I use this version of DayZ, I found it on this forum:
https://forum.multitheftauto.com/viewtopic.php?f=108&t=87870
this is editor_client side:
--[[
#---------------------------------------------------------------#
----* DayZ MTA Script editor_client.lua *----
----* This Script is owned by Marwin, you are allowed to edit it.
----* Owner: Marwin W., Germany, Lower Saxony, Otterndorf
----* Skype: xxmavxx96
----* *----
#---------------------------------------------------------------#
]]
-- SCOREBOARD
shownText = {}
shownText["name"] = "Name"
shownText["murders"] = "Murders"
shownText["zombieskilled"] = "Zombies killed:"
shownText["alivetime"] = "Alivetime"
shownText["headshots"] = "Headshots"
shownText["blood"] = "Blood"
shownText["temperature"] = "Temperature"
shownText["humanity"] = "Humanity"
shownText["banditskilled"] = "Bandits killed:"
shownText["players"] = "Players:"
gameplayVariables = {}
-- PING CHECK
gameplayVariables["ping"] = 600 -- Checks if ping is over the set amount. DEFAULT: 600
-- ZOMBIE DAMAGE
gameplayVariables["playerdamage"] = math.random(200, 500) -- Damage done by players - DEFAULT: math.random(200, 500), for consistent damage, remove math.random(200,500) and insert value (EXAMPLE: 1000)
gameplayVariables["zombiedamage"] = math.random(400, 900) -- Damage done by zombies - DEFAULT: math.random(400, 900), for consistent damage, remove math.random(400,900) and insert value (EXAMPLE: 1000)
-- WEAPON DAMAGE
damageTable = {
{"M4",3500},
{"CZ 550",10000},
{"Winchester 1866",4500},
{"MP5A5",889},
{"SPAZ-12 Combat Shotgun",3000},
{"AK-47",3600},
{"Lee Enfield",8000},
{"Hunting Knife",2000},
{"Hatchet",4000},
{"M1911",1200},
{"M9 SD",1200},
{"PDW",1089},
{"Sawn-Off Shotgun",3000},
{"Desert Eagle",1800},
{"Grenade",17998},
{"Baseball Bat",1000},
{"Shovel",1000},
{"Golf Club",953}
}
And this is the editor_server:
--[[ #-------------------------------------------------------------------# ----* DayZ MTA Script editor_server.lua *---- ----* This Script is owned by Marwin, you are allowed to edit it. ----* Owner: Marwin W., Germany, Lower Saxony, Otterndorf ----* Skype: xxmavxx96 ----* *---- #-------------------------------------------------------------------# ]] --SERVER OUTPUTS shownInfos = {} shownInfos["nomag"] = "No mags!" shownInfos["youconsumed"] = "You comsumed" shownInfos["needwatersource"] = "You must be in wather!" shownInfos["filledup"] = "You filled up a Wather Bottle!" shownInfos["noradio"] = "You need an Radio Device!" --GAMEPLAY SETUP gameplayVariables = {} setGameType("Dayz: RO/ENG Version") -- Set game type - DEFAULT: "MTA:DayZ" setMapName("Dayz") -- Set map name - DEFAULT: "MTA:DayZ-Apocalipse" gameplayVariables["zombieblood"] = 4000 -- Zombie Blood/Health - DEFAULT: 8500 gameplayVariables["foodrestore"] = math.random(40, 100) -- Amount of hunger to be restored when eating - DEFAULT: math.random(40,100) - FOR FULL RESTORE, JUST WRITE 100 gameplayVariables["thirstrestore"] = math.random(40, 100) -- Amount of hunger to be restored when drinking - DEFAULT: math.random(40,100) - FOR FULL RESTORE, JUST WRITE 100 gameplayVariables["loseHunger"] = -1.5 -- Amount of losing hunger per minute - DEFAULT: -1.5 gameplayVariables["loseThirst"] = -1.5 -- Amount of losing thirst per minute - DEFAULT: -1.5 gameplayVariables["playerzombies"] = 20 -- Amount of spawning zombies per player - DEFAULT: 6 - THE HIGHER THIS VALUE, THE MORE LAG CAN OCCUR! gameplayVariables["amountzombies"] = 3 -- Amount of zombies - DEFAULT: 3 - THE HIGHER THIS VALUE, THE MORE LAG CAN OCCUR! gameplayVariables["temperaturewater"] = -0.01 -- Amount of temperature to be lost when in water - DEFAULT: -0.01 gameplayVariables["temperaturesprint"] = 0.005 -- Amount of temperature to be gained when sprinting - DEFAULT: 0.005 gameplayVariables["sprintthirst"] = -0.2 -- Amount of losing thirst when sprinting - DEFAULT: -0.2 gameplayVariables["itemrespawntimer"] = 3600000 -- Number of milliseconds that should elapse before the items will respawn. Note: You can also just do 14400000/2 to make it the half from the current (division). -- SERVER BACKUP minuteduration = 10000 -- Amount of milisecounds to be in one minute - DEFAULT: 8000 - Set to 60000 for real life time. kickonrefresh = false -- Whether or not kick players at loot refresh should be enabled. - DEFAULT: true - Set to false to disable. backupTimer = 30*60000 -- Number of milliseconds that should elapse before backup. Minimum: 50. - 1000 milliseconds = 1 second. - DEFAULT: 30*60000 (= 30 minutes) startHour, startMinute = 23, 30 -- The time to corespound with in game time - DEFAULT: 23, 30 - Set to 00, 00 for night midle or 12, 00 for day midle. --<!> Edit here only if you seted connectyonType as "MySQL" else don't edit.<!> connectionType = "SQLite" -- The type of connection that you have ( "MySQL" / "SQLite" ) - DEFAULT: "SQLite" db = "" -- Your database name host = "" -- Your hostname / IP user = "" -- Username for database pass = "" -- Password for database port = 1234 -- This is an port exemple CHANGE IT --<!> Edit here only if you seted connectyonType as "MySQL" else don't edit.<!> -- VEHICLE SPAWNPOINTS -- HUNTER gameplayVariables["hunterspawns"] = { {-1185.9775390625,26.4111328125,14.1484375}, {-1724.5830078125,2559.3544921875,104.09127807617}, {615.744140625,850.1572265625,-43.009014129639}, {232.5283203125,1950.3583984375,17.640625}, {-1050.5859375,1968.033203125,120.66523742676}, {2821.03515625,2809.6689453125,10.8203125}, {1949.9912109375,-2631.44140625,13.546875}, {-756.53979492188,-2137.5471191406,26.463499069214}, } -- PATRIOT gameplayVariables["patriotspawns"] = { {-1473.5791015625,320.2294921875,7.1875}, {-1373.998046875,460.62109375,7.1875}, {419.150390625,2186.087890625,39.499450683594}, {2821.1796875,793.4658203125,10.8984375}, } -- PICKUP gameplayVariables["pickupspawns"] = { {-2479.6240234375,2223.6669921875,4.84375}, {-92.9951171875,2823.0908203125,76.721649169922}, {-2448.99609375,-1335.8662109375,310.97662353516}, {-173.2470703125,-2635.5341796875,26.608192443848}, {2108.447265625,-1600.916015625,13.552597045898}, {2452.7392578125,1607.9833984375,10.8203125}, {-1800.8984375,-1950.9736328125,93.561332702637}, } -- SANCHEZ gameplayVariables["sanchezspawns"] = { {-812.470703125,-2629.912109375,90.105056762695}, {-1729.8525390625,-1940.3154296875,99.840209960938}, {-2130.90234375,178.4375,35.257678985596}, {-2656.7333984375,1352.4873046875,7.0596733093262}, {-1598.302734375,2694.947265625,55.07092666626}, {-809.96484375,2430.037109375,156.97012329102}, {2920.38671875,2486.0087890625,10.8203125}, {505.732421875,-291.8681640625,20.00952911377}, {-428.8828125,-694.8310546875,19.14847946167}, {1190.41015625,-2109.0341796875,64.738548278809}, {1658.9716796875,-1069.0224609375,23.906229019165}, } -- BARRACKS gameplayVariables["barracksspawns"] = { {86.486328125,1950.9013671875,17.846803665161}, {440.185546875,1464.173828125,6.3338670730591}, } -- COACH gameplayVariables["coachspawns"] = { {-1971.4619140625,97.4658203125,27.6875}, {1735.8720703125,1429.0693359375,10.797702789307}, {2797.1318359375,-1868.8359375,9.8603811264038}, {1941.900390625,1975.1904296875,7.59375}, } -- FISHERBOAT gameplayVariables["fisherboatspawns"] = { {2463.3984375,-2719.638671875,-0.55000001192093}, {-1577.4873046875,182.353515625,-0.53995263576508}, {-806.80859375,2233.7001953125,40.049976348877}, {-127.4453125,-779.6923828125,-0.55000001192093}, } -- BIKE gameplayVariables["bikespawns"] = { {194.685546875,-120.2333984375,1.5497757196426}, {173.0146484375,-95.0634765625,1.5516006946564}, {2369.9599609375,29.712890625,28.0416431427}, {710.87109375,-566.7548828125,16.3359375}, {1109.6025390625,-1667.6689453125,13.615442276001}, {2014.6689453125,-1113.4013671875,26.203125}, {2447.41015625,-1967.1845703125,13.546875}, {2633.7236328125,1835.291015625,11.0234375}, {1489.3974609375,2681.54296875,10.8203125}, {-2428.5654296875,2280.875,4.984375}, {-2501.0869140625,2224.880859375,4.9861993789673}, {-2142.8515625,-2457.84765625,30.625}, {-2456.078125,-141.115234375,26.112222671509}, {-1881.4453125,954.3837890625,35.171875}, } -- MAVERICK gameplayVariables["maverickspawns"] = { {-1495.888671875,-2691.40234375,57.325229644775}, {-2688.42578125,1471.634765625,7.1875}, {-1534.28125,2842.9482421875,97.463409423828}, {2221.8583984375,-1344.396484375,23.984273910522}, } -- TENTS (REFERS TO SURVIVOR CAMPS!!!) gameplayVariables["tentsspawns"] = { {-2845.060546875,2761.2509765625,242.69204711914}, {-1095.94921875,-1450.958984375,126.92543029785}, {2607.1357421875,-510.4755859375,80.744903564453}, {-1509.2333984375,-1986.443359375,50.071846008301}, } -- HELI CRASH SIDES gameplayVariables["helicrashsides"] = { {-1360.0478515625,-1070.7314453125,160.4069519043}, {-421.4619140625,-1284.4345703125,33.740924835205}, {-2357.654296875,-1634.3623046875,483.703125}, {979.0849609375,160.59375,28.935249328613}, {-2057.2294921875,2781.73828125,163.12780761719}, {826.90234375,2803.6259765625,74.863929748535}, {2577.7060546875,-650.541015625,136.37449645996}, } -- SPAWNPOINTS (ITEMS) pickupPositions = { ["industrial"] = { {2776.3916015625,-2445.9912109375,13.63644695282}, {2776.302734375,-2465.4873046875,13.636467933655}, {2794.921875,-2483.4482421875,13.641567230225}, {2776.123046875,-2504.1513671875,13.633953094482}, {2743.7646484375,-2452.8408203125,13.86225605011}, {2799.1015625,-2393.4853515625,13.95600605011}, {-2457.4091796875,777.58203125,35.171875}, {2776.4013671875,-2408.6435546875,13.648777008057}, {2786.978515625,-2428.1826171875,13.633860588074}, {2505.9169921875,-2454.0302734375,17.882808685303}, {2513.732421875,-2417.6318359375,17.882808685303}, {2430.7978515625,-2467.2958984375,13.632326126099}, {2503.6875,-2640.958984375,13.86225605011}, {2156.107421875,-2667.9794921875,17.882808685303}, {2522.244140625,-2207.9345703125,17.357162475586}, {2582.486328125,-2207.126953125,17.357162475586}, {2707.0185546875,-2188.779296875,13.546875}, {2588.0048828125,-2192.29296875,13.546875}, {2198.08984375,-2412.8046875,13.546875}, {-2717.859375,197.87109375,4.3418498039246}, {-2729.1767578125,72.939453125,4.3359375}, {-2742.349609375,129.5283203125,4.5390625}, {2210.150390625,-2205.2861328125,15.171091079712}, {2160.1572265625,-2232.23828125,13.305326461792}, {2167.23046875,-2264.46875,13.309000968933}, {2222.744140625,-2273.068359375,14.764669418335}, {2272.5087890625,-2264.4091796875,14.764669418335}, {-2528.4912109375,-20.396484375,16.421875}, {2094.72265625,-2155.9580078125,13.6328125}, {-2492.84375,155.6650390625,8.4730567932129}, {-2489.359375,94.734375,25.6171875}, {1984.5498046875,-2155.3212890625,13.546875}, {2163.51953125,-1988.986328125,14.133599281311}, {2228.294921875,-2060.638671875,13.546875}, {2201.482421875,-1969.498046875,13.78413105011}, {2225.234375,-2040.5390625,17.271224975586}, {-2562.443359375,323.0859375,10.5625}, {2371.6875,-2114.6640625,27.1796875}, {-2498.576171875,315.3271484375,29.1328125}, {2512.251953125,-2073.181640625,26.5546875}, {1856.962890625,-2336.6005859375,13.546875}, {1840.83203125,-2638.27734375,13.546875}, {2133.15234375,-2410.599609375,13.546875}, {1683.9970703125,-2006.8037109375,14.129119873047}, {-2312.7890625,-81.3466796875,35.3203125}, {-2151.6669921875,-147.22265625,36.467098236084}, {-2138.875,-247.572265625,36.515625}, {-2181.48828125,-205.2939453125,36.515625}, {-2109.4970703125,1.3935546875,35.3203125}, {-2026.8974609375,67.322265625,28.691593170166}, {-2102.4658203125,-16.56640625,35.3203125}, {2014.154296875,-2142.572265625,13.546875}, {-2135.8994140625,260.365234375,35.416137695312}, {-2060.3955078125,254.4658203125,37.178237915039}, {-2038.4873046875,171.05078125,28.8359375}, {2517.330078125,-1975.669921875,15.806817054749}, {2490.5400390625,-1975.6357421875,15.806816101074}, {2440.1650390625,-1970.5771484375,13.546875}, {-2054.3291015625,309.2421875,41.864288330078}, {-1942.6982421875,271.9892578125,41.047080993652}, {-1905.5556640625,220.7880859375,35.15625}, {2440.7470703125,-1899.701171875,13.553356170654}, {-1811.0859375,-228.443359375,18.375}, {-1890.5712890625,-205.8447265625,14.304314613342}, {-1812.966796875,-136.107421875,6.1635961532593}, {-1864.2919921875,-145.5126953125,11.8984375}, {-1723.8125,-115.4794921875,3.5489187240601}, {-1577.10546875,25.8125,17.328125}, {-1699.376953125,76.025390625,3.5546875},