Вот такой вопрос, при чтении файла в lua memory, соответственно и в ОЗУ отправляются данные, каким образом нужно правильно очищать переменные, дабы избежать проблемы полного заполнения и нехватки озу?
local open = fileOpen(name)
local readbyte = fileRead( open, fileGetSize ( open ))
fileClose(open)
readbyte = nil
open = nil
Hi, when i use this code Lua memory shows about 76mb, while file is just 33
Code:
local open = fileOpen(name)
local readbyte = fileRead( open, fileGetSize ( open ))
local k = base64Decode(teaDecode( readbyte, Pass ))
local f = fileCreate("temp")
fileWrite(f, k)
fileClose(f)
k=nil
readbyte=nil
fileClose(open)
fileDelete("temp")
Where could be the problem?
Hi, would the object render, if I hide it with SetVehicleComponentVisible? or are there script, that would show how many polygons are rendered at the moment? Thanks.
Sometimes on entering the server i get the error message: "Some MTA:SA File missing. Please reinstall". If I install without uninstalling I still get out the error. I need completely remove the MTA and only if the error disappears. But i did not change or delete any mta files before error
It was just virus, so i just used AVG and some scripts made for my case by specialists.
What about current problem, it is missing when i delete all mta files(including server cache)