Hello i got a problem with destroyElement in table. I can build dynamic objects, but I cant remove object.
table = {}
i = 1
function createobject (thePlayer, Cname, Aname1, Aname2)
if (Aname1 == "create") then
local x,y,z = getElementPosition(thePlayer)
table[i] = createObject (Aname2, x + 10, y, z + 2, 0, 0, 0)
i = i+1
else if (Aname1 == "delete") then
table[Aname2] = nil
[b]destroyElement (table[Aname2])[/b]
else
outputChatBox ("ERROR...")
end
end
end
addCommandHandler ("o", createobject)
-- /o [create/delete] [value]
destroyElement don't work