Hi, I'm making a race map in gamemode race only.
I have created a custom paintjob which replaces one file in the sultan.txd.
When I try my map, the paintjob appears, however, there's an overlay of the game's random coloring, it's a random color each time it's spawned.
What I want to do is make it so that all players see the same white color, so that the paintjob is properly displayed.
I can't figure out what to do.
I've tried this, but it still doesn't work...
addEventHandler ("onClientPlayerVehicleEnter",
function ( )
setVehicleColor ( source, 255, 255, 255 )
end
)
Any vets able to help?