buttono = GUIEditor.button[1] 
isPlayerClicked = false 
function click( Elbutton ) 
     if Elbutton == buttono then 
         if not ( isPlayerClicked == true ) then 
             timero = setTimer( Elfun, 10000, 1 ) 
             isPlayerClicked = true 
             guiSetEnabled( buttono, false ) 
          else return guiSetEnabled ( buttono, true ) end 
        end 
end 
addEventHandler("onClientGUIClick", root, click) 
  
function Elfun(     ) 
      if isPlayerClicked == true then 
          isPlayerClicked = false 
          guiSetEnabled( buttono, true ) 
      else return guiSetEnabled( buttono, false ) end 
end