I've seen the .asi discussion a few times on this forums and other mta forums. And apparently the current stance of MTA to .asi plugins is just a big no to all of them, this is sad in my opinion. The .asi plugins are not just a cheat resource. When you say .asi people automatically relate it to cleo mods that lets you fly around and hack omg noob. But nowadays almost ALL good graphical improvements and tools to improve your gta:sa experience are based on .asi model.
Whan I say graphical improvements, I'm not talking about only enb (which is easy to use on MTA), I'm talking about shaders, fixers for timecycs, fixes for particles, grass, textures, shadow, distant lights, LOD and etc. There is also an amazing mod called modloader (not the MTA server mod loader) that lets you install mods on your gta without touching the original files, by installing them into a folder and letting the .asi plugin inject them in-game.
Also, it's not like people using harmful modifications are hard to notice. It is pretty obvious in fact, let each server deal with it on their own.
I'm asking this clientside, not serverside. I want to make my GTA modding easier, and not being able to use .asi is really a step back on mta. Many servers doesn't mod too much their files so players can be free to install their own favorite mods, .asi files lets us expand that freedom.
Whenever I try to allow MTA to use custom files, MTA just kicks me out of any server, even if I host a match. This really really awful, because all I want to do is to be able to make my GTA look fresh. And without .asi I cannot.