55 posy2= 90 posx3= x-55 posy3= 81 local clip = getPedAmmoInClip ( localPlayer ) local total = getPedTotalAmmo ( localPlayer ) local screenWidth,screenHeight = guiGetScreenSize() local bX, bY = screenWidth/2,screenHeight/2 --dxDrawRectangle ( 0+screenWidth-200, posy3-70, 250, 55, tocolor ( 56, 61, 54,113 ) ) if getPedWeaponSlot(localPlayer) == 0 then dxDrawText("Puños",screenWidth-248, posy3-68, x, y,tocolor(0,0,0,255),1.4,"default","left","top",false,false,false) dxDrawText("Puños",screenWidth-250, posy3-70, x, y,tocolor(136,182,72,255),1.4,"default","left","top",false,false,false) end for i=1,#weapons do if weapons[i][1] == getElementData(localPlayer,"currentweapon_"..weapons[i][2]) then if getPedWeaponSlot(localPlayer) == weapons[i][3] then dxDrawText(weapons[i][1],screenWidth-249, posy3-68, x, y,tocolor(0,0,0,255),0.8,"bankgothic","left","top",false,false,false) dxDrawText(weapons[i][1],screenWidth-250, posy3-70, x, y,tocolor(136,182,72,255),0.8,"bankgothic","left","top",false,false,false) --- dxDrawText(weapons[i][4],screenWidth-209, posy3-48, x, y,tocolor(0,0,0,255),0.8,"bankgothic","left","top",false,false,false) dxDrawText(weapons[i][4],screenWidth-210, posy3-50, x, y,tocolor(136,182,72,255),0.8,"bankgothic","left","top",false,false,false) if weapons[i][3] ~= 1 then dxDrawText(clip.."/"..total,screenWidth-119, posy3-44, x, y,tocolor(0,0,0,255),0.7,"bankgothic","left","top",false,false,false) dxDrawText(clip.."/"..total,screenWidth-120, posy3-46, x, y,tocolor(136,182,72,255),0.7,"bankgothic","left","top",false,false,false) end end end end end) function quitar ( ) showPlayerHudComponent (source, "weapon", false) showPlayerHudComponent (source, "ammo", false) showPlayerHudComponent (source, "clock", false) setPlayerNametagShowing (source, false ) end addEventHandler ( "onClientPlayerSpawn", localPlayer, quitar )
  4. Necesito que alguien pueda dercirme el error aqui esto marca: line2 bad argment @ 'setTime' excepted number at argument 1, got nil function syncRealTime(h, m) setTime(h, m) setMinuteDuration(60000) end addEvent("doSyncRealTime", true) addEventHandler("doSyncRealTime", getRootElement(), syncRealTime) addCommandHandler("hora",syncRealTime) function resourceStart() local players = getElementsByType("player") for i,player in ipairs(players) do syncRealTime(player) end end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), resourceStart) function playerJoin() syncRealTime(source) end setTimer ( syncRealTime, 10000, 0 ) addEventHandler("onPlayerJoin", getRootElement(), playerJoin)
  5. MARCA EN DESBUGSCRIPT: line2 bad argment @ 'setTime' excepted number at argument 1, got nil function syncRealTime(h, m) setTime(h, m) setMinuteDuration(60000) end addEvent("doSyncRealTime", true) addEventHandler("doSyncRealTime", getRootElement(), syncRealTime) addCommandHandler("hora",syncRealTime) function resourceStart() local players = getElementsByType("player") for i,player in ipairs(players) do syncRealTime(player) end end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), resourceStart) function playerJoin() syncRealTime(source) end setTimer ( syncRealTime, 10000, 0 ) addEventHandler("onPlayerJoin", getRootElement(), playerJoin)
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