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ahmad_1994

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Everything posted by ahmad_1994

  1. , اخي ما بعرف اذا منو ولا لا بس يمكن يكون المشكلة شوف الاحداثيات رقم 4 ناقصة [4] = { 3594.80640 -729.22852 2.69190 }; = [4] = { 3594.80640, -729.22852, 2.69190 };
  2. تفضل local marker1 = createMarker(X,Y,Z,'cylinder',2, 0,255, 0, 255) addEventHandler("onClientMarkerHit", marker1, function(hitPlayer) if hitPlayer == localPlayer then guiSetVisible(GUIEditor.window[1], true) showCursor(true) end end) GUIEditor.window[1] = اسم النافذة
  3. شكرن لك كلير بس ايش هو veh
  4. شكرا اخي تابل بس ممكن ماركر سيارات للهجولة لما تدخل الماركر يعطيك سيارة و تكون جواتها
  5. اخي لا انا شفت الفيديو و ما لقيت
  6. السلام عليكم كيف حالكم انشاء الله بخير المهم بس ابي اخلي الوبجكت زي الاصنصيل لما يطلع يوقف 5 ثواني و ينزل يوقف 5 ثواني و يطلع و هيك زي يلي في سيرفرات الهجولة OMGانا سويت اوبتجكت على هاد ييل سويتة -- DDC OMG generated script, PLACE IT SERVER-SIDE function omg_CARRIERLIFTSFSE1() CARRIERLIFTSFSE1 = createObject(3115, -3032.8999023438, 8112.1000976563, 95.5, 0, 0, 0) omgMoveCARRIERLIFTSFSE1(1) end function omgMoveCARRIERLIFTSFSE1(point) if point == 1 then moveObject(CARRIERLIFTSFSE1, 5000, -3032.8994140625, 8112.099609375, 230, 0, 0, 0) setTimer(omgMoveCARRIERLIFTSFSE1, 5000, 1, 2) elseif point == 2 then moveObject(CARRIERLIFTSFSE1, 5000, -3032.8999023438, 8112.1000976563, 95.5, 0, 0, 0) setTimer(omgMoveCARRIERLIFTSFSE1, 5000, 1, 1) end end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), omg_CARRIERLIFTSFSE1)
  7. اخي طيب سويت هيك بنفع ولا لا GUIEditor = { edit = {}, button = {}, window = {}, label = {}, gridlist = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(531, 233, 351, 370, "send Mony", false) guiWindowSetSizable(GUIEditor.window[1], false) localGUIEditor.gridlist[1] = guiCreateGridList(9, 20, 172, 331, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "player", 0.9) guiGridListAddRow(GUIEditor.gridlist[1]) guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "111", false, false) GUIEditor.edit[1] = guiCreateEdit(181, 48, 160, 40, "", false, GUIEditor.window[1]) guiSetAlpha(GUIEditor.edit[1], 0.98) guiEditSetReadOnly(GUIEditor.edit[1], true) GUIEditor.edit[2] = guiCreateEdit(181, 127, 160, 40, "", false, GUIEditor.window[1]) GUIEditor.label[1] = guiCreateLabel(186, 26, 155, 18, "player Name", false, GUIEditor.window[1]) GUIEditor.label[2] = guiCreateLabel(183, 111, 109, 16, "Mony", false, GUIEditor.window[1]) GUIEditor.button[1] = guiCreateButton(201, 177, 124, 47, "ارســـــل", false, GUIEditor.window[1]) end ) addEventHandler ( "onClientRender", root, function ( ) if ( guiGetVisible ( GUIEditor.window[1] ) ) then guiSetText ( GUIEditor.gridlist[1], "" .. getPlayerName ( localPlayer ) ) end end )
  8. اخي انا جديد ممكن مثال
  9. السلام عليكم و رحة الله و بركاتة شباب انا سويت لوحة جراند لست بس كيف بدي اجيب اسماء الاعبين يلي في السيرفر فيها GUIEditor = { edit = {}, button = {}, window = {}, label = {}, gridlist = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(531, 233, 351, 370, "send Mony", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.gridlist[1] = guiCreateGridList(9, 20, 172, 331, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "player", 0.9) GUIEditor.edit[1] = guiCreateEdit(181, 48, 160, 40, "", false, GUIEditor.window[1]) guiSetAlpha(GUIEditor.edit[1], 0.98) guiEditSetReadOnly(GUIEditor.edit[1], true) GUIEditor.edit[2] = guiCreateEdit(181, 127, 160, 40, "", false, GUIEditor.window[1]) GUIEditor.label[1] = guiCreateLabel(186, 26, 155, 18, "player Name", false, GUIEditor.window[1]) GUIEditor.label[2] = guiCreateLabel(183, 111, 109, 16, "Mony", false, GUIEditor.window[1]) GUIEditor.button[1] = guiCreateButton(201, 177, 124, 47, "ارســـــل", false, GUIEditor.window[1]) end )
  10. هاد الكلنت local x, y = guiGetScreenSize() rRoot = getResourceRootElement(getThisResource()) Music = "Other/Intro.mp3" Anims = {"DAN_UP_A", "dnce_M_b", "DAN_Left_A", "DAN_Down_A", "DAN_Loop_A", "dance_loop"} num = 0 local TeamNameee = "" local Team = "" local findskin = nil local Text = "" local mn = nil Color = {255, 255, 255} local NewTeam = 0 local ID, skin = nil, nil, nil TeamName = {"Grove", "Aztecas", "Police", "Ballas", "No Team", "Medic"} local WaeponID = {5, 22, 3, 1, 32, 41, 43} allPlayer = 0 local Weapon = 0 local NameWeap = "Fist" GameType = {} ColorGame = {0, 255, 255} GameNameType = "" Info = {} SkinSelectMusic = nil local foundTeam = 0 local findskin = 0 typeGame = "gang" local foundInTeam = "" local foundInall = "" Ped = {} skin = { Grove = {105, 106, 107}, Aztecas = {115, 116, 117}, Police = {283, 284, 285}, Ballas = {102, 103, 104}, ["No Team"] = {29, 30, 31}, Medic = {274, 275, 276}, Drift = {46, 124, 43, 63, 64, 75, 285, 0} } AllTeamName = { Grove = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Aztecas = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Police = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Ballas = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, ["No Team"] = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Medic = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, } Rot = {-90, -90, -90, -90, -90, -90, -90, -90, -90} CamGameType = { {-90, -90, -90, -90, -90, -90, -90, -90, -90} } function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,"left", "top", false, false, true, false, false) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font,"left", "top", false, false, true, false, false) end end local function getTeam(team) return getTeamFromName(team) end local function count(team) return countPlayersInTeam(getTeamFromName(team)) end function onStop() resetSkyGradient() showChat(true) showPlayerHudComponent("all", true) end addEventHandler("onClientResourceStop", resourceRoot, onStop) function foundPos(nummm) local foundPo = AllTeamName[TeamName[NewTeam]][tonumber(nummm)] return foundPo end function showforallteam() foundInTeam = "There are Players" foundInall = "all Players" GameType = {"Gang Wars"} Info = {"Wlecom To Gang Wars","To Spawn press [Enter]"} fadeCamera( true ) GameNameType = "Gang Wars" mn = nil showChat(false) bindKey("enter","down",SpawnGameType) l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) info1 = Info[1] info2 = Info[2] ShowGameType() addEventHandler("onClientRender",getRootElement(),DrawGameType) end addEventHandler("onClientPlayerWasted", getLocalPlayer(), function(killer, weapon, bodypart) if getElementData(localPlayer, "WasChangeTeam") == true then showforallteam() else return false end end) function ShowGameType() ColorGame = {255,255,0} l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) setCameraMatrix(l1, l2, l3, l4, l5, l6) SelectGame = 1 GameNameType = GameType[1] count2 = count("Grove") count3 = count("Aztecas") count4 = count("Police") count5 = count("Ballas") count6 = count("No Team") mn = count2 + count3 + count4 + count5 + count6 typeGame = "gang" end function SpawnGameType() if typeGame == "gang" then setTimer(MakeGangWars, 500, 1) end unbindKey("enter", "down", SpawnGameType) TeamNameee = "Team Name" end function MakeGangWars() Color = {0, 255, 0} Team = " " .. TeamName[1] .. " " allPlayer = count(TeamName[1]) Weapon = WaeponID[1] NameWeap = getWeaponNameFromID(Weapon) NameWeap = getWeaponNameFromID(Weapon) NewTeam = 1 local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) setCameraMatrix(x, y, z, lx, ly, lz) removeEventHandler("onClientRender", getRootElement(), DrawGameType) bindKey("arrow_r", "down", Next) bindKey("arrow_l", "down", Next) bindKey("enter", "down", SpawnPlayer) addEventHandler("onClientRender", getRootElement(), DrawTeam) SkinSelectMusic = playSound(Music, true) local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) findskin = math.random(1, 3) ID = 105 Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[1]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[NewTeam]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) foundTeam = 1 findskin = 1 end function Next(key) if key == "arrow_l" then num = num - 1 else num = num + 1 end if key == "arrow_l" then findskin = findskin - 1 else findskin = findskin + 1 end if findskin < 1 then findskin = 3 end if findskin > 3 then findskin = 1 end if num < 1 then num = 16 foundTeam = 6 elseif num == 1 then foundTeam = 1 elseif num == 4 then foundTeam = 2 elseif num == 7 then foundTeam = 3 elseif num == 10 then foundTeam = 4 elseif num == 13 then foundTeam = 5 elseif num == 16 then foundTeam = 6 elseif num == 19 then foundTeam = 1 num = 1 end number = foundTeam ID = skin[TeamName[number]][findskin] Team = " " .. TeamName[number] .. " " NewTeam = foundTeam TextColor(number) setElementModel(Ped[1], ID) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 5)]) if Ped[1] then destroyElement(Ped[1]) Ped[1] = nil end local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) wasFoundCamAndPed = foundTeam local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) setCameraMatrix(x, y, z, lx, ly, lz) end function TextColor(numbe) if TeamName[numbe] == "Grove" then Color = {0, 255, 0} elseif TeamName[numbe] == "Aztecas" then Color = {0, 150, 255}
  11. هاد الكلنت local x, y = guiGetScreenSize() rRoot = getResourceRootElement(getThisResource()) Music = "Other/Intro.mp3" Anims = {"DAN_UP_A", "dnce_M_b", "DAN_Left_A", "DAN_Down_A", "DAN_Loop_A", "dance_loop"} num = 0 local TeamNameee = "" local Team = "" local findskin = nil local Text = "" local mn = nil Color = {255, 255, 255} local NewTeam = 0 local ID, skin = nil, nil, nil TeamName = {"Grove", "Aztecas", "Police", "Ballas", "No Team", "Medic"} local WaeponID = {5, 22, 3, 1, 32, 41, 43} allPlayer = 0 local Weapon = 0 local NameWeap = "Fist" GameType = {} ColorGame = {0, 255, 255} GameNameType = "" Info = {} SkinSelectMusic = nil local foundTeam = 0 local findskin = 0 typeGame = "gang" local foundInTeam = "" local foundInall = "" Ped = {} skin = { Grove = {105, 106, 107}, Aztecas = {115, 116, 117}, Police = {283, 284, 285}, Ballas = {102, 103, 104}, ["No Team"] = {29, 30, 31}, Medic = {274, 275, 276}, Drift = {46, 124, 43, 63, 64, 75, 285, 0} } AllTeamName = { Grove = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Aztecas = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Police = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Ballas = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, ["No Team"] = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Medic = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, } Rot = {-90, -90, -90, -90, -90, -90, -90, -90, -90} CamGameType = { {-90, -90, -90, -90, -90, -90, -90, -90, -90} } function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,"left", "top", false, false, true, false, false) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font,"left", "top", false, false, true, false, false) end end local function getTeam(team) return getTeamFromName(team) end local function count(team) return countPlayersInTeam(getTeamFromName(team)) end function onStop() resetSkyGradient() showChat(true) showPlayerHudComponent("all", true) end addEventHandler("onClientResourceStop", resourceRoot, onStop) function foundPos(nummm) local foundPo = AllTeamName[TeamName[NewTeam]][tonumber(nummm)] return foundPo end function showforallteam() foundInTeam = "There are Players" foundInall = "all Players" GameType = {"Gang Wars"} Info = {"Wlecom To Gang Wars","To Spawn press [Enter]"} fadeCamera( true ) GameNameType = "Gang Wars" mn = nil showChat(false) bindKey("enter","down",SpawnGameType) l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) info1 = Info[1] info2 = Info[2] ShowGameType() addEventHandler("onClientRender",getRootElement(),DrawGameType) end addEventHandler("onClientPlayerWasted", getLocalPlayer(), function(killer, weapon, bodypart) if getElementData(localPlayer, "WasChangeTeam") == true then showforallteam() else return false end end) function ShowGameType() ColorGame = {255,255,0} l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) setCameraMatrix(l1, l2, l3, l4, l5, l6) SelectGame = 1 GameNameType = GameType[1] count2 = count("Grove") count3 = count("Aztecas") count4 = count("Police") count5 = count("Ballas") count6 = count("No Team") mn = count2 + count3 + count4 + count5 + count6 typeGame = "gang" end function SpawnGameType() if typeGame == "gang" then setTimer(MakeGangWars, 500, 1) end unbindKey("enter", "down", SpawnGameType) TeamNameee = "Team Name" end function MakeGangWars() Color = {0, 255, 0} Team = " " .. TeamName[1] .. " " allPlayer = count(TeamName[1]) Weapon = WaeponID[1] NameWeap = getWeaponNameFromID(Weapon) NameWeap = getWeaponNameFromID(Weapon) NewTeam = 1 local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) setCameraMatrix(x, y, z, lx, ly, lz) removeEventHandler("onClientRender", getRootElement(), DrawGameType) bindKey("arrow_r", "down", Next) bindKey("arrow_l", "down", Next) bindKey("enter", "down", SpawnPlayer) addEventHandler("onClientRender", getRootElement(), DrawTeam) SkinSelectMusic = playSound(Music, true) local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) findskin = math.random(1, 3) ID = 105 Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[1]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[NewTeam]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) foundTeam = 1 findskin = 1 end function Next(key) if key == "arrow_l" then num = num - 1 else num = num + 1 end if key == "arrow_l" then findskin = findskin - 1 else findskin = findskin + 1 end if findskin < 1 then findskin = 3 end if findskin > 3 then findskin = 1 end if num < 1 then num = 16 foundTeam = 6 elseif num == 1 then foundTeam = 1 elseif num == 4 then foundTeam = 2 elseif num == 7 then foundTeam = 3 elseif num == 10 then foundTeam = 4 elseif num == 13 then foundTeam = 5 elseif num == 16 then foundTeam = 6 elseif num == 19 then foundTeam = 1 num = 1 end number = foundTeam ID = skin[TeamName[number]][findskin] Team = " " .. TeamName[number] .. " " NewTeam = foundTeam TextColor(number) setElementModel(Ped[1], ID) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 5)]) if Ped[1] then destroyElement(Ped[1]) Ped[1] = nil end local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) wasFoundCamAndPed = foundTeam local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) setCameraMatrix(x, y, z, lx, ly, lz) end function TextColor(numbe) if TeamName[numbe] == "Grove" then Color = {0, 255, 0} elseif TeamName[numbe] == "Aztecas" then Color = {0, 150, 255}
  12. اخي هاي الصورة يلي طلعت
  13. اخي لما اشغل المود بشتغل بس التيمات و اختيار الشخصية ما بطلع
  14. اخي سويت هيك ما بعرف اذا صح ولا لا بس الجيم بسير خربان function PoliceTeam(plr) if not isElement(plr) then return end camera(plr) local data = tonumber(getElementData(plr, "ID")) or 285 spawnPlayer ={plr, 1586.31616, -1690.74158, 6.21875, 0, data, 0, 0, getTeamFromName("Police")}, {plr, 1579.48499 -1635.17407 13.56156, 0, data, 0, 0, getTeamFromName("Police")} r, g, b = getTeamColor(getPlayerTeam(plr)) setPlayerNametagColor(plr, r, g, b) giveWeapon(plr, 3) giveWeapon(plr, 31, 100) giveWeapon(plr, 24, 100) onSelectTeam(plr) set(plr, "Police", true) set(plr, "Grove", false) set(plr, "Aztecs", false) set(plr, "Ballas", false) set(plr, "noTeam", false) set(plr, "hjwalah", false) set(plr, "Medic", false) set(plr, "GameModeActive", true) end
  15. السلام عليكم و رحمة الله و بركاتة شباب اد جيم مود سعد بس ابي اخي السبون تاع التيم اكتر من واحد يعني 2 او 3 function PoliceTeam(plr) if not isElement(plr) then return end camera(plr) local data = tonumber(getElementData(plr, "ID")) or 285 spawnPlayer(plr, 1586.31616, -1690.74158, 6.21875, 0, data, 0, 0, getTeamFromName("Police")), r, g, b = getTeamColor(getPlayerTeam(plr)) setPlayerNametagColor(plr, r, g, b) giveWeapon(plr, 3) giveWeapon(plr, 31, 100) giveWeapon(plr, 24, 100) onSelectTeam(plr) set(plr, "Police", true) set(plr, "Grove", false) set(plr, "Aztecs", false) set(plr, "Ballas", false) set(plr, "noTeam", false) set(plr, "hjwalah", false) set(plr, "Medic", false) set(plr, "GameModeActive", true) end هاي السبون تاع الشرطة بس ابي تخلوها اكتر من سبوان
  16. بسم الله الرحمان الرحيم تم بحمد الله افتاح سيرفر حرب العصابات دراك ونتشرف بحضوركم team speak :216.127.64.64:8584 السيرفر mtasa://178.33.132.101:10041 صور من السيرفر
  17. اخي ما اقدر اغير اسلحة بس السلاح يلي دخل فية اقدر استخدمة يعني اي سلاح ادخل فية الماركر اقدر استخدمة بس ما اقدر اغيرة و انا جوا المركر بس اطلع اقدر اغيرة
  18. اخي بس انا بدي اقدر اطلع سلاح واحد انا اختارة يعني احط اي دي السلاح
  19. اخي زا بيست الكود ما اشتغل
  20. تسلم الحين بجرب
  21. السلام عليكم شباب كيفكم و كيف الشتا معكيم انشاء الله بخير شباب ابي كود ماركر لما ادخلو ما اقدر اطلع اسلحة الى نوع 1 انا احددة
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