I am trying to use bots on my DayZ server to guard a cargobob, for event, so when player go to the cargobob to get the items, the bots will guard and shot the players. But the problem is that the bots can't die and can't damage players!
I don't know much about scripting, but can someone please help me?
I am using this code:
--[[function boss (player,comando,weaponid,skinid)
local x,y,z = getElementPosition(player)
slothbot1 = exports [ "slothbot" ]:spawnBot ( x,y,z , 90, tonumber(skinid), 0, 0, ex, tonumber(weaponid), "guarding", true )
end
addCommandHandler("spawnbot",boss)]]
ex = createTeam("Zombies",255,0,0)
function boss (player,comando,weaponid,skinid)
local x,y,z = getElementPosition(player)
slothbot1 = exports [ "slothbot" ]:spawnBot ( x,y,z , 0, tonumber(weaponid), 0, 0, ex, tonumber(skinid), "guarding", true )
end
addCommandHandler("spawnbot",boss)
function pauseBot (player,command,state)
local allBots = getElementsByType ( "ped" )
for index, boss in ipairs(allBots) do
if ( exports [ "slothbot" ]: getBotAttackEnabled ( boss ) == false ) then
exports [ "slothbot" ]: setBotAttackEnabled ( boss, true )
elseif ( exports [ "slothbot" ]: getBotAttackEnabled ( boss ) == true ) then
exports [ "slothbot" ]: setBotAttackEnabled ( boss, false )
end
end
end
addCommandHandler("pausebot",pauseBot)
function restartBot (ped,commando)
local allBots = getElementsByType ( "ped" )
for index, boss in pairs(allBots) do
killPed(boss)
end
end
addCommandHandler("rbot",restartBot)
function rewardOnWasted ( ammo, killer, killerweapon, bodypart )
if ( killer ) and ( killer ~= source ) then
givePlayerMoney ( killer, 150 )
end
end
addEventHandler ( "onPedWasted", getRootElement(), rewardOnWasted )
function info(player)
outputChatBox("Syntaxis : /spawnbot SkinID - WeaponID",player,255,0,0)
outputChatBox("Example : /spawnbot 24 0",player,255,0,0)
end
addCommandHandler("botinfo",info)
Sorry about my english!