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Everything posted by #Soking
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اها انا سويت setElementData نسيت ولله طيب دي غلطه بسيطه , توضحها مو تظل تتفلسف
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دابل انا مجربه وشغال لا تتفلسف
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هههههههه عاديي مشان يتعلم انا بملي القسسسمم كلهه جاهز
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addEventHandler('onVehicleDamage',root, function ( ) if ( getElementData(getPedOccupiedVehicle(source),'Dont' ) == true ) then cancelEvent() end end ) الكود الفوق دا = سيرفر التحت دا كلينت addEventHandler("onClientGUIClick", ok, -- أسسسمم ألزر الـ راحح تضغط عليهه , function ( ) setElementData(getPedOccupiedVehicle(source),'Dont',true) end ,false )
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سوي لما يفتح الوحة يصير local Ping , Name = getPlayerPing(localPlayer) , getPlayerName(localPlayer) guiSetText(YourElement,Ping) guiSetText(YourElement,Name)
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addEventHandler('onPlayerQuit',root, function ( ) local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount (vAcc) then return end setAccountData(vAcc,'VehicleValca',getElementData(source,"VehicleValc")) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local v_Data = getAccountData(acc,'VehicleValca') if ( v_Data ) then setElementData(source, "VehicleValc",getAccountData(acc,'VehicleValca')) end end ) للحفظ
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[lua] -- Client Side addEventHandler("onClientGUIClick", Create, -- أسسسمم ألزر الـ راحح تضغط عليهه , function ( ) triggerServerEvent('CreateVehicle',localPlayer) end ,false ) Vehcile = { } local ID = 51 addEvent('CreateVehicle',true) addEventHandler('CreateVehicle',root, function ( ) local xPosition, yPosition, zPosition = getElementPoistion(source) local xVehicle, yVehicle, zVehicle = getElementPoistion(Vehicle[source]) Vehicle[source] = createVehicle ( 432, xPosition, yPosition, zPosition + 10 ) -- 432 = رقم السياره warpPedIntoVehicle(source,Vehcile[source]) outputChatBox('Welcome'..getPlayerName..' In Your Vehcile') setElementData(Vehicle[source],'VehicleValc',getPlayerSerial(source) setElementData(source,'VehicleValc',getPlayerSerial(source) setBlipVisibleDistance ( createBlip(xVehicle, yVehicle, zVehicle,ID), 2000 ) end ) addEventHandler('onVehicleDamage',root, function ( ) if ( getElementData(Vehicle[source],'VehicleValc' ) ) then cancelEvent() end end ) addEventHandler('onVehicleEnter',root, function ( ) if getElementData(Vehicle[source],'VehicleValc' ) == getElementData(source,'VehicleValc',getElementData(Vehicle[source],'VehicleValc' ) ) then cancelEvent() end end ) ماني مجرب [/lua]
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createPickup -- تصنع , ممكن يكون اسلحه , او دم او درع مثل ماتبي getPickupAmmo -- مادري getPickupAmount -- مادري getPickupType -- عبر الفنكشن دا تعرف هي حقة دم ولا درع ولا اسلحه وهيك getPickupWeapon -- مادري setPickupType -- يعني تخليه حق دم ولا درع ولا اسلحه getPickupRespawnInterval -- مادري isPickupSpawned -- لو كانت مترسبنه يعني موجوده setPickupRespawnInterval usePickup -- اخذها, يعني من دون ماتلمسها يعطيك ايها كانك لمستها
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onPickupSpawn -- يوم ترسبن وش يصير ؟ onPickupHit -- لما تلمسها onPickupUse -- لو اخذتها ض1
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--Client addEventHandler('onClientGUIClick',Soking, function ( ) triggerServerEvent('Vehicle',localPlayer,localPlayer) end,false) --Server addEvent("Vehicle", true) addEventHandler("Vehicle", getRootElement(), function ( ) setVehicleColor( getPedOccupiedVehicle( source ), 255, 0,0 ) end) غير مجربب , ضض3
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اي ينفع ينفع على العلامات الاوبجكت + الموادات ضض , والوحات وكل شي setElementData ( button, true ) = ْX setElementData ( button, 'Mezo',true )
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معليش اطرح الكلينت والسيرفر وقولي المشكله
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لو حطيت كل الاكواد + قلت لي وش المشكله ولله لساعدك
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بعد لما تسجل دخول بيختفي الوحه ولا لا
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بعد لما تسجل دخول بيختفي الوحه ولا لا
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-- client Car = createMarker(x,y,z-2,"cylinder", 3, 235,0,0, 255) addEventHandler("onClientMarkerHit",root, function (hit) if getElementType(hit) == "player" and not isPedInVehicle(hit) and ( localPlayer == hit ) and ( source == Car ) then guiGridListClear(GUIEditor.gridlist[1]) for i = 1,5 do guiGridListAddRow(GUIEditor.gridlist[1]) end guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "Towtruck", false, false) guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end ) GUIEditor = { checkbox = {}, scrollpane = {}, button = {}, window = {}, gridlist = {} } local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 627) / 2, (screenH - 427) / 2, 627, 427, "V.I.P Car System", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFFF500") GUIEditor.gridlist[1] = guiCreateGridList(12, 25, 378, 392, false, GUIEditor.window[1]) GUIEditor.gridlist[2] = guiCreateGridList(8, 10, 360, 368, false, GUIEditor.gridlist[1]) guiGridListAddColumn(GUIEditor.gridlist[2], "#ID", 0.5) guiGridListAddColumn(GUIEditor.gridlist[2], "#Car Name", 0.5) GUIEditor.button[1] = guiCreateButton(399, 32, 218, 45, "Spawn", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFFF500") GUIEditor.button[2] = guiCreateButton(402, 87, 215, 45, "Teleport to the vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFFF500") GUIEditor.button[3] = guiCreateButton(400, 142, 215, 45, "Destroy vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFFF500") GUIEditor.checkbox[1] = guiCreateCheckBox(402, 197, 15, 19, "", false, false, GUIEditor.window[1]) GUIEditor.scrollpane[1] = guiCreateScrollPane(421, 201, 194, 15, "test", false, GUIEditor.window[1]) GUIEditor.scrollpane[2] = guiCreateScrollPane(421, 226, 194, 15, false, GUIEditor.window[1]) GUIEditor.checkbox[2] = guiCreateCheckBox(402, 222, 15, 19, "", false, false, GUIEditor.window[1]) addEventHandler("onClientGUIClick",root, function () if ( source == GUIEditor.button[2] ) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) elseif ( source == GUIEditor.button[1] ) then local veh = guiGridListGetItemText( GUIEditor.gridlist[2],guiGridListGetSelectedItem(GUIEditor.gridlist[2]),1) if veh ~= "" then triggerServerEvent("Take",localPlayer,veh) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end end ) --server addEvent("Take",true) Vehcile = {} addEventHandler("Take",root, function (veh) if Vehcile[client] then destroyElement(Vehcile[client]) end local id = getVehicleModelFromName(veh) Vehcile[client] = createVehicle(id,1027.39, -917.43, 42.2,0,0,90) warpPedIntoVehicle(client,Vehcile[client]) end ) addEventHandler("onPlayerQuit",root, function () if Vehcile[source] then destroyElement(Vehcile[source]) end end ) addEventHandler("onPlayerWasted",root, function () if Vehcile[source] then destroyElement(Vehcile[source]) end end ) addEventHandler("onVehicleExplode",root, function () if Vehcile[source] then destroyElement(Vehcile[source]) end end )
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-- client Car = createMarker(x,y,z-2,"cylinder", 3, 235,0,0, 255) addEventHandler("onClientMarkerHit",root, function (hit) if getElementType(hit) == "player" and not isPedInVehicle(hit) and ( localPlayer == hit ) and ( source == Car ) then guiGridListClear(GUIEditor.gridlist[1]) for i = 1,5 do guiGridListAddRow(GUIEditor.gridlist[1]) end guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "Towtruck", false, false) guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end ) GUIEditor = { checkbox = {}, scrollpane = {}, button = {}, window = {}, gridlist = {} } local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 627) / 2, (screenH - 427) / 2, 627, 427, "V.I.P Car System", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFFF500") GUIEditor.gridlist[1] = guiCreateGridList(12, 25, 378, 392, false, GUIEditor.window[1]) GUIEditor.gridlist[2] = guiCreateGridList(8, 10, 360, 368, false, GUIEditor.gridlist[1]) guiGridListAddColumn(GUIEditor.gridlist[2], "#ID", 0.5) guiGridListAddColumn(GUIEditor.gridlist[2], "#Car Name", 0.5) GUIEditor.button[1] = guiCreateButton(399, 32, 218, 45, "Spawn", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFFF500") GUIEditor.button[2] = guiCreateButton(402, 87, 215, 45, "Teleport to the vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFFF500") GUIEditor.button[3] = guiCreateButton(400, 142, 215, 45, "Destroy vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFFF500") GUIEditor.checkbox[1] = guiCreateCheckBox(402, 197, 15, 19, "", false, false, GUIEditor.window[1]) GUIEditor.scrollpane[1] = guiCreateScrollPane(421, 201, 194, 15, "test", false, GUIEditor.window[1]) GUIEditor.scrollpane[2] = guiCreateScrollPane(421, 226, 194, 15, false, GUIEditor.window[1]) GUIEditor.checkbox[2] = guiCreateCheckBox(402, 222, 15, 19, "", false, false, GUIEditor.window[1]) addEventHandler("onClientGUIClick",root, function () if ( source == GUIEditor.button[2] ) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) elseif ( source == GUIEditor.button[1] ) then local veh = guiGridListGetItemText( GUIEditor.gridlist[2],guiGridListGetSelectedItem(GUIEditor.gridlist[2]),1) if veh ~= "" then triggerServerEvent("Take",localPlayer,veh) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end end ) --server addEvent("Take",true) Vehcile = {} addEventHandler("Take",root, function (veh) if Vehcile[client] then destroyElement(Vehcile[client]) end local id = getVehicleModelFromName(veh) Vehcile[client] = createVehicle(id,1027.39, -917.43, 42.2,0,0,90) warpPedIntoVehicle(client,Vehcile[client]) end ) addEventHandler("onPlayerQuit",root, function () if Vehcile[source] then destroyElement(Vehcile[source]) end end ) addEventHandler("onPlayerWasted",root, function () if Vehcile[source] then destroyElement(Vehcile[source]) end end ) addEventHandler("onVehicleExplode",root, function () if Vehcile[source] then destroyElement(Vehcile[source]) end end )
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اطرح كل اكوادك وقولي لي كل المشاكل وانا بسويه لك جاهز
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اطرح كل اكوادك وقولي لي كل المشاكل وانا بسويه لك جاهز