Mohamed
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Everything posted by Mohamed
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شوف الميتا تمام ولا
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function fixCar (player,command) skin = getPedSkin (player) if ( skin == 50 ) then local vehicle = getPedOccupiedVehicle(player) if (vehicle) then fixVehicle(vehicle) givePlayerMoney(player,100) end end end addCommandHandler("repair" , fixCar) addCommandHandler("rp" , fixCar)
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الكود كلينت جرب انا جربتو شغال عندي
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TestWindow = guiCreateWindow(500, 152, 300, 300, "test", false) guiSetVisible(TestWindow,false) local Team = "No Team" bindKey ( "F2", "down", function () if (getTeamName(getPlayerTeam(localPlayer)) == Team) then if guiGetVisible(TestWindow) then guiSetVisible(TestWindow, false) showCursor(false) else guiSetVisible(TestWindow,true) showCursor(true) end else outputChatBox("This Command Just For ["..Team.."] Team !", 255, 0, 0) end end ) جرب No Team = ملاحظة : يجب ان تكون في تيم باسم
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local Team = "Team Name" bindKey ( "F2", "down", function () if (getTeamName(getPlayerTeam(localPlayer)) == Team) then if guiGetVisible(WindowName) then guiSetVisible(WindowName, false) showCursor(false) else guiSetVisible(WindowName,true) showCursor(true) end else outputChatBox("This Command Just For ["..Team.."] Team !", 255, 0, 0) end end )
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-- Client addEvent("onAddPlayerss", true) addEventHandler("onAddPlayerss", root, function(aTable) guiGridListClear(GUIEditor.gridlist[1]) guiSetEnabled(GUIEditor.button[1], true) for i, name in ipairs(aTable) do local Row = guiGridListAddRow(GUIEditor.gridlist[1]) guiGridListSetItemText(GUIEditor.gridlist[1], Row, 1, name, false, false) end end) -- Server addEvent("onGetPlayerss", true) addEventHandler("onGetPlayerss", root, function() local aTable = {} for i,v in ipairs (getElementsByType("player")) do if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(v)), aclGetGroup("Admin")) then table.insert(aTable, getPlayerName(v):gsub("#%x%x%x%x%x%x","")) end end triggerClientEvent(client, "onAddPlayers", client, aTable) end) مو شغال تابل
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السلام عليكم شباب GridList ابي يضهر اكثر من شخص في ابي يجي اكثر من واحد و شكر GridList يعني لما ادخل انا و واحد ثاني ادمن يجي بس واحد في ---Client--- addEvent("onAddPlayerss",true) addEventHandler("onAddPlayerss",root,function (name) guiGridListClear(GUIEditor.gridlist[1]) local Row = guiGridListAddRow ( GUIEditor.gridlist[1] ) guiGridListSetItemText ( GUIEditor.gridlist[1], Row, 1, name, false, false ) guiSetEnabled(GUIEditor.button[1], true) end) ---Server--- addEvent("onGetPlayerss",true) addEventHandler("onGetPlayerss",root,function () for i,v in ipairs (getElementsByType("player")) do if ( isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(v)),aclGetGroup("Admin")) ) then triggerClientEvent(client,"onAddPlayers",client,getPlayerName(v):gsub("#%x%x%x%x%x%x","")) end end end)
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addEventHandler("onPlayerSpawn", root, function( ) if ( getElementData(source, "Group" ) ~= "Name Group" ) then setElementPosition( source, x, y, z ) outputChatBox("مرحباً بك في البدايه", source, 255, 255, 255, true ) end end) addEventHandler("onPlayerWasted", root, function( ) if ( getElementData(source, "Group" ) ~= "Name Group" ) then setElementPosition( source, x, y, z ) outputChatBox("تم نقلك إلى البدايه بسبب موتك", source, 255, 255, 255, true ) end end)
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يعني كيف احط كم من لاعب يدخل وين احط الرقم
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السلام عليكم و رحمة الله تعالى و بركاته شباب بدي كود او فنكش تحديد كم من واحد يدخل في المهمة يعني ابي اكثر حد يدخلو المهمة 40 وشكر
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السلام عليكم و رحمة الله تعالى و بركاته ابي كود الزر مايشوفو الا ليكون في تيم معينة مثال ابيه بس يكون مفتوح لتيم الشرطة give money زر في لوحة الادمن حق
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يمكن الخطاء هون local Skingroup = { { "15", "skin/da.jpg",15}, } for k,v in ipairs ( Skingroup ) do local row = guiGridListAddRow ( GUIEditor.gridlist[1] ) guiGridListSetItemText ( GUIEditor.gridlist[1], row, 1, v[1],false, false ) guiGridListSetItemData ( GUIEditor.gridlist[1], row, 1, tostring ( v[2] ) ) guiGridListSetItemText ( GUIEditor.gridlist[1], row, 2,v[3],false, false,true) end
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---Client--- GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Grid = {} vehicle = {490,528,601,522,411,541,497} GUIEditor_Window[1] = guiCreateWindow(0.3887,0.2786,0.2646,0.5807,"Vehicle",true) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Grid[1] = guiCreateGridList(9,27,253,331,false,GUIEditor_Window[1]) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) column = guiGridListAddColumn(GUIEditor_Grid[1],"vehicle name",0.5) GUIEditor_Button[1] = guiCreateButton(11,361,247,36,"Select",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(11,400,247,35,"Close",false,GUIEditor_Window[1]) for i,id in ipairs ( vehicle ) do guiGridListSetItemText ( GUIEditor_Grid[1], guiGridListAddRow( GUIEditor_Grid[1] ), column, getVehicleNameFromModel( id ), false, false ) end addEventHandler('onClientGUIClick', root, function() if ( source == GUIEditor_Button[2] ) then guiSetVisible(GUIEditor_Window[1],false) showCursor( false ) setElementFrozen ( localPlayer, false ) elseif ( source == GUIEditor_Button[1] ) then local name = guiGridListGetItemText( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) triggerServerEvent('getCaraaa', getLocalPlayer(), name) guiSetVisible(GUIEditor_Window[1],false) setElementFrozen ( localPlayer, false ) showCursor( false ) end end ) addEvent ("openMeanaaa", true) function openMean () if (getLocalPlayer() == source) then setElementFrozen ( localPlayer, true ) guiSetVisible(GUIEditor_Window[1],true) showCursor(true) end end addEventHandler ("openMeanaaa", getRootElement(), openMean) addEvent ("closeOpenMeanaaa", true) function closeOpenMean () if (getLocalPlayer() == source) then setElementFrozen ( localPlayer, false ) guiSetVisible(GUIEditor_Window[1],false) showCursor(false) end end addEventHandler ("closeOpenMeanaaa", getRootElement(), closeOpenMean) ----server---- markers = { {1455.47864,2876.13330,9.82031}, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", 1.5,255, 255, 0, 255) end veh = {} addEvent ("getCaraaa", true) addEventHandler ("getCaraaa", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleModelFromName (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y-7,z ,0, 0,180) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then triggerClientEvent ("openMeanaaa", hitPlayer) end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeOpenMeanaaa", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave)
