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Carcade

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Everything posted by Carcade

  1. Ok, thank you. Will do this way.
  2. Hello! I'm making my ped system (pathfinding, walking, etc..). For example I have ped, and I have destination point, a set ped's vector and let him walk to the destination point. But how to track if ped came in destination point? Calculate destination, walk speed and calculate approximate walk time, then start a timer and then call an event like (onPedReachPoint)? Or there are other methods? What if player attack bot, while the last will be walking? Maybe it is exists some universal 3D games npc algorithm?
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