Meta
<meta>
<script src="hit_c.lua" type="client" cache="false" />
<file src="hitmarker-sound.wav" />
</meta>
Lua
--[[function wasted (killer, weapon, bodypart)
local sound = playSound("hit.mp3") --Play wasted.mp3 from the sounds folder
setSoundVolume(sound, 1) -- set the sound volume to 50%
end
addEventHandler("onClientPlayerDamage", localPlayer, wasted)
addEventHandler("onClientVehicleDamage", localPlayer, wasted) ]]
function stopMinigunDamage ( attacker, weapon, bodypart )
if weapon then --if the weapon used was the minigun
local sound = playSound("hitmarker-sound.wav")
setSoundVolume(sound, 50)
end
end
addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), stopMinigunDamage )
addEventHandler ( "onClientVehicleDamage", getLocalPlayer(), stopMinigunDamage )